Esempio n. 1
0
 static int QuaternionNormalize(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 1);
         UnityEngine.Quaternion arg0 = ToLua.ToQuaternion(L, 1);
         UnGfx.QuaternionNormalize(ref arg0);
         ToLua.Push(L, arg0);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }