public void WaitThenLoadWithTransition(string sName, float time, int whichTransition) // loads scene with a timer and a nice transition { didStoreName = true; timerIsOn = true; timer = time; storedName = sName; tc.anim.enabled = true; tc.PlayTransiton(whichTransition); // Current transitions are // 0 fade black, 1 fade white, 2 screen in screen out }