public void WaitThenLoadWithTransition(string sName, float time, int whichTransition) // loads scene with a timer and a nice transition
 {
     didStoreName    = true;
     timerIsOn       = true;
     timer           = time;
     storedName      = sName;
     tc.anim.enabled = true;
     tc.PlayTransiton(whichTransition);
     // Current transitions are
     // 0 fade black, 1 fade white, 2 screen in screen out
 }