Esempio n. 1
0
 private void OnTriggerEnter(Collider other)
 {
     // Debug.Log("OnTriggerEnter");
     if ((1 << other.gameObject.layer) == trapLayer.value)
     {
         // Debug.Log("Hit Trap!");
         Trap trap = other.GetComponentInParent <Trap>();
         trap.ApplyAffectsToPlayer(this.gameObject);
     }
 }