Esempio n. 1
0
	// Use this for initialization
	public override bool Perform (PartyMember originator, GameObject target) {
		
		int damage = Random.Range (1 + originator.Strength(), 5 + originator.Strength());
		EventQueue.AddMessage (originator.beingName + " attacks!");
		EventQueue.AddEvent (originator.gameObject, target, damage, DamageTypes.Physical);
		return(true);
	}