public static void DeleteData(RoomObject roomToDelete) { if (SaveGame.Exists(roomToDelete.name, SaveGamePath.RoomDataPath)) { SaveGame.Delete(roomToDelete.name, SaveGamePath.RoomDataPath); } }
public static void ClearData() { ins = new DataManager(); SaveGame.Delete(MyConstant.rootSaveName); ins.versionData = 0; ins.save_versionData = -1; SaveData(); }
public void RemoveAllReminders() { Debug.Log("All reminders removed and data cleaned"); for (int i = 0; i < _reminders.Count; i++) { _reminders[i].Reset(); } _reminders.Clear(); SaveGame.Delete(_ACTUAL_REMINDERS_FILE_PATH); PlayerPrefs.DeleteKey(_DEFAULT_REMINDERS_ADDED_KEY); OnRemindersUpdate?.Invoke(GetAllReminders(AppManager.Instance.currentAppMode)); }
private void SaveShop() { SaveGame.Delete("shop.txt"); var shop = FindObjectOfType <Shop>(); if (!shop) { return; } var shopUpgrades = shop._saleQueue.ToList(); foreach (var shopSlot in shop.Slots) { if (shopSlot.Upgrade != null) { shopUpgrades.Add(shopSlot.Upgrade); } } SaveGame.Save("shop.txt", shopUpgrades.ToArray()); }
public void DeleteTests() { // Null identifier Assert.Catch(() => { SaveGame.Delete(null); }); // Empty identifier Assert.Catch(() => { SaveGame.Delete(""); }); // Simple delete SaveGame.Save <string> ("test/delete", "saved"); Assert.IsTrue(SaveGame.Exists("test/delete")); SaveGame.Delete("test/delete"); Assert.IsFalse(SaveGame.Exists("test/delete")); Assert.AreEqual(SaveGame.Load <string> ("test/delete", "not saved"), "not saved"); // Clear at end SaveGame.Clear(); }
/// <summary> /// Delete the data from the specified path. /// </summary> public void Delete() { SaveGame.Delete(identifierInputField.text); }
public void DeleteSave() { SaveGame.Delete("player.txt"); SaveGame.Delete("shop.txt"); Hide(); }
protected virtual void OnGUI() { bool guiEnabled = GUI.enabled; m_ScrollPosition = EditorGUILayout.BeginScrollView( m_ScrollPosition, false, true, GUIStyle.none, GUI.skin.verticalScrollbar, GUIStyle.none); EditorGUILayout.Separator(); GUILayout.BeginVertical( GUILayout.MinWidth(400f), GUILayout.MaxWidth(Screen.width), GUILayout.ExpandWidth(true)); GUILayout.Label("Save Game Pro", EditorStyles.boldLabel); GUILayout.Label( "Here you can manage general Save Game Pro stuff, such as clearing and browsing save game files and applying simple operations.", EditorStyles.wordWrappedLabel); GUILayout.EndVertical(); EditorGUILayout.Separator(); GUILayout.Label("Single Operations", EditorStyles.boldLabel); GUILayout.Label("Apply any operation on the specified identifier."); GUILayout.BeginHorizontal( GUILayout.MinWidth(400f), GUILayout.MaxWidth(Screen.width), GUILayout.ExpandWidth(true)); GUILayout.BeginVertical(); GUILayout.Label("Identifier", CenteredText); m_Identifier = EditorGUILayout.TextField(m_Identifier); GUILayout.EndVertical(); GUILayout.BeginVertical(GUILayout.Width(100f)); GUILayout.Label("Action", CenteredText); if (GUILayout.Button("Delete")) { SaveGame.Delete(m_Identifier); } GUILayout.EndVertical(); GUILayout.EndHorizontal(); EditorGUILayout.Separator(); GUILayout.Label("From To Operations", EditorStyles.boldLabel); GUILayout.Label("Copy or Move identifier from specified identifier to desired identifier."); GUILayout.BeginHorizontal( GUILayout.MinWidth(400f), GUILayout.MaxWidth(Screen.width), GUILayout.ExpandWidth(true)); GUILayout.BeginVertical(); GUILayout.Label("From", CenteredText); m_FromIdentifer = EditorGUILayout.TextField(m_FromIdentifer); GUILayout.EndVertical(); GUILayout.BeginVertical(GUILayout.Width(100f)); GUILayout.Label("Action", CenteredText); if (GUILayout.Button("Copy")) { SaveGame.Copy(m_FromIdentifer, m_ToIdentifier); } if (GUILayout.Button("Move")) { SaveGame.Move(m_FromIdentifer, m_ToIdentifier); } GUILayout.EndVertical(); GUILayout.BeginVertical(); GUILayout.Label("To", CenteredText); m_ToIdentifier = EditorGUILayout.TextField(m_ToIdentifier); GUILayout.EndVertical(); GUILayout.EndHorizontal(); EditorGUILayout.Separator(); GUILayout.Label("General Operations", EditorStyles.boldLabel); GUILayout.Label("Clear all, browse saved files and apply general operations."); GUILayout.BeginVertical( GUILayout.MinWidth(400f), GUILayout.MaxWidth(Screen.width), GUILayout.ExpandWidth(true), GUILayout.Width(200f)); if (GUILayout.Button("Clear All Saved Data")) { if (EditorUtility.DisplayDialog( "Clear All Saved Data", "Are you sure you want to clear all saved data?", "Yes, Clear", "No, Cancel")) { SaveGame.Clear(); EditorUtility.DisplayDialog( "All Saved Data Cleard", "All Saved Data have been cleared.", "Done"); } } if (GUILayout.Button("Show