Esempio n. 1
0
 public void LoadData()
 {
     //Settings
     try
     {
         string dataPath   = Application.persistentDataPath + "/Settings.json";
         string dataAsJson = File.ReadAllText(dataPath);
         Debug.Log("Settings.json Found");
     }
     catch
     {
         Debug.Log("Settings.json Created");
         settingsScript.CreateFile();
         SceneManager.LoadScene(0);
     }
     //PlayerStats
     try
     {
         string dataPath   = Application.persistentDataPath + "/SaveGame.json";
         string dataAsJson = File.ReadAllText(dataPath);
         Debug.Log("SaveGame.json Found");
     }
     catch
     {
         Debug.Log("SaveGame.json Created");
         saveGameScript.CreateFile();
         SceneManager.LoadScene(0);
     }
 }