private void InitializeRooms() // stelt voor elke kamer 4 muren in { for (int i = 0; i < _width; i++) { for (int j = 0; j < _height; j++) { RoomData data = _grid[i, j].GetComponent <RoomData>(); data.InitializeData(); data.AddWall(RoomData.WallDir.North, _horizontalWalls[i, j + 1]); data.AddWall(RoomData.WallDir.East, _verticalWalls[i + 1, j]); data.AddWall(RoomData.WallDir.South, _horizontalWalls[i, j]); data.AddWall(RoomData.WallDir.West, _verticalWalls[i, j]); } } }