private void EquipWingSuccess()
    {
        Animator component = this.m_goWing.GetComponent <Animator>();

        if (this.ActorTarget is ActorParent)
        {
            EntityParent entity = (this.ActorTarget as ActorParent).GetEntity();
            entity.EquipWingSuccess(component);
            ActorVisibleManager.Instance.RefreshRenderers(entity.ID);
        }
        else if (this.ActorTarget is ActorModel)
        {
            (this.ActorTarget as ActorModel).EquipWingSuccess(component);
        }
    }