Esempio n. 1
0
 public virtual void Released(Vector2 pos = new Vector2())
 {
     if (!Enabled)
     {
         return;
     }
     Game.GetSound(PushSound).Play(1f, 0f, 0f); if (OnRelease != null)
     {
         OnRelease();
     }
     if (OnReleaseRun != null)
     {
         Game.Console.Run(OnReleaseRun);
     }
 }