Esempio n. 1
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 void Awake()
 {
     if (gc == null)
     {
         gc = this;
     }
     else
     {
         // if this one's a duplicate, destroy
         Destroy(this.gameObject);
         return;
     }
     DontDestroyOnLoad(this);
     titleText         = editorTitleText;
     dialogueUI        = GetComponentInChildren <DialogueUI>();
     signUI            = GetComponentInChildren <SignUI>();
     pc                = GetComponentInChildren <PlayerController>();
     rm                = GetComponent <RespawnManager>();
     playerFollower    = gc.GetComponentInChildren <PlayerFollower>();
     save              = gc.GetComponent <Save>();
     blackoutUI        = GetComponentInChildren <BlackFadeUI>();
     pauseUI           = gc.transform.Find("PixelCanvas").transform.Find("PauseUI").GetComponent <Animator>();
     abilityUIAnimator = gc.transform.Find("PixelCanvas").transform.Find("AbilityGetUI").GetComponent <Animator>();
     inventory         = gc.GetComponentInChildren <InventoryController>();
     parallaxOption    = gc.GetComponentInChildren <ParallaxOption>();
 }
Esempio n. 2
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        private async void CreateButton_Click(object sender, RoutedEventArgs e)
        {
            using (var client = new MyCouchClient("http://*****:*****@localhost:5984", "tv-series"))
            {
                //POST (create) with server generated id & Rev
                await client.Documents.PostAsync("{\"title\": \"" + TitleText.Text + "\", \"creator\":\"" + CreatorTxt.Text + "\",\"stars\":\"" + StarsTxt.Text +
                                                 "\",\"seasons\":\"" + SeasonsTxt.Text + "\",\"mpa_rating\":\"" + MPARatingTxt.Text + "\",\"imbd_rating\":\"" + IMBDRatingTxt.Text + "/10\"}");

                MessageBox.Show("Document Successfully Created", "TV-Series", MessageBoxButton.OK, MessageBoxImage.Information);

                // Clears all text boxes when a document is created.
                TitleText.Clear();
                CreatorTxt.Clear();
                StarsTxt.Clear();
                SeasonsTxt.Clear();
                MPARatingTxt.Clear();
                IMBDRatingTxt.Clear();

                // Refreshes the number of tv-serie documents when one is created.
                var personQuery = new QueryViewRequest("series", "CountNoTvSeries").Configure(query2 => query2
                                                                                              .Reduce(false));
                ViewQueryResponse result2 = await client.Views.QueryAsync(personQuery);

                NoTvSeriesTxt.Text = result2.RowCount.ToString();
            }
        }
        private void save_Click(object sender, RoutedEventArgs e)
        {
            bool canSave = true;

            if (String.IsNullOrEmpty(TitleText.Text))
            {
                MessageBox.Show("You must enter a title.");
                canSave = false;
            }

            if (canSave & String.IsNullOrEmpty(LinkText.Text))
            {
                MessageBox.Show("You must enter a Url.");
                canSave = false;
            }

            if (canSave & (!LinkText.Text.ToUpper().StartsWith("HTTP://") && !LinkText.Text.ToUpper().StartsWith("HTTPS://")))
            {
                MessageBox.Show("Url must begin with http:// or https://.");
                canSave = false;
            }

            if (canSave)
            {
                TitleText.GetBindingExpression(TextBox.TextProperty).UpdateSource();
                LinkText.GetBindingExpression(TextBox.TextProperty).UpdateSource();

                viewModel.Save(() =>
                {
                    NavigationService.GoBack();
                    PhoneApplicationService.Current.State["RefreshNeeded"] = true;
                });
            }
        }
Esempio n. 4
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        protected override void OnNavigatedTo(NavigationEventArgs e)
        {
            base.OnNavigatedTo(e);

            if (this.NavigationContext.QueryString.ContainsKey("reid"))
            {
                string title = this.NavigationContext.QueryString["title"];
                if (title.Length > 3 && title.Substring(0, 3) == "Re:")
                {
                    TitleText.Text = title;
                }
                else
                {
                    TitleText.Text = "Re: " + title;
                }

                TypeTitle.Text = "回复";
                Board.Text     = board = this.NavigationContext.QueryString["board"];
                reid           = int.Parse(this.NavigationContext.QueryString["reid"]);

                ContentText.Focus();
            }
            else
            {
                TypeTitle.Text = "发帖";
                Board.Text     = board = this.NavigationContext.QueryString["board"];