Save Path in File Browser")) { EditorUtility.RevealInFinder(Application.persistentDataPath); } if (GUILayout.Button("Save Dummy Data")) { SaveGame.Save("dummy.data", Vector3.zero); EditorUtility.DisplayDialog( "Dummy Data Saved", "Dummy Data Saved at " + Application.persistentDataPath + "/dummy.data", "Done"); } if (GUILayout.Button("Uninstall Save Game Pro")) { UninstallSaveGamePro(); } GUILayout.Label(Application.persistentDataPath); GUILayout.EndVertical(); EditorGUILayout.Separator(); GUILayout.BeginHorizontal(); GUILayout.BeginVertical( GUILayout.MinWidth(400f), GUILayout.MaxWidth(Screen.width), GUILayout.ExpandWidth(true), GUILayout.Width(200f)); GUILayout.Label("Support & News", EditorStyles.boldLabel); if (GUILayout.Button("Documentation")) { Application.OpenURL("https://github.com/BayatGames/SaveGamePro#documentation"); } if (GUILayout.Button("Unity Asset Store")) { Application.OpenURL("https://www.assetstore.unity3d.com/#!/content/89198"); } if (GUILayout.Button("Itch.io")) { Application.OpenURL("https://bayat.itch.io/save-game-pro-save-everything"); } if (GUILayout.Button("GitHub")) { Application.OpenURL("https://github.com/BayatGames/SaveGamePro"); } if (GUILayout.Button("Issue Tracker")) { Application.OpenURL("https://github.com/BayatGames/SaveGamePro/issues"); } if (GUILayout.Button("Support")) { Application.OpenURL("https://github.com/BayatGames/Support"); } if (GUILayout.Button("News")) { Application.OpenURL("https://github.com/BayatGames/Support"); } if (GUILayout.Button("Email")) { Application.OpenURL("mailto:[email protected]"); } GUILayout.EndVertical(); GUILayout.BeginVertical( GUILayout.MinWidth(400f), GUILayout.MaxWidth(Screen.width), GUILayout.ExpandWidth(true), GUILayout.Width(200f)); GUILayout.Label("Install Integrations", EditorStyles.boldLabel); guiEnabled = GUI.enabled; GUI.enabled = GUI.enabled && !Installed(PlayFabFiles); if (GUILayout.Button("Install PlayFab")) { Install(PlayFabIntegration, "PlayFab"); } GUI.enabled = guiEnabled; guiEnabled = GUI.enabled; GUI.enabled = GUI.enabled && !Installed(PlayFabPlayMakerFiles); if (GUILayout.Button("Install PlayFab PlayMaker")) { Install(PlayFabPlayMakerIntegration, "PlayFab PlayMaker"); } GUI.enabled = guiEnabled; guiEnabled = GUI.enabled; GUI.enabled = GUI.enabled && !Installed(FirebaseFiles); if (GUILayout.Button("Install Firebase")) { Install(FirebaseIntegration, "Firebase"); } GUI.enabled = guiEnabled; guiEnabled = GUI.enabled; GUI.enabled = GUI.enabled && !Installed(FirebasePlayMakerFiles); if (GUILayout.Button("Install Firebase PlayMaker")) { Install(FirebasePlayMakerIntegration, "Firebase PlayMaker"); } GUI.enabled = guiEnabled; guiEnabled = GUI.enabled; GUI.enabled = GUI.enabled && !Installed(PlayMakerFiles); if (GUILayout.Button("Install PlayMaker")) { Install(PlaymakerIntegration, "PlayMaker"); } GUI.enabled = guiEnabled; guiEnabled = GUI.enabled; GUILayout.EndVertical(); GUILayout.BeginVertical( GUILayout.MinWidth(400f), GUILayout.MaxWidth(Screen.width), GUILayout.ExpandWidth(true), GUILayout.Width(200f)); GUILayout.Label("Uninstall Integrations", EditorStyles.boldLabel); GUI.enabled = GUI.enabled && Installed(PlayFabFiles); if (GUILayout.Button("Uninstall PlayFab")) { Uninstall(PlayFabFiles, "PlayFab"); } GUI.enabled = guiEnabled; guiEnabled = GUI.enabled; GUI.enabled = GUI.enabled && Installed(PlayFabPlayMakerFiles); if (GUILayout.Button("Uninstall PlayFab PlayMaker")) { Uninstall(PlayFabPlayMakerFiles, "PlayFab PlayMaker"); } GUI.enabled = guiEnabled; guiEnabled = GUI.enabled; GUI.enabled = GUI.enabled && Installed(FirebaseFiles); if (GUILayout.Button("Uninstall Firebase")) { Uninstall(FirebaseFiles, "Firebase"); } GUI.enabled = guiEnabled; guiEnabled = GUI.enabled; GUI.enabled = GUI.enabled && Installed(FirebasePlayMakerFiles); if (GUILayout.Button("Uninstall Firebase PlayMaker")) { Uninstall(FirebasePlayMakerFiles, "Firebase PlayMaker"); } GUI.enabled = guiEnabled; guiEnabled = GUI.enabled; GUI.enabled = GUI.enabled && Installed(PlayMakerFiles); if (GUILayout.Button("Uninstall PlayMaker")) { Uninstall(PlayMakerFiles, "PlayMaker"); } GUI.enabled = guiEnabled; guiEnabled = GUI.enabled; GUILayout.EndVertical(); GUILayout.EndHorizontal(); GUILayout.Label("Made with ❤️ by Bayat Games", CenteredText); EditorGUILayout.Separator(); EditorGUILayout.EndScrollView(); }
public void RemoveSpell() { var spellPath = saveFilePrefix + spellID; SaveGame.Delete(spellPath); }
/// <summary> /// Delete the saved file. /// </summary> public void Delete() { SaveGame.Delete(file.Name); Destroy(gameObject); }