/// <summary> /// Called when Game finishes loading. /// </summary> /// <param name="args">The Loading Args</param> private static void Loading_OnLoadingComplete(EventArgs args) { if (Game.MapId != GameMapId.SummonersRift) { return; } try { sWard = new Item(2044, WardRange); vWard = new Item(2043, WardRange); sightStone = new Item(2049, WardRange); rSightStone = new Item(2045, WardRange); trinket = new Item(3340, WardRange); gsT = new Item(3361, WardRange); gvT = new Item(3362, WardRange); WardBuddy = MainMenu.AddMenu("WardBuddy", "WardBuddy"); FileHandlerMenu = WardBuddy.AddSubMenu("FileHandler", "FileHandler"); FileHandlerMenu.AddGroupLabel("FileHandler Settings"); FileHandlerMenu.AddSeparator(); FileHandlerMenu.Add("toggleC", new CheckBox("Use Custom Locations")); FileHandlerMenu.Add("toggleD", new CheckBox("Use Default Locations")); WardMenu = WardBuddy.AddSubMenu("Ward", "Ward"); WardMenu.AddGroupLabel("Ward Settings"); WardMenu.AddSeparator(); WardMenu.Add("normal", new CheckBox("Use Normal Ward")); WardMenu.Add("pink", new CheckBox("Use Pink Ward")); WardMenu.AddSeparator(); WardMenu.AddGroupLabel("How should the Ward be placed?"); WardMenu.Add("always", new CheckBox("Always ward any position", false)); WardMenu.Add("usekey", new CheckBox("Use keybind to ward nearest ward.")); WardMenu.Add("key", new KeyBind("Place ward with keybind", false, KeyBind.BindTypes.HoldActive, "Z".ToCharArray()[0])); DrawingMenu = WardBuddy.AddSubMenu("Drawing", "Drawing"); DrawingMenu.AddGroupLabel("Drawing Settings"); DrawingMenu.AddSeparator(); DrawingMenu.Add("normal", new CheckBox("Draw Normal Ward Positions")); DrawingMenu.Add("pink", new CheckBox("Draw Pink Ward Positions")); DrawingMenu.AddSeparator(); DrawingMenu.AddGroupLabel("Debug Settings"); DrawingMenu.Add("text", new CheckBox("Draw Player Coordinates")); DrawingMenu.Add("x", new Slider("X", 500, 0, 1920)); DrawingMenu.Add("y", new Slider("Y", 500, 0, 1080)); Chat.Print("WardBuddy Initialized by KarmaPanda"); wardLocation = new WardLocation(); Handler = new FileHandler(); Game.OnTick += Game_OnTick; Drawing.OnDraw += Drawing_OnDraw; } catch (Exception e) { Chat.Print("Failed to Initialize WardBuddy. Exception: " + e.Message); } }
private Karthus() { // Initialize properties Menu = MainMenu.AddMenu("Karthus 3K", "karthus", "Karthus - King Killsteal"); SpellHandler = new SpellHandler(this, new Spell.Skillshot(SpellSlot.Q, 875, SkillShotType.Circular, spellSpeed: int.MaxValue, spellWidth: 160 * 2, castDelay: 750), new Spell.Skillshot(SpellSlot.W, 1000, SkillShotType.Circular, spellWidth: 100), new Spell.Active(SpellSlot.E, 550), new Spell.Active(SpellSlot.R)); #region Setup Global Menu Menu.AddGroupLabel("Welcome Karthus 3K!"); Menu.AddLabel("You can configure the addon on the left by navigating through the menu entries."); Menu.AddLabel("Below you can find a list of global configurations."); Menu.AddSeparator(); Menu.AddGroupLabel("Global configurations"); Menu.Add("ComboWhileDead", new CheckBox("Combo while dead")); Menu.AddSeparator(); Menu.AddGroupLabel("Hitchances for spells"); Menu.AddLabel("Here you can define your desired minimum hitchances for each spell. Default is Medium."); RegisterHitchances(Menu); #endregion // Setup mode handler ModeHandler = new ModeHandler(this); #region Setup Drawing Menu DrawingMenu = Menu.AddSubMenu("Drawings"); DrawingMenu.AddGroupLabel("Info"); DrawingMenu.AddLabel("You can enable and disable spell range drawings in here."); DrawingMenu.AddSeparator(); DrawingMenu.AddGroupLabel("Spell ranges"); DrawingMenu.Add("Q", new CheckBox("Draw Q range")); DrawingMenu.Add("E", new CheckBox("Draw E range", false)); DrawingMenu.Add("W", new CheckBox("Draw W range")); DrawingMenu.Add("W2", new CheckBox("Draw W max range")); DrawingMenu.AddSeparator(); DrawingMenu.AddGroupLabel("Ultimate (R) information"); DrawingMenu.Add("showUltimate", new CheckBox("Display killable info near mouse")); #endregion // Setup damage indicator DamageIndicator.Initialize(target => Damages.GetTotalDamage(this, target)); DamageIndicator.DrawingColor = Color.Goldenrod; // Setup ultimate alerter UltimateAlerter = new UltimateAlerter(this); // Listen to required events Game.OnTick += OnTick; Drawing.OnDraw += OnDraw; }
public static void Initialize() { // Addon Menu ProtectorLeonaMenu = MainMenu.AddMenu("ProtectorLeona", "ProtectorLeona"); ProtectorLeonaMenu.AddGroupLabel("Protector Leona"); ProtectorLeonaMenu.AddLabel("Çevirmen TRAdana"); // Combo Menu ComboMenu = ProtectorLeonaMenu.AddSubMenu("Kombo", "ComboFeatures"); ComboMenu.AddGroupLabel("Kombo Ayarları"); ComboMenu.AddLabel("Büyüler"); ComboMenu.Add("Qcombo", new CheckBox("Kullan Q")); ComboMenu.Add("Wcombo", new CheckBox("Kullan W")); ComboMenu.Add("Ecombo", new CheckBox("Kullan E")); ComboMenu.Add("Rcombo", new CheckBox("Kullan R")); ComboMenu.AddSeparator(1); ComboMenu.Add("Rlimit", new Slider("Düşmana R kullanmak için gerekli sayı", 2, 1, 5)); // Harass Menu HarassMenu = ProtectorLeonaMenu.AddSubMenu("Dürtme", "HarassFeatures"); HarassMenu.AddGroupLabel("Dürtme Ayarları"); HarassMenu.AddLabel("Büyüler"); HarassMenu.Add("Qharass", new CheckBox("Kullan Q")); HarassMenu.Add("Eharass", new CheckBox("Kullan E")); HarassMenu.AddSeparator(1); HarassMenu.Add("Mharass", new Slider("Dürtme için en az mana %", 25)); // Drawing Menu DrawingMenu = ProtectorLeonaMenu.AddSubMenu("Gösterge", "DrawingFeatures"); DrawingMenu.AddGroupLabel("Gösterge Ayarları"); DrawingMenu.Add("Udraw", new CheckBox("Gösterme Modu")); DrawingMenu.AddSeparator(1); DrawingMenu.AddLabel("Büyüler"); DrawingMenu.Add("Qdraw", new CheckBox("Göster Q", false)); DrawingMenu.Add("Wdraw", new CheckBox("Göster W", false)); DrawingMenu.Add("Edraw", new CheckBox("Göster E")); DrawingMenu.Add("Rdraw", new CheckBox("Göster R")); DrawingMenu.AddSeparator(1); DrawingMenu.AddLabel("Skin Değiştirici"); DrawingMenu.Add("Udesign", new CheckBox("Skin Değiştirici", false)); DrawingMenu.Add("Sdesign", new Slider("Skin Numarası: ", 4, 0, 8)); // Setting Menu SettingMenu = ProtectorLeonaMenu.AddSubMenu("Ayarlar", "Settings"); SettingMenu.AddGroupLabel("Ayarlar"); SettingMenu.AddLabel("Otomatik Level Yükseltme"); SettingMenu.Add("Ulevel", new CheckBox("Otomatik Level Yükseltme")); SettingMenu.AddSeparator(1); SettingMenu.AddLabel("Otomatik Atak Modu"); SettingMenu.Add("Aattack", new CheckBox("AA Kullan")); SettingMenu.AddSeparator(1); SettingMenu.AddLabel("Interrupter"); SettingMenu.Add("Uinterrupt", new CheckBox("Interrupt Mode")); SettingMenu.Add("Qinterrupt", new CheckBox("İnterrupt için Q")); SettingMenu.Add("Rinterrupt", new CheckBox("İnterrupt için R")); SettingMenu.AddLabel("Gap Closer"); SettingMenu.Add("Ugapc", new CheckBox("Gap Closer Mode")); SettingMenu.Add("Qgapc", new CheckBox("Gapcloser için Q")); }
public static void Initialize() { // Addon Menu ProtectorLeonaMenu = MainMenu.AddMenu("ProtectorLeona", "ProtectorLeona"); ProtectorLeonaMenu.AddGroupLabel("Protector Leona"); // Combo Menu ComboMenu = ProtectorLeonaMenu.AddSubMenu("Combo Features", "ComboFeatures"); ComboMenu.AddGroupLabel("Combo Features"); ComboMenu.AddLabel("Independent boxes for Spells:"); ComboMenu.Add("Qcombo", new CheckBox("Use Q")); ComboMenu.Add("Wcombo", new CheckBox("Use W")); ComboMenu.Add("Ecombo", new CheckBox("Use E")); ComboMenu.Add("Rcombo", new CheckBox("Use R")); ComboMenu.AddSeparator(1); ComboMenu.Add("Rlimit", new Slider("Use R when Enemies in range - greater or equal to:", 2, 1, 5)); // Harass Menu HarassMenu = ProtectorLeonaMenu.AddSubMenu("Harass Features", "HarassFeatures"); HarassMenu.AddGroupLabel("Harass Features"); HarassMenu.AddLabel("Independent boxes for Spells:"); HarassMenu.Add("Qharass", new CheckBox("Use Q")); HarassMenu.Add("Eharass", new CheckBox("Use E")); HarassMenu.AddSeparator(1); HarassMenu.Add("Mharass", new Slider("Mana Limiter at Mana %", 25)); // Drawing Menu DrawingMenu = ProtectorLeonaMenu.AddSubMenu("Drawing Features", "DrawingFeatures"); DrawingMenu.AddGroupLabel("Drawing Features"); DrawingMenu.Add("Udraw", new CheckBox("Draw Mode")); DrawingMenu.AddSeparator(1); DrawingMenu.AddLabel("Independent boxes for Spells:"); DrawingMenu.Add("Qdraw", new CheckBox("Draw Q", false)); DrawingMenu.Add("Wdraw", new CheckBox("Draw W", false)); DrawingMenu.Add("Edraw", new CheckBox("Draw E")); DrawingMenu.Add("Rdraw", new CheckBox("Draw R")); DrawingMenu.AddSeparator(1); DrawingMenu.AddLabel("Skin Designer"); DrawingMenu.Add("Udesign", new CheckBox("Draw Skin Design", false)); DrawingMenu.Add("Sdesign", new Slider("Skin Designer: ", 4, 0, 8)); // Setting Menu SettingMenu = ProtectorLeonaMenu.AddSubMenu("Settings", "Settings"); SettingMenu.AddGroupLabel("Settings"); SettingMenu.AddLabel("Automatic Leveler"); SettingMenu.Add("Ulevel", new CheckBox("Auto Leveler")); SettingMenu.AddSeparator(1); SettingMenu.AddLabel("Use AutoAttacks in Modes"); SettingMenu.Add("Aattack", new CheckBox("Use AA")); SettingMenu.AddSeparator(1); SettingMenu.AddLabel("Interrupter"); SettingMenu.Add("Uinterrupt", new CheckBox("Interrupt Mode")); SettingMenu.Add("Qinterrupt", new CheckBox("Use Q to interrupt")); SettingMenu.Add("Rinterrupt", new CheckBox("Use R to interrupt")); SettingMenu.AddLabel("Gap Closer"); SettingMenu.Add("Ugapc", new CheckBox("Gap Closer Mode")); SettingMenu.Add("Qgapc", new CheckBox("Use Q to gapclose")); }
