Esempio n. 1
0
 private void OnTriggerEnter2D(Collider2D collision)
 {
     if (collision.CompareTag("GOAL"))
     {
         if (collision.gameObject.name == "GoalPlayer1")
         {
             player2.AddPoint();
         }
         else
         {
             player1.AddPoint();
         }
         StartCoroutine(WaitAndContinueGame());
     }
 }