void OnTriggerEnter(Collider other)
 {
     Debug.Log(other);
     if (other.transform.tag == "Goal")
     {
         GameManger.CompleteLevel();
     }
 }
 private void OnTriggerEnter(Collider other)
 {
     gameManger.CompleteLevel();
 }
Esempio n. 3
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 private void OnTriggerEnter()
 {
     gameManger.CompleteLevel();
 }
Esempio n. 4
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 void OnTriggerEnter()
 {
     gamemanager.CompleteLevel();
 }