public override void OnInspectorGUI()
    {
        _base = (PointsManager)target;

        if (GUILayout.Button("Create Points"))
        {
            _base.OnButtonClick();
            SceneView.RepaintAll();
        }

        if (GUILayout.Button("UpdateHull"))
        {
            _base.OnUpdateHull();
            SceneView.RepaintAll();
        }

        if (GUILayout.Button("Triangulation"))
        {
            _base.OnTriangulate();
            SceneView.RepaintAll();
        }

        if (GUILayout.Button("CheckDelaunayValidity"))
        {
            _base.CheckDelaunayValidity();
            SceneView.RepaintAll();
        }

        base.OnInspectorGUI();
    }