void MediaPlayer_ActiveSongChanged(object sender, EventArgs e) { try { game.Console.WriteLine("Song Changed to " + MediaPlayer.Queue.ActiveSong.Name + " | Album: " + MediaPlayer.Queue.ActiveSong.Album); DrawPosition = new Vector2(0, (game.GameHeight) - 100); Refresh(); FadeIn(); } catch { game.SayMessage("Error changing the song"); } }