Esempio n. 1
0
 /// <summary>
 /// Is the Thickness empty?
 /// </summary>
 /// <param name="thickness"></param>
 /// <returns></returns>
 public static bool IsEmpty(this Xamarin.Forms.Thickness thickness)
 {
     if (thickness.Left == 0.0 && thickness.Top == 0.0 && thickness.Right == 0.0)
     {
         return(thickness.Bottom == 0.0);
     }
     return(false);
 }
Esempio n. 2
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 public static Thickness ToWinPhone(this Xamarin.Forms.Thickness t)
 {
     return(new Thickness(t.Left, t.Top, t.Right, t.Bottom));
 }
Esempio n. 3
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        /// <summary>
        /// Converts CapsInsets (non-stretchable insets of image) to Forms9Patch.RangeLists
        /// </summary>
        /// <param name="capInsets"></param>
        /// <param name="bitmapWidth"></param>
        /// <param name="bitmapHeight"></param>
        /// <param name="imageSource"></param>
        /// <param name="ninePatchSource"></param>
        /// <returns></returns>
        public static RangeLists ToRangeLists(this Xamarin.Forms.Thickness capInsets, int bitmapWidth, int bitmapHeight, Xamarin.Forms.ImageSource imageSource, bool ninePatchSource)
        {
            if (capInsets.Left > 0 || capInsets.Right > 0 || capInsets.Top > 0 || capInsets.Bottom > 0)
            {
                int  offset     = 0;
                bool normalized = (capInsets.Left < 1 && capInsets.Right < 1);
                var  scale      = (float)imageSource.GetValue(ImageSource.ImageScaleProperty);
                var  capsX      = new List <Range>();
                if (capInsets.Left > 0 || capInsets.Right > 0)
                {
                    var start = (float)System.Math.Round(capInsets.Left * (normalized ? bitmapWidth : scale) + offset);
                    var end   = (float)System.Math.Round(bitmapWidth - 1 - capInsets.Right * (normalized ? bitmapWidth : scale) + offset);
                    if (start < 0)
                    {
                        start = 0;
                    }
                    if (end > bitmapWidth - 1)
                    {
                        end = bitmapWidth - 1;
                    }
                    if (end < 0)
                    {
                        end = 0;
                    }
                    if (start >= end)
                    {
                        start = end;
                    }
                    if (start > 0)
                    {
                        capsX.Add(new Range(0, start - 1, false));
                    }
                    capsX.Add(new Range(start, end, true));
                    if (end < bitmapWidth - 1)
                    {
                        capsX.Add(new Range(end, bitmapWidth - 1, false));
                    }
                }
                else
                {
                    capsX.Add(new Range(0, bitmapWidth - 1, true));
                }
                normalized = (capInsets.Top < 1 && capInsets.Bottom < 1);
                var capsY = new List <Range>();
                if (capInsets.Top > 0 || capInsets.Bottom > 0)
                {
                    var start = (float)System.Math.Round(capInsets.Top * (normalized ? bitmapHeight : scale) + offset);
                    var end   = (float)System.Math.Round(bitmapHeight - 1 - capInsets.Bottom * (normalized ? bitmapHeight : scale) + offset);
                    if (start < 0)
                    {
                        start = 0;
                    }
                    if (end > bitmapHeight - 1)
                    {
                        end = bitmapHeight - 1;
                    }
                    if (end < 0)
                    {
                        end = 0;
                    }
                    if (start >= end)
                    {
                        start = end;
                    }
                    if (start > 0)
                    {
                        capsY.Add(new Range(0, start - 1, false));
                    }
                    capsY.Add(new Range(start, end, true));
                    if (end < bitmapHeight - 1)
                    {
                        capsY.Add(new Range(end, bitmapHeight - 1, false));
                    }
                }
                else
                {
                    capsY.Add(new Range(0, bitmapHeight - 1, true));
                }
                return(new RangeLists
                {
                    PatchesX = capsX,
                    PatchesY = capsY
                });
            }
            return(null);

            /*
             * if (capInsets.Left > 0 || capInsets.Right > 0 || capInsets.Top > 0 || capInsets.Bottom > 0)
             * {
             *  int offset = 0;// ninePatchSource ? 1 : 0;
             *  bool normalized = (capInsets.Left < 1 && capInsets.Right < 1);
             *  var scale = (float)imageSource.GetValue(ImageSource.ImageScaleProperty);
             *  var capsX = new List<Range>();
             *  if (capInsets.Left > 0 || capInsets.Right > 0)
             *  {
             *      var start = capInsets.Left * (normalized ? bitmapWidth : scale) + offset;
             *      //System.Diagnostics.Debug.WriteLine("START: [" + start + "]");
             *      var end = bitmapWidth - 1 - capInsets.Right * (normalized ? bitmapWidth : scale) + offset;
             *      //System.Diagnostics.Debug.WriteLine("END:   [" + end + "]");
             *      if (start < 0)
             *          start = 0;
             *      if (end > bitmapWidth - 1)// - System.Math.Ceiling(Display.Scale))
             *          end = bitmapWidth - 1; // - System.Math.Ceiling(Display.Scale);
             *      if (start >= end)
             *          start = end - 1;
             *      capsX.Add(new Range
             *      {
             *          Start = start,
             *          End = end
             *      });
             *  }
             *  else
             *  {
             *      capsX.Add(new Range
             *      {
             *          Start = 0,
             *          End = bitmapWidth - 1
             *      });
             *  }
             *  normalized = (capInsets.Top < 1 && capInsets.Bottom < 1);
             *  var capsY = new List<Range>();
             *  if (capInsets.Top > 0 || capInsets.Bottom > 0)
             *  {
             *      var start = capInsets.Top * (normalized ? bitmapHeight : scale) + offset;
             *      //System.Diagnostics.Debug.WriteLine("START: [" + start + "]");
             *      var end = bitmapHeight - 1 - capInsets.Bottom * (normalized ? bitmapHeight : scale) + offset;
             *      //System.Diagnostics.Debug.WriteLine("END:   [" + end + "]");
             *      if (start < 0)
             *          start = 0;
             *      if (end > bitmapHeight - 1) // - System.Math.Ceiling(Display.Scale))
             *          end = bitmapHeight - 1;// - System.Math.Ceiling(Display.Scale);
             *      if (start >= end)
             *          start = end - 1;
             *      capsY.Add(new Range
             *      {
             *          Start = start,
             *          End = end,
             *      });
             *  }
             *  else
             *  {
             *      capsY.Add(new Range
             *      {
             *          Start = 0,
             *          End = bitmapHeight - 1,
             *      });
             *  }
             *
             *  return new RangeLists
             *  {
             *      PatchesX = capsX,
             *      PatchesY = capsY
             *  };
             * }
             * return null;
             */
        }
Esempio n. 4
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 /// <summary>
 /// Description the specified thickness.
 /// </summary>
 /// <param name="thickness">Thickness.</param>
 public static string Description(this Xamarin.Forms.Thickness thickness)
 {
     return("[Thickness:" + thickness.Left + "," + thickness.Top + "," + thickness.Right + "," + thickness.Bottom + "]");
 }
Esempio n. 5
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 public static Windows.UI.Xaml.Thickness ToWindows(this Xamarin.Forms.Thickness thickness)
 {
     return(new Windows.UI.Xaml.Thickness(thickness.Left, thickness.Top, thickness.Right, thickness.Bottom));
 }