Esempio n. 1
0
    public override void DoSpecialAttack2()
    {
        if (cleansingFlameTimer < cleansingFlameCooldown)
        {
            return;
        }

        flameParticles.Play();
        health.ClearDoTEffects();
        health.TakeDamage(75.0f);
        health.ApplyHoTEffect(new HoTEffect(20.1f, 1.0f, 6.0f));
        cleansingFlameTimer = 0.0f;
    }