private Karthus() { // Initialize properties Menu = MainMenu.AddMenu("Karthus 3K", "karthus", "Karthus - King Killsteal"); SpellHandler = new SpellHandler(this, new Spell.Skillshot(SpellSlot.Q, 875, SkillShotType.Circular, spellSpeed: int.MaxValue, spellWidth: 160 * 2, castDelay: 750), new Spell.Skillshot(SpellSlot.W, 1000, SkillShotType.Circular, spellWidth: 100), new Spell.Active(SpellSlot.E, 550), new Spell.Active(SpellSlot.R)); #region Setup Global Menu Menu.AddGroupLabel("Hoşgeldin Karthus 3K!"); Menu.AddLabel("Sen bu addonu kendine göre düzenleyebilirsin"); Menu.AddLabel("Genel Ayarlar altında"); Menu.AddLabel("Çeviri TRAdana"); Menu.AddSeparator(); Menu.AddGroupLabel("Büyüler için isabet oranı"); Menu.Add("ComboWhileDead", new CheckBox("Combo while dead")); Menu.AddSeparator(); Menu.AddGroupLabel("Hitchances for spells"); Menu.AddLabel("en hızlı büyü kullanımı için minimum olsun low. varsayılan medium."); RegisterHitchances(Menu); #endregion // Setup mode handler ModeHandler = new ModeHandler(this); #region Setup Drawing Menu DrawingMenu = Menu.AddSubMenu("Drawings"); DrawingMenu.AddGroupLabel("Bilgi"); DrawingMenu.AddLabel("Sen büyü menzillerini isteğine göre aktif etmelisin"); DrawingMenu.AddSeparator(); DrawingMenu.AddGroupLabel("Büyü Menzili"); DrawingMenu.Add("Q", new CheckBox("Göster Q Menzili")); DrawingMenu.Add("E", new CheckBox("Göster E Menzili", false)); DrawingMenu.Add("W", new CheckBox("Göster W Menzili")); DrawingMenu.Add("W2", new CheckBox("Göster W en fazla menzili")); DrawingMenu.AddSeparator(); DrawingMenu.AddGroupLabel("Ulti (R) Bilgisi"); DrawingMenu.Add("showUltimate", new CheckBox("Ölecek hedefleri göster")); #endregion // Listen to required events Game.OnTick += OnTick; Drawing.OnDraw += OnDraw; }
public static void getMenu() { /* * Main Menu */ Rengar = MainMenu.AddMenu("Rengod", "Rengod"); Rengar.AddGroupLabel("RenGOD ~.^"); Rengar.AddSeparator(); Rengar.AddLabel("" + G_name); /* * Combo Menu */ ComboMenu = Rengar.AddSubMenu("Combo", "Combo"); ComboMenu.AddGroupLabel("Combo Options"); ComboMenu.AddSeparator(); ComboMenu.Add("ComboQ", new CheckBox("Use Q on Combo")); ComboMenu.Add("ComboW", new CheckBox("Use W on Combo")); ComboMenu.Add("ComboE", new CheckBox("Use E on Combo")); ComboPrio = ComboMenu.Add("cPrio", new Slider("Prioritize: ", 0, 0, 2)); ComboPrio.OnValueChange += delegate { ComboPrio.DisplayName = "Prioritize: " + prio[ComboPrio.CurrentValue]; }; ComboPrio.DisplayName = "Prioritize: " + prio[ComboPrio.CurrentValue]; ComboKey = ComboMenu.Add("changeC", new KeyBind("Press to change Combo Prioritize", false, KeyBind.BindTypes.PressToggle, 'N')); ComboKey.OnValueChange += delegate { var x = ComboPrio.CurrentValue; if (x == 2) { ComboPrio.CurrentValue = 0; } else { ComboPrio.CurrentValue = ComboPrio.CurrentValue + 1; } }; ComboMenu.AddSeparator(); ComboMenu.Add("useIG", new CheckBox("Use Ignite on Combo")); ComboMenu.Add("useSmite", new CheckBox("Use Smite on Combo")); /* * Harass Menu */ HarassMenu = Rengar.AddSubMenu("Harass", "Harass"); HarassMenu.AddGroupLabel("Harass Options"); HarassMenu.AddSeparator(); HarassMenu.Add("HarassQ", new CheckBox("Use Q on Harass")); HarassMenu.Add("HarassW", new CheckBox("Use W on Harass")); HarassMenu.Add("HarassE", new CheckBox("Use E on Harass")); HarassPrio = HarassMenu.Add("hPrio", new Slider("Prioritize: ", 0, 0, 1)); HarassPrio.OnValueChange += delegate { HarassPrio.DisplayName = "Prioritize: " + prio[HarassPrio.CurrentValue]; }; HarassPrio.DisplayName = "Prioritize: " + prio[HarassPrio.CurrentValue]; /* * LaneClear Menu */ LaneMenu = Rengar.AddSubMenu("LaneClear", "LaneClear"); LaneMenu.AddGroupLabel("LaneClear