public void OnNewGame() { EventSystem.current.SetSelectedGameObject(null); soundController.PlaySound(FX.Click); animator.SetBool(m_OpenParameterId, false); animator.SetBool(expID, false); titleText.FlipOut(); donateButton.SetActive(false); docsButton.SetActive(false); versionButton.SetActive(false); languageDropdown.gameObject.SetActive(false); DataStore.StartNewSession(); newGameScreen.ActivateScreen(); }