Esempio n. 1
0
    // Destroy current enemy
    public void Die()
    {
        gManager.Score += 100;
        gManager.RemainigEnemies--;
        gManager.Accelerate();
        gManager.CheckEndLevel();
        gManager.PlayDieSound();
        Destroy(gameObject);

        if (Leader)
        {
            gManager.AssignNewLeader(enemyID);
        }
    }