private void EquipWingSuccess() { Animator component = this.m_goWing.GetComponent <Animator>(); if (this.ActorTarget is ActorParent) { EntityParent entity = (this.ActorTarget as ActorParent).GetEntity(); entity.EquipWingSuccess(component); ActorVisibleManager.Instance.RefreshRenderers(entity.ID); } else if (this.ActorTarget is ActorModel) { (this.ActorTarget as ActorModel).EquipWingSuccess(component); } }