Esempio n. 1
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 public void CollideSingleContact(Quaternion perturbeRot, CollisionObjectWrapper body0Wrap,
                                  CollisionObjectWrapper body1Wrap, DispatcherInfo dispatchInfo, ManifoldResult resultOut)
 {
     btConvexPlaneCollisionAlgorithm_collideSingleContact(_native, ref perturbeRot,
                                                          body0Wrap._native, body1Wrap._native, dispatchInfo._native, resultOut._native);
 }
 public void ProcessCollision(CollisionObjectWrapper body0Wrap, CollisionObjectWrapper body1Wrap, DispatcherInfo dispatchInfo, ManifoldResult resultOut)
 {
     btCollisionAlgorithm_processCollision(_native, body0Wrap._native, body1Wrap._native, dispatchInfo._native, resultOut._native);
 }
 public float CalculateTimeOfImpact(CollisionObject body0, CollisionObject body1, DispatcherInfo dispatchInfo, ManifoldResult resultOut)
 {
     return btCollisionAlgorithm_calculateTimeOfImpact(_native, body0._native, body1._native, dispatchInfo._native, resultOut._native);
 }
 public void CollideSingleContact(Quaternion perturbeRot, CollisionObjectWrapper body0Wrap, CollisionObjectWrapper body1Wrap, DispatcherInfo dispatchInfo, ManifoldResult resultOut)
 {
     btConvexPlaneCollisionAlgorithm_collideSingleContact(_native, ref perturbeRot, body0Wrap._native, body1Wrap._native, dispatchInfo._native, resultOut._native);
 }
 public float CalculateTimeOfImpact(CollisionObject body0, CollisionObject body1,
                                    DispatcherInfo dispatchInfo, ManifoldResult resultOut)
 {
     return(btCollisionAlgorithm_calculateTimeOfImpact(_native, body0._native,
                                                       body1._native, dispatchInfo._native, resultOut._native));
 }
 public void ProcessCollision(CollisionObjectWrapper body0Wrap, CollisionObjectWrapper body1Wrap,
                              DispatcherInfo dispatchInfo, ManifoldResult resultOut)
 {
     btCollisionAlgorithm_processCollision(_native, body0Wrap._native, body1Wrap._native,
                                           dispatchInfo._native, resultOut._native);
 }