Esempio n. 1
0
    void OnMouseDown()
    {
        //set current operation city
        ActionButtonManager script = playerActionButton.GetComponent <ActionButtonManager>();

        script.SetCurrentCity(GameObject.Find(name));
        if (gameManager.OnOperationsExpertAbility)
        {
            RaiseEventOptions opt = new RaiseEventOptions
            {
                Receivers = ReceiverGroup.All
            };
            PhotonNetwork.RaiseEvent((byte)110, gameManager.OperationsExpertAbilityCard.ToString(), true, opt);
            PhotonNetwork.RaiseEvent((byte)77, gameManager.OperationsExpertAbilityCard.GetHashCode(), true, opt);
            gameManager.ActionCallBack();
            return;
        }
        if (script.disable)
        {
            return;
        }
        //getting the position of the object city clicked.
        Debug.Log(name);
        Vector3 pos = transform.position;

        pos.x += 70;
        pos.y += 40;
        Debug.Log(pos);
        if (playerActionButton.transform.position == pos)
        {
            if (playerActionButton.activeSelf == false)
            {
                playerActionButton.transform.position = pos;
                playerActionButton.SetActive(true);
            }
            else if (playerActionButton.activeSelf == true)
            {
                playerActionButton.SetActive(false);
            }
        }
        else
        {
            playerActionButton.transform.position = pos;
            playerActionButton.SetActive(true);
        }
    }