Options"); LaneMenu.AddSeparator(); LaneMenu.Add("LaneQ", new CheckBox("Use Q on LaneClear")); LaneMenu.Add("LaneW", new CheckBox("Use W on LaneClear")); LaneMenu.Add("LaneE", new CheckBox("Use E on LaneClear")); /* * JungleClear Menu */ JungleMenu = Rengar.AddSubMenu("Jungle", "Jungle"); JungleMenu.AddGroupLabel("Jungle Options"); JungleMenu.AddSeparator(); JungleMenu.Add("JungleQ", new CheckBox("Use Q on Jungle")); JungleMenu.Add("JungleW", new CheckBox("Use W on Jungle")); JungleMenu.Add("JungleE", new CheckBox("Use E on Jungle")); /* * Items Menu */ ItemsMenu = Rengar.AddSubMenu("Items", "Items"); ItemsMenu.AddGroupLabel("Items Options"); ItemsMenu.Add("useYoumu", new CheckBox("Use Youmuus")); ItemsMenu.Add("useHydra", new CheckBox("Use Hydra")); ItemsMenu.AddSeparator(); ItemsMenu.Add("useBTRK", new CheckBox("Use BTRK")); ItemsMenu.Add("myHP", new Slider("My Hp <% to use", 60)); ItemsMenu.Add("enemyHP", new Slider("Enemy HP <% to use", 60)); ItemsMenu.AddSeparator(); ItemsMenu.Add("usePOT", new CheckBox("Use Potions")); /* * Misc Menu */ MiscMenu = Rengar.AddSubMenu("Misc", "Misc"); MiscMenu.AddGroupLabel("Misc Options"); MiscMenu.AddSeparator(); MiscMenu.Add("useHeal", new CheckBox("Auto Heal with W")); MiscMenu.Add("hpHeal", new Slider("HP % to Heal", 25)); MiscMenu.AddSeparator(); SkinHax = MiscMenu.Add("skinHax", new Slider("Choose you Skin [number]", 2, 0, 2)); SkinHax.OnValueChange += delegate { _Player.SetSkinId(SkinHax.CurrentValue); }; /* * Drawing Menu */ DrawingMenu = Rengar.AddSubMenu("Drawing", "Drawing"); DrawingMenu.AddGroupLabel("Drawing Options"); DrawingMenu.AddSeparator(); DrawingMenu.Add("drawQ", new CheckBox("Draw Q Range")); DrawingMenu.Add("drawW", new CheckBox("Draw W Range")); DrawingMenu.Add("drawE", new CheckBox("Draw E Range")); DrawingMenu.Add("drawR", new CheckBox("Draw R Range")); DrawingMenu.Add("drawK", new CheckBox("Draw K on Killable Enemies")); DrawingMenu.Add("drawT", new CheckBox("Draw R Timer Left")); DrawingMenu.AddSeparator(); DrawingMenu.Add("drawC", new CheckBox("Draw Current Combo Prioritize")); DrawingMenu.Add("posX", new Slider("X Position", 50, 0, 2000)); DrawingMenu.Add("posY", new Slider("Y Position", 50, 0, 2000)); }
public static void Initialize() { // Addon Menu MagicianRyzeMenu = MainMenu.AddMenu("MagicianRyze", "MagicianRyze"); MagicianRyzeMenu.AddGroupLabel("Magician Ryze"); // Combo Menu ComboMenu = MagicianRyzeMenu.AddSubMenu("Combo Features", "ComboFeatures"); ComboMenu.AddGroupLabel("Combo Features"); ComboMenu.Add("Ucombo", new Slider("Counter Combo - My Personal Settings", 1, 1, 2)); ComboMenu.AddSeparator(1); ComboMenu.AddLabel("Independent boxes for Spells:"); ComboMenu.Add("Qcombo", new CheckBox("Use Q")); ComboMenu.Add("Wcombo", new CheckBox("Use W")); ComboMenu.Add("Ecombo", new CheckBox("Use E")); ComboMenu.Add("Rcombo", new CheckBox("Use R")); ComboMenu.Add("Dcombo", new CheckBox("Only R if Target Rooted")); ComboMenu.AddSeparator(1); ComboMenu.Add("Scombo", new Slider("Passive stacks to Ult", 4, 1, 4)); // Harass Menu HarassMenu = MagicianRyzeMenu.AddSubMenu("Harass Features", "HarassFeatures"); HarassMenu.AddGroupLabel("Harass Features"); HarassMenu.AddLabel("Independent boxes for Spells:"); HarassMenu.Add("Qharass", new CheckBox("Use