public override void OnInspectorGUI() { _base = (PointsManager)target; if (GUILayout.Button("Create Points")) { _base.OnButtonClick(); SceneView.RepaintAll(); } if (GUILayout.Button("UpdateHull")) { _base.OnUpdateHull(); SceneView.RepaintAll(); } if (GUILayout.Button("Triangulation")) { _base.OnTriangulate(); SceneView.RepaintAll(); } if (GUILayout.Button("CheckDelaunayValidity")) { _base.CheckDelaunayValidity(); SceneView.RepaintAll(); } base.OnInspectorGUI(); }