public void EndTurn() { if (turnCount % 2 == 0) //turn player1 { Console.WriteLine(player1.UserName + " choose coordinate and attack"); Player2.Attacked(Player1.Attack()); DrawMaps(); } else //turn player2 { DrawMaps(); Console.WriteLine(player2.UserName + " choose coordinate and attack"); Player1.Attacked(Player2.Attack()); DrawMaps(); } Console.WriteLine("press enter for other turn"); Console.ReadLine(); turnCount++; }