Q")); HarassMenu.AddSeparator(1); HarassMenu.Add("Mharass", new Slider("Mana Limiter at Mana %", 25)); // Jungle Menu JungleMenu = MagicianRyzeMenu.AddSubMenu("Jungle Features", "JungleFeatures"); JungleMenu.AddGroupLabel("Jungle Features"); JungleMenu.AddLabel("Independent boxes for Spells:"); JungleMenu.Add("Qjungle", new CheckBox("Use Q")); JungleMenu.Add("Wjungle", new CheckBox("Use W")); JungleMenu.Add("Ejungle", new CheckBox("Use E")); JungleMenu.AddSeparator(1); JungleMenu.Add("Mjungle", new Slider("Mana Limiter at Mana %", 25)); // LaneClear Menu LaneClearMenu = MagicianRyzeMenu.AddSubMenu("Lane Clear Features", "LaneClearFeatures"); LaneClearMenu.AddGroupLabel("Lane Clear Features"); LaneClearMenu.AddLabel("Independent boxes for Spells:"); LaneClearMenu.Add("Qlanec", new CheckBox("Use Q")); LaneClearMenu.Add("Wlanec", new CheckBox("Use W", false)); LaneClearMenu.Add("Elanec", new CheckBox("Use E", false)); LaneClearMenu.AddSeparator(1); LaneClearMenu.Add("Mlanec", new Slider("Mana Limiter at Mana %", 25)); LaneClearMenu.AddSeparator(1); LaneClearMenu.Add("Planec", new CheckBox("Charge Passive in Lane Clear")); LaneClearMenu.AddSeparator(1); LaneClearMenu.AddLabel("Late Game Lane Clear Mode - QWE minions to Mana %"); LaneClearMenu.Add("Ulategame", new CheckBox("Late Game Mode", false)); LaneClearMenu.AddSeparator(1); LaneClearMenu.AddLabel("Late Game Mode Activators"); LaneClearMenu.Add("Llategame", new Slider("Activate Late Game at Level", 14, 1, 18)); LaneClearMenu.Add("Mlategame", new Slider("Mana Limiter at Mana %", 15)); // LastHit Menu LastHitMenu = MagicianRyzeMenu.AddSubMenu("Last Hit Features", "LastHitFeatures"); LastHitMenu.AddGroupLabel("Last Hit Features"); LastHitMenu.AddLabel("Independent boxes for Spells:"); LastHitMenu.Add("Qlasthit", new CheckBox("Use Q")); LastHitMenu.Add("Wlasthit", new CheckBox("Use W", false)); LastHitMenu.Add("Elasthit", new CheckBox("Use E", false)); LastHitMenu.AddSeparator(1); LastHitMenu.Add("Mlasthit", new Slider("Mana Limiter at Mana %", 25)); // Kill Steal Menu KillStealMenu = MagicianRyzeMenu.AddSubMenu("KS Features", "KSFeatures"); KillStealMenu.AddGroupLabel("Kill Steal Features"); KillStealMenu.Add("Uks", new CheckBox("KS Mode")); KillStealMenu.AddSeparator(1); KillStealMenu.AddLabel("Independent boxes for Spells:"); KillStealMenu.Add("Qks", new CheckBox("Use Q in KS")); KillStealMenu.Add("Wks", new CheckBox("Use W in KS")); KillStealMenu.Add("Eks", new CheckBox("Use E in KS")); // Drawing Menu DrawingMenu = MagicianRyzeMenu.AddSubMenu("Drawing Features", "DrawingFeatures"); DrawingMenu.AddGroupLabel("Drawing Features"); DrawingMenu.Add("Udraw", new CheckBox("Draw Mode")); DrawingMenu.AddSeparator(1); DrawingMenu.AddLabel("Independent boxes for Spells:"); DrawingMenu.Add("Qdraw", new CheckBox("Draw Q")); DrawingMenu.Add("WEdraw", new CheckBox("Draw W & E")); DrawingMenu.AddSeparator(1); DrawingMenu.AddLabel("Skin Designer"); DrawingMenu.Add("Udesign", new CheckBox("Draw Skin Design")); DrawingMenu.Add("Sdesign", new Slider("Skin Designer: ", 9, 0, 9)); // Setting Menu SettingMenu = MagicianRyzeMenu.AddSubMenu("Settings", "Settings"); SettingMenu.AddGroupLabel("Settings"); SettingMenu.AddLabel("Automatic Leveler"); SettingMenu.Add("Ulevel", new