Esempio n. 1
0
    private void RewardAttacker(GameObject attacker)
    {
        EntityStats attackerStats       = attacker.GetComponent <EntityStats>();
        int         attackerLevel       = attackerStats.GetLevel();
        float       nerfValue           = 0.16f;
        int         levelsDifference    = Mathf.Abs(attackerLevel - level);
        int         levelDiffMultiplier = levelsDifference <= 2 ? 0 : levelsDifference - 2;
        int         finalExp            = (int)(baseExp * Mathf.Clamp01(1f - levelDiffMultiplier * nerfValue));

        attackerStats.AddExperience(finalExp);
    }