public void OnNewGame()
    {
        EventSystem.current.SetSelectedGameObject(null);
        soundController.PlaySound(FX.Click);
        animator.SetBool(m_OpenParameterId, false);
        animator.SetBool(expID, false);

        titleText.FlipOut();

        donateButton.SetActive(false);
        docsButton.SetActive(false);
        versionButton.SetActive(false);
        languageDropdown.gameObject.SetActive(false);

        DataStore.StartNewSession();
        newGameScreen.ActivateScreen();
    }