Esempio n. 1
0
    private void OnEnable()
    {
        if (_group is null)
        {
            return;
        }

        StartCoroutine(TweenUtil.AnimateFloat(0f, 1, 0.5f, x => _group.alpha = x));
    }
Esempio n. 2
0
    private IEnumerator CloseContent(float transitionTime)
    {
        contentContainer.gameObject.SetActive(false);
        contentCamera.gameObject.SetActive(false);
        dimensionMenu.gameObject.SetActive(false);
        var rect = mainCamera.rect;

        StartCoroutine(TweenUtil.AnimateFloat(rect.width, 1f, transitionTime, v =>
        {
            rect.width      = v;
            mainCamera.rect = rect;
        }));
        var transposer  = mainVirtualCamera.GetCinemachineComponent <CinemachineTransposer>();
        var startOffset = transposer.m_FollowOffset;
        var endOffset   = startOffset + Vector3.forward * 3 + Vector3.down * 2;

        yield return(StartCoroutine(TweenUtil.AnimateVector(startOffset, endOffset, transitionTime, v => transposer.m_FollowOffset = v)));

        _zoomedIn = true;
    }