CheckBox("Auto Leveler")); SettingMenu.AddSeparator(1); SettingMenu.AddLabel("Automatic Tear Stacker"); SettingMenu.Add("Ustack", new CheckBox("Stack Mode")); SettingMenu.AddSeparator(1); SettingMenu.AddLabel("Ultimate Mode - If Ult is active, spam QWE"); SettingMenu.Add("Uultimate", new CheckBox("Ultimate Mode", false)); SettingMenu.AddSeparator(1); SettingMenu.AddLabel("Interrupter"); SettingMenu.Add("Uinterrupt", new CheckBox("Interrupt Mode")); SettingMenu.Add("Winterrupt", new CheckBox("Use W to interrupt")); SettingMenu.AddLabel("Gap Closer"); SettingMenu.Add("Ugapc", new CheckBox("Gap Closer Mode")); SettingMenu.Add("Wgapc", new CheckBox("Use W to gapclose")); }
static void Loading_OnLoadingComplete(EventArgs args) { /* Confirming Champion */ if (Player.Instance.ChampionName != "Urgot") { return; } Bootstrap.Init(null); Q = new Spell.Skillshot(SpellSlot.Q, 1000, SkillShotType.Linear); Q2 = new Spell.Active(SpellSlot.Q); W = new Spell.Active(SpellSlot.W); E = new Spell.Skillshot(SpellSlot.E, 900, SkillShotType.Circular); R = new Spell.Targeted(SpellSlot.R, 550); if (Player.GetSpell(SpellSlot.Summoner1).Name == "summonerdot") { Ignite = new Spell.Targeted(SpellSlot.Summoner1, 600); } if (Player.GetSpell(SpellSlot.Summoner2).Name == "summonerdot") { Ignite = new Spell.Targeted(SpellSlot.Summoner2, 600); } if (Smites.Contains(ObjectManager.Player.Spellbook.GetSpell(SpellSlot.Summoner1).Name)) { Smite = new Spell.Targeted(SpellSlot.Summoner1, 500); } if (Smites.Contains(ObjectManager.Player.Spellbook.GetSpell(SpellSlot.Summoner2).Name)) { Smite = new Spell.Targeted(SpellSlot.Summoner2, 500); } ExecutionerUrgotMenu = MainMenu.AddMenu("Executioner Urgot", "ExecutionerUrgot"); ExecutionerUrgotMenu.AddGroupLabel("Executioner Urgot"); SettingMenu = ExecutionerUrgotMenu.AddSubMenu("Settings", "Settings"); SettingMenu.AddGroupLabel("Settings"); SettingMenu.AddSeparator(); SettingMenu.Add("Drawmode", new CheckBox("Drawing Mode")); SettingMenu.Add("KSmode", new CheckBox("KS Mode")); SettingMenu.Add("Stackmode", new CheckBox("Stack Tear Mode")); if (Ignite != null) { SettingMenu.Add("Ignitemode", new CheckBox("Auto Ignite")); } if (Smite != null) { SettingMenu.Add("Smitemode", new CheckBox("Auto Smite")); SettingMenu.Add("KSsmite", new CheckBox("Smite KS")); } SettingMenu.AddLabel("Auto R - While under turret, use R to grab enemy."); SettingMenu.Add("Grabmode", new CheckBox("Auto R Mode")); SettingMenu.AddSeparator(); SettingMenu.AddLabel("Health Potion/Mana Potion/Crystalline Flask Activator - 0 is off"); SettingMenu.Add("Healthcall", new Slider("Use Health Potion if Health %", 25, 0, 100)); SettingMenu.Add("Manacall", new Slider("Use Mana Potion if Mana %", 25, 0, 100)); SettingMenu.Add("FlaskHcall", new Slider("Use Crystalline Flask if Health %", 25, 0, 100)); SettingMenu.Add("FlaskMcall", new Slider("Use Crystalline Flask if Mana %", 25, 0, 100)); DrawingMenu = ExecutionerUrgotMenu.AddSubMenu("Drawing Features", "DrawingFeatures"); DrawingMenu.AddGroupLabel("Drawing Features"); DrawingMenu.AddSeparator(); DrawingMenu.Add("Qdraw", new CheckBox("Q")); DrawingMenu.Add("Edraw", new CheckBox("E")); DrawingMenu.Add("Rdraw", new CheckBox("R")); if (Ignite != null) { DrawingMenu.Add("Idraw", new CheckBox("