public virtual void FadeOutObject(GameObject go) { if (go != null) { TweenUtil.FadeToObject(go, 0f); go.HideObjectDelayed(1f); } }
public virtual void FadeOutObjectNow(GameObject go) { if (go != null) { TweenUtil.FadeToObject(go, 0f, 0f, 0f); go.Hide(); } }
public virtual void AnimateObjectFadeOut(GameObject go) { if (go != null) { TweenUtil.FadeToObject(go, 0f, 2f, 0f); //UITweenerUtil.FadeTo( // go, // UITweener.Method.EaseInOut, // UITweener.Style.Once, // 2f, 0f, 0f); } }
public virtual IEnumerator FadeInObjectCo(GameObject go, float delay) { yield return(new WaitForSeconds(delay)); if (go != null) { if (!go.activeInHierarchy || !go.activeSelf) { go.Show(); } TweenUtil.FadeToObject(go, 1f); } }
public void HideTipsObjects() { if (containerTips != null) { foreach (UIPanelTips tips in containerTips.GetComponentsInChildren <UIPanelTips>(true)) { tips.gameObject.Hide(); TweenUtil.FadeToObject(tips.gameObject, 0f, .4f, 0f); //UITweenerUtil.FadeTo(tips.gameObject, UITweener.Method.Linear, UITweener.Style.Once, .4f, 0f, 0f); } } }
public virtual void AnimateStartCharacter() { if (containerStartObject != null) { TweenUtil.FadeToObject( containerStartObject, .5f, 2f, 0f, true, TweenCoord.local, TweenEaseType.quadEaseInOut, TweenLoopType.pingPong); //UITweenerUtil.FadeTo(containerStartObject, // UITweener.Method.EaseInOut, UITweener.Style.PingPong, 2f, 0f, .5f); } /* * if(buttonPlayerGlowObject != null) { * UITweenerUtil.FadeTo(buttonPlayerGlowObject.gameObject, * UITweener.Method.EaseInOut, UITweener.Style.PingPong, 2f, 0f, .1f); * } */ }
public virtual void HideBackButtonObject() { if (backObject != null) { TweenUtil.HideObjectLeft(backObject); //UITweenerUtil.MoveTo(backObject, // UITweener.Method.EaseInOut, UITweener.Style.Once, .3f, .3f, Vector3.zero.WithX(-3000)); //UITweenerUtil.FadeTo(backObject, // UITweener.Method.EaseInOut, UITweener.Style.Once, .3f, .3f, 0f); foreach (Transform t in backObject.transform) { TweenUtil.FadeToObject(t.gameObject, 0f, .3f); //UITweenerUtil.FadeTo(t.gameObject, //UITweener.Method.EaseInOut, UITweener.Style.Once, .3f, .3f, 0f); } } }
public virtual void AnimateObjectPingPong(GameObject go) { if (go != null) { TweenUtil.FadeToObject(go, 1f, .5f, 0f); TweenUtil.FadeToObject(go, .4f, .5f, .5f, false, TweenCoord.local, TweenEaseType.quadEaseInOut, TweenLoopType.pingPong); //UITweenerUtil.FadeTo( // go, // UITweener.Method.EaseInOut, // UITweener.Style.Once, // .5f, 0f, 1f); //UITweenerUtil.FadeTo( // go, // UITweener.Method.EaseInOut, // UITweener.Style.PingPong, // .5f, .5f, .4f); } }
public void ShowTipsObject(string objName) { if (containerTips != null) { HideTipsObjects(); foreach (UIPanelTips tips in containerTips.GetComponentsInChildren <UIPanelTips>(true)) { if (!string.IsNullOrEmpty(objName) && tips.name.Contains(objName)) { tips.gameObject.Show(); TweenUtil.FadeToObject(tips.gameObject, 0f, 0f, 0f); //UITweenerUtil.FadeTo(tips.gameObject, UITweener.Method.Linear, UITweener.Style.Once, 0f, 0f, 0f); tips.ShowTipsFirst(); TweenUtil.FadeToObject(tips.gameObject, 1f, .5f, .6f); //UITweenerUtil.FadeTo(tips.gameObject, UITweener.Method.Linear, UITweener.Style.Once, .5f, .6f, 1f); } } } }
public virtual void ShowBackButtonObject() { if (backObject != null) { backerObject.Show(); TweenUtil.ShowObjectLeft(backObject); //UITweenerUtil.MoveTo(backObject, // UITweener.Method.EaseInOut, UITweener.Style.Once, .3f, .3f, Vector3.zero); //UITweenerUtil.FadeTo(backObject, // UITweener.Method.EaseInOut, UITweener.Style.Once, 1f, .3f, 1f); foreach (Transform t in backObject.transform) { TweenUtil.FadeToObject(t.gameObject, 1f, 1f); //UITweenerUtil.FadeTo(t.gameObject, // UITweener.Method.EaseInOut, UITweener.Style.Once, 1f, .3f, 1f); } } }
IEnumerator ShowContainerCo(GameObject container, string tipCode) { if (container != null) { container.HideChildren(true); foreach (GameObjectInactive inactive in container.GetComponentsInChildren <GameObjectInactive>(true)) { if (inactive.name == tipCode || inactive.name.IndexOf(tipCode + "-") > -1) { inactive.gameObject.Show(); var animate = inactive.gameObject.GetComponent <GameObjectBouncy>(); if (animate != null) { animate.Animate(); } TweenUtil.FadeToObject(inactive.gameObject, 1f, .5f, .6f); //UITweenerUtil.FadeTo(inactive.gameObject, UITweener.Method.Linear, UITweener.Style.Once, .5f, .6f, 1f); //if(tipsMode != TipsMode.Loading) { // if(inactive.name.IndexOf(tipCode + "-Settings") > -1) { // AppViewerUIPanelHUD.ShowExtraContainer(); // } // else { // AppViewerUIPanelHUD.HideExtraContainer(); // } //} } } } yield break; }
public virtual void HideCoinsObject() { TweenUtil.FadeToObject(coinObject, 0f); }
public virtual void ShowCoinsObject() { TweenUtil.FadeToObject(coinObject, 1f); }
public virtual void HideTitleObject() { TweenUtil.FadeToObject(titleObject, 0f); }
public virtual void ShowTitleObject() { TweenUtil.FadeToObject(titleObject, 1f); }
void UpdateState() { TweenUtil.FadeToObject(gameObject, collected ? 1f : .4f); }
// public virtual void ShowBackgroundStarry() { TweenUtil.FadeToObject(backgroundStarryObject, 1f, durationShow, durationDelayShow); }
public virtual void HideBackgroundPlain() { TweenUtil.FadeToObject(backgroundPlainObject, 0f, durationShow, durationDelayShow); }
public virtual void ShowBackerObject() { TweenUtil.FadeToObject(backerObject, 1f); }
public virtual void HideBackgroundStarryTop() { TweenUtil.FadeToObject(backgroundStarryTopObject, 0f, durationShow, durationDelayShow); }
public virtual void HideBackerObject() { TweenUtil.FadeToObject(backerObject, 0f); }