                TitleText.Focus();
            }
        }
Esempio n. 5
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 void Awake()
 {
     if (gc == null)
     {
         gc = this;
     }
     else
     {
         // if this one's a duplicate, destroy
         Destroy(this.gameObject);
         return;
     }
     DontDestroyOnLoad(this);
     titleText         = editorTitleText;
     dialogueUI        = GetComponentInChildren <DialogueUI>();
     signUI            = GetComponentInChildren <SignUI>();
     pc                = GetComponentInChildren <PlayerController>();
     rm                = GetComponent <RespawnManager>();
     playerFollower    = gc.GetComponentInChildren <PlayerFollower>();
     save              = gc.GetComponent <SaveWrapper>().save;
     blackoutUI        = GetComponentInChildren <BlackFadeUI>();
     pauseUI           = GetComponentInChildren <PauseUI>();
     abilityUIAnimator = GameObject.Find("AbilityGetUI").GetComponent <Animator>();
     inventory         = gc.GetComponentInChildren <InventoryController>();
     parallaxOption    = gc.GetComponentInChildren <ParallaxOption>();
     bossHealthUI      = GameObject.Find("BossHealthUI").GetComponent <BarUI>();
     bossHealthUI.gameObject.SetActive(false);
     playerMenu     = GameObject.Find("PlayerMenu");
     binarySaver    = gc.GetComponent <BinarySaver>();
     saveWrapper    = gc.GetComponent <SaveWrapper>();
     audioListener  = gc.GetComponentInChildren <AudioListener>();
     bossFightIntro = gc.GetComponentInChildren <BossFightIntro>(includeInactive: true);
 }
Esempio n. 6
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 void MenuSetting()
 {
     cc.transform.parent = cc.cam_menu1_pos.transform;
     ResultUI.GetComponent <Animator>().SetBool("On", false);
     Enhanced.SetActive(false);
     //cc.transform.parent = titleCamerapos.transform;
     Destroy(InstanceStage);
     InstanceObsCon.GetComponent <ObstacleControllSync> ().DestroyAll();
     Destroy(InstanceObsCon);
     foreach (GameObject data in players.Values)
     {
         Destroy(data);
     }
     DataClear();
     //MenuStage.SetActive(true);
     //CameraController.Instance.transform.parent = null;
     //MenuStage.GetComponent<Animator>().SetBool("On", false);
     //TitleCamera.SetActive (true);
     //TitleText.SetActive (true);
     TitleText.GetComponent <TitleEffect>().setActive_script(false);
     //sphereController.SetActive (true);
     //cubesController.SetActive (true);
     //cubesController.GetComponent<cubesController> ().CubeSetting ();
     //Menu.SetActive (true);
 }
Esempio n. 7
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        private void InitViews()
        {
            BackgroundContent?.SetBackgroundColor(ColorConstants.BackroundContent);

            if (TitleText != null)
            {
                TitleText.Text = RFeedback.GiveUsFedbackText;
                TitleText.SetTextColor(ColorConstants.WhiteColor);
                TitleText.SetFont(FontsConstant.OpenSansBold, FontsConstant.Size24);
            }

            if (ConfirmButton != null)
            {
                ConfirmButton.SetTextColor(ColorConstants.WhiteColor);
                ConfirmButton.Text = RFeedback.SubmitFeedbackText.ToUpperInvariant();
                ConfirmButton.SetFont(FontsConstant.OpenSansBold, FontsConstant.Size14);
                ConfirmButton.SetBackgroundColor(ColorConstants.SelectorHome);
                ConfirmButton.Click -= Confirm_Click;
                ConfirmButton.Click += Confirm_Click;
                ConfirmButton.SetSelectedColor(ColorConstants.WhiteColor);

                ConfirmButton.Visibility = FeedbackManager.Instance.LastService ? ViewState.Visible : ViewState.Invisible;
            }

            HeaderBackroundRoundText?.SetBackgroundColor(ColorConstants.BackroundCell, type: RadiusType.Aspect);
            BackroundServiceImage?.SetImageFromResource(FeedbackManager.Instance.GetCurrentItem()?.ImagePathCategory);

            if (SericeText == null)
            {
                return;
            }
            SericeText.Text = FeedbackManager.Instance.GetCurrentItem()?.NameCategory;
            SericeText.SetTextColor(ColorConstants.WhiteColor);
            SericeText.SetFont(FontsConstant.OpenSansBold, FontsConstant.Size18);
        }
Esempio n. 8
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    public void ShowTitleText(string text)
    {
        TitleText titleText = Prefabs.Instantiate <TitleText>();

        if (titleTextContainer == null)
        {
            titleTextContainer = this.FindChildObject("TitleTextContainer");
        }
        titleText.Initialize(text, titleTextContainer);
    }
Esempio n. 9
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    private void Start()
    {
        GameManager.Instance.GameState = GameManager.State.Menu;

