Esempio n. 1
0
    private void OnTriggerEnter2D(Collider2D collision)
    {
        if (collision.gameObject.CompareTag("Meteorite"))
        {
            Meteorite meteorite = collision.gameObject.GetComponent <Meteorite>();

            if (meteorite != null)
            {
                FindObjectOfType <Score>().AddPoints(5);

                meteorite.DestroyMeteorite();
                Destroy(this.gameObject);
            }
        }

        else if (collision.gameObject.CompareTag("Enemigo"))
        {
            Enemigo enemigo = collision.gameObject.GetComponent <Enemigo>();
            if (enemigo != null)
            {
                FindObjectOfType <Score>().AddPoints(10);
                enemigo.Damage(damageAmount);

                GameObject particles = Instantiate(hitparticlePrefab, transform.position, transform.rotation);
                Destroy(particles, 5f);
                Destroy(this.gameObject);
            }
        }
    }