Esempio n. 1
0
    private void OnTriggerEnter2D(Collider2D other)
    {
        EntityStats es = other.GetComponent <EntityStats>();

        if (es)
        {
            es.Fall();
        }
    }
Esempio n. 2
0
 private void OnTriggerStay2D(Collider2D other)
 {
     if (other.CompareTag("Hole") && !entityStats.falling)
     {
         BoxCollider2D otherCol = other.GetComponent <BoxCollider2D>();
         if (otherCol.bounds.Contains(boxCol.bounds.max) && otherCol.bounds.Contains(boxCol.bounds.max))
         {
             entityStats.Fall();
         }
     }
 }