        _fence     = MainMenuFence.Instance;
        _titleText = TitleText.Instance;
        _panel     = BlinkPanel.Instance;

        StartCoroutine(Entry());
    }
Esempio n. 10
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        //implement methods
        public override void InputFormFields()
        {
            WaitForEditorToDisplay();
            WaitForFrameToDisplay();
            WaitForBodyToDisplay();
            WaitForPanelToDisplay();

            UrlText.SendKeys(Data.Url);
            TitleText.SendKeys(Data.Title);
        }
        public override void TouchesBegan(NSSet touches, UIEvent evt)
        {
            var touch = (UITouch)evt.AllTouches.AnyObject;

            if (!(touch.View is UITextField))
            {
                TitleText.EndEditing(true);
            }

            base.TouchesBegan(touches, evt);
        }
Esempio n. 12
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        public PopUpNews(Stream stream) : base(stream)
        {
            using (BinaryDataReader reader = new BinaryDataReader(stream, true))
            {
                // Read the title key
                reader.Seek(0x50, SeekOrigin.Begin);
                TitleKey = reader.ReadString(StringDataFormat.ZeroTerminated, Encoding.ASCII);

                // Read the content key
                reader.Seek(0x90, SeekOrigin.Begin);
                ContentKey = reader.ReadString(StringDataFormat.ZeroTerminated, Encoding.ASCII);

                // Split the title key by underscores
                string[] splitKey = TitleKey.Split("_");

                // Check if this is a pop-up for an event
                if (splitKey[2] == "event")
                {
                    // Combine the event ID and the pop-up ID
                    Id = splitKey[3] + "_" + splitKey[4];

                    // Set the event flag
                    IsPopUpForEvent = true;
                }
                else
                {
                    // The ID is simply the last entry
                    Id = splitKey.Last();

                    // Set the event flag
                    IsPopUpForEvent = false;
                }

                // Seek to the data
                reader.Seek(0xF0, SeekOrigin.Begin);

                // Read the MSBTs
                Dictionary <Language, Dictionary <string, string> > msbts = this.ReadMsbts(reader);

                // Loop over every MSBT combination
                foreach (KeyValuePair <Language, Dictionary <string, string> > pair in msbts)
                {
                    // Add the title and content to their respective Dictionaries
                    TitleText.Add(pair.Key, pair.Value[TitleKey]);
                    ContentText.Add(pair.Key, pair.Value[ContentKey]);
                }

                // Read the image
                Image = this.ReadDataEntry(reader);

                // Read the URL
                Url = this.ReadDataEntryAsString(reader);
            }
        }
Esempio n. 13
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        private void SaveButton_Click(object sender, EventArgs e)
        {
            NoteTable.Rows.Add(TitleText.Text, MessageText.Text);
            StringWriter writer = new StringWriter();

            NoteTable.WriteXml(writer);
            Properties.Settings.Default.Notes = writer.ToString();
            Properties.Settings.Default.Save();
            TitleText.Clear();
            MessageText.Clear();
        }
Esempio n. 14
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        public override void UpdateData()
        {
            base.UpdateData();

            if (TitleText == null)
            {
                return;
            }
            TitleText.Text = "Read qr-code in order to call a waiter to your table";
            TitleText.SetFont(FontsConstant.RobotoBold, FontsConstant.Size18);
        }
Esempio n. 15
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 void GameSettings()
 {
     GameInstance = (GameObject)Instantiate(GameInstancePrefab);
     TitleText.SetActive(false);
     //TitleCamera.SetActive (false);
     sphereController.SetActive(false);
     cubesController.GetComponent <CubesController> ().GameStart();
     InstanceStage = (GameObject)Instantiate(StagePrefab, Vector3.zero, Quaternion.identity);
     InstanceStage.transform.parent = GameInstance.transform;
     Enhanced.SetActive(true);
     Menu.SetActive(false);
 }
Esempio n. 16
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    void GameTutor()     //教學頁狀態UI設定
    {
        IsTutoring = true;
        GameTitle.SetActive(false);
        TitleText.SetActive(false);
        TutorialText.SetActive(true);

        ReButtonSmall.SetActive(true);     //遊戲中熱鍵
        ReTextSmall.SetActive(true);
        ExitButtonSmall.SetActive(true);
        ExitTextSmall.SetActive(true);
    }
Esempio n. 17
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        public override IEnumerator Routine()
        {
            string[] text = Presentation.GetCleanDialog("PAGE2_TITLE").Split(new char[]
            {
                '|'
            });
            Vector2 pos = new Vector2(128f, 128f);
            int     num;

            for (int i = 0; i < text.Length; i = num + 1)
            {
                TitleText item = new TitleText(pos, text[i]);
                title.Add(item);
                yield return(item.Stamp());

                pos.X += item.Width + ActiveFont.Measure(' ').X * 1.5f;
                item   = null;
                num    = i;
            }
            text = null;
            pos  = default;
            yield return(PressButton());

            list = FancyText.Parse(Presentation.GetDialog("PAGE2_LIST"), Width, 32, 1f, new Color?(Color.Black * 0.7f), null);
            float delay = 0f;

            while (listIndex < list.Nodes.Count)
            {
                if (list.Nodes[listIndex] is FancyText.NewLine)
                {
                    yield return(PressButton());
                }
                else
                {
                    delay += 0.008f;
                    if (delay >= 0.016f)
                    {
                        delay -= 0.016f;
                        yield return(0.016f);
                    }
                }
                listIndex++;
            }
            yield return(PressButton());

            Audio.Play("event:/new_content/game/10_farewell/ppt_impossible");
            while (impossibleEase < 1f)
            {
                impossibleEase = Calc.Approach(impossibleEase, 1f, Engine.DeltaTime);
                yield return(null);
            }
            yield break;
        }
Esempio n. 18
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        internal static void OnUnload(object sender, EventArgs eventArgs)
        {
            if (SaveTimer != null)
            {
                OnSaveTimerElapsed(null, null);
                SaveTimer.Dispose();
                SaveTimer = null;
            }

            TextureLoader.Dispose();
            TitleText.Dispose();
        }
Esempio n. 19
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        public MainWindow()
        {
            InitializeComponent();

            db = new AppContext();

            DoubleAnimation textAnimation = new DoubleAnimation();

            textAnimation.From     = 0;
            textAnimation.To       = 30;
            textAnimation.Duration = TimeSpan.FromSeconds(3);
            TitleText.BeginAnimation(TextBlock.FontSizeProperty, textAnimation);
        }
 void Awake()
 {
     gc        = this;
     titleText = editorTitleText;
     DontDestroyOnLoad(this);
     dialogueUI     = GetComponentInChildren <DialogueUI>();
     signUI         = GetComponentInChildren <SignUI>();
     pc             = GetComponentInChildren <PlayerController>();
     rm             = GetComponent <RespawnManager>();
     playerFollower = gc.GetComponentInChildren <PlayerFollower>();
     save           = gc.GetComponent <Save>();
     blackoutUI     = GetComponentInChildren <BlackFadeUI>();
 }
Esempio n. 21
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        public void UpdateSize(float scale)
        {
            if (IsDisposed)
            {
                DPIManager.Unregister(this);
                return;
            }

            SuspendLayout();

            int border  = DPIManager.Adjust(4, scale);
            int dborder = border * 2;

            picture.Location = new Point(border, border);
            picture.Size     = new Size(DPIManager.Adjust(44, scale), DPIManager.Adjust(44, scale));

            Height = DPIManager.Adjust(52, scale);

            Size  labelSize          = TextRenderer.MeasureText(TitleText, title.Font);
            Size  plabelSize         = TextRenderer.MeasureText(PlayerText, players.Font);
            float reservedSpaceLabel = this.Width - picture.Width;

            if (labelSize.Width > reservedSpaceLabel)
            {
                // make text smaller
                int charSize = TextRenderer.MeasureText("g", title.Font).Width;
                int toRemove = (int)((reservedSpaceLabel - labelSize.Width) / (float)charSize);
                toRemove   = Math.Max(toRemove + 3, 7);
                title.Text = TitleText.Remove(TitleText.Length - toRemove, toRemove) + "...";
            }
            else
            {
                title.Text = TitleText;
            }
            players.Text = PlayerText;
            title.Size   = labelSize;
            players.Size = plabelSize;

            float height  = this.Height / 2.0f;
            float lheight = labelSize.Height / 2.0f;

            title.Location   = new Point(picture.Width + picture.Left + border, (int)(height - labelSize.Height) /*(int)(height - lheight)*/);
            players.Location = new Point(picture.Width + picture.Left + border + playerIcon.Width + 10, (int)height);

            playerIcon.Location = new Point(picture.Width + picture.Left + border + 10, (int)height);
            playerIcon.Size     = new Size(DPIManager.Adjust(players.Size.Height, scale), DPIManager.Adjust(players.Size.Height, scale));

            ResumeLayout();
        }
Esempio n. 22
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        private void ClearButton_Click(object sender, RoutedEventArgs e)
        {
            // Clears all boxes in case of mistake etc..

            SearchIDTxt.Clear();
            SearchIDTxt.IsEnabled = true;
            ReadTxt.Clear();
            TitleText.Clear();
            CreatorTxt.Clear();
            StarsTxt.Clear();
            SeasonsTxt.Clear();
            MPARatingTxt.Clear();
            IMBDRatingTxt.Clear();

            MessageBox.Show("All Fields Have Been Reset", "TV-Series", MessageBoxButton.OK, MessageBoxImage.Exclamation);
        }
Esempio n. 23
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 public void LoggedIn()
 {
     LoginButtonText.GetComponent <TextMeshProUGUI>().fontSize = 23.28f;
     LoginButtonText.GetComponent <TextMeshProUGUI>().text     = "Connect";
     loggedIn = true;
     Destroy(LoginButton);
     LoginButton.SetActive(false);
     LoginButtonCover.SetActive(false);
     UserLoginText.SetActive(false);
     PasswordText.SetActive(false);
     TitleText.SetActive(false);
     HeadingPanel.SetActive(false);
     HeadingText.SetActive(false);
     FadeoutPanel.SetActive(true);
     RegisterButton.SetActive(false);
 }
Esempio n. 24
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 void GameSettings()
 {
     GameInstance = (GameObject)Instantiate(GameInstancePrefab);
     //TitleText.SetActive (false);
     //TitleText.GetComponent<TitleEffect>().active = true;
     TitleText.GetComponent <TitleEffect>().setActive_script(true);
     //TitleCamera.SetActive (false);
     //sphereController.SetActive (false);
     //cubesController.GetComponent<cubesController> ().GameStart ();
     //MenuStage.SetActive(false);
     //MenuStage.GetComponent<Animator>().SetBool("On", true);
     //shutter.SetActive(false);
     InstanceStage = (GameObject)Instantiate(StagePrefab, Vector3.zero, Quaternion.identity);
     InstanceStage.transform.parent = GameInstance.transform;
     Enhanced.SetActive(true);
     //Menu.SetActive(false);
 }
Esempio n. 25
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    // Use this for initialization
    void Start()
    {
        // タイトル文字のオブジェクト(Title)取得.
        TitleObj = GameObject.Find("TitleText");
        // タイトル文字についているスクリプト(Title)取得.
        Title = TitleObj.GetComponent <TitleText>();
        // 初期位置は隠しておく.
        transform.localPosition = new Vector3(500, -133, 0);
        // アニメーション開始位置.
        initPos = new Vector3(0, -3.28f, 0);

        // 背景画像のオブジェクト(BackGround)取得.
        AnimCutObj = GameObject.Find("BackGround");
        // 背景画像についているスクリプト(AnimCut)取得.
        animCut = AnimCutObj.GetComponent <AnimCut>();

        isClickOnCard = false;
    }
Esempio n. 26
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 void MenuSetting()
 {
     Enhanced.SetActive(false);
     cc.transform.parent = titleCamerapos.transform;
     Destroy(InstanceStage);
     InstanceObsCon.GetComponent <ObstacleControllSync> ().DestroyAll();
     Destroy(InstanceObsCon);
     foreach (GameObject data in players.Values)
     {
         Destroy(data);
     }
     DataClear();
     //TitleCamera.SetActive (true);
     TitleText.SetActive(true);
     sphereController.SetActive(true);
     cubesController.SetActive(true);
     cubesController.GetComponent <CubesController> ().CubeSetting();
     Menu.SetActive(true);
 }
Esempio n. 27
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        public void UpdateSize(float scale)
        {
            if (IsDisposed)
            {
                DPIManager.Unregister(this);
                return;
            }

            SuspendLayout();

            int border  = DPIManager.Adjust(8, scale);
            int dborder = border * 2;

            checkbox.Location = new Point(12, 11);
            checkbox.Size     = new Size(30, 30);

            Height = DPIManager.Adjust(52, scale);

            Size  labelSize          = TextRenderer.MeasureText(TitleText, title.Font);
            float reservedSpaceLabel = this.Width - checkbox.Width;

            if (labelSize.Width > reservedSpaceLabel)
            {
                // make text smaller
                int charSize = TextRenderer.MeasureText("g", title.Font).Width;
                int toRemove = (int)((reservedSpaceLabel - labelSize.Width) / (float)charSize);
                toRemove   = Math.Max(toRemove + 3, 7);
                title.Text = TitleText.Remove(TitleText.Length - toRemove, toRemove) + "...";
            }
            else
            {
                title.Text = TitleText;
            }
            title.Size = labelSize;

            float height  = this.Height / 2.0f;
            float lheight = labelSize.Height / 2.0f;

            title.Location = new Point(checkbox.Width + checkbox.Left + border, (int)(height - lheight));

            ResumeLayout();
        }
Esempio n. 28
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        void Build() => Content =
            RelativeLayout(
                ReferringSitesWithRefresh
                .Constrain().X(0).Y(titleRowHeight)
                .Width(p => p.Width).Height(p => p.Height - titleRowHeight),

                iOS ? TitleShadow
                .Constrain().X(0).Y(0)
                .Width(p => p.Width).Height(titleRowHeight) : null,

                iOS ? TitleText
                .Constrain().X(10).Y(0) : null,

                iOS ? CloseButton
                .Constrain().X(p => p.Width - p.WidthOf(closeButton) - 10).Y(0)
                .Width(p => p.WidthOf(closeButton)) : null,

                storeRatingRequest
                .Constrain().X(0).Y(p => p.Height - p.HeightOf(storeRatingRequest))
                .Width(p => p.Width)
                );
        public override void UpdateData()
        {
            MainWindowView?.SetBackgroundColor(ColorConstants.WhiteColor, 8);

            CellModel2 = new FeedbackListCategoryCell(this);

            BackgroundView?.SetBackgroundColor(ColorConstants.TransparentColor);

            if (SubmitText != null)
            {
                SubmitText.SetTextColor(ColorConstants.WhiteColor);
                SubmitText.Text = "Submit Feedback".ToUpperInvariant();
                SubmitText.SetFont(FontsConstant.OpenSansBold, FontsConstant.Size14);
                SubmitText.SetBackgroundColor(ColorConstants.SelectorHome);
                SubmitText.Click -= Submit_Click;
                SubmitText.Click += Submit_Click;
                SubmitText.SetSelectedColor(ColorConstants.WhiteColor);
            }

            if (TitleText != null)
            {
                TitleText.Text = RFeedback.GiveUsFedbackText;
                TitleText.SetTextColor(ColorConstants.FeedbackTitle);
                TitleText.SetFont(FontsConstant.OpenSansBold, FontsConstant.Size24);
            }

            if (CloseImage != null)
            {
                CloseImage?.SetImageFromResource(DrawableConstants.FeedbackCloseIcon);
                CloseImage.Click -= BackgroundView_Click;
                CloseImage.Click += BackgroundView_Click;
            }

            //ListViewCategory?.UpdateDataSource(FeedbackManager.Instance.GetCategoryItem());
            //ListViewCategory?.Orientation(OrientationListView.Horizontal);

            ListViewEmoji?.UpdateDataSource(FeedbackManager.Instance.GetItem());
            ListViewEmoji?.Orientation(OrientationListView.Horizontal);
        }
Esempio n. 30
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    // Use this for initialization
    void Start()
    {
        // タイトル文字のオブジェクト(Title)取得.
        TitleObj = GameObject.Find("TitleText");
        // タイトル文字についているスクリプト(Title)取得.
        Title = TitleObj.GetComponent <TitleText>();
        // 初期位置は隠しておく.
        image.localPosition = new Vector3(1000, -125, 0);
        // アニメーション開始位置.
        initPos = new Vector3(109, -125, 0);
        // 移動量設定.
        move = 0.5f;

        // 背景画像のオブジェクト(BackGround)取得.
        AnimCutObj = GameObject.Find("BackGround");
        // 背景画像についているスクリプト(AnimCut)取得.
        animCut = AnimCutObj.GetComponent <AnimCut>();

        // 山札画像のオブジェクト(Card)取得.
        CardObj = GameObject.Find("Card");
        // 山札画像についているスクリプト(CardAnim)取得.
        cardAnim = CardObj.GetComponent <CardAnim>();
    }