Esempio n. 1
0
    public void GiveBonus(string tag, GameObject player)
    {
        switch (tag)
        {
        case "BonusHealth":
            PlayerHealth healtScript = player.GetComponent <PlayerHealth>();
            if (healtScript != null)
            {
                healtScript.BonusHp(bonusHpAmount);
            }
            break;

        case "BonusSpeed":
            CharacterControler playerControl = player.GetComponent <CharacterControler>();
            if (playerControl != null)
            {
                playerControl.BonusSpeed(bonusSpeedAmount);
            }


            break;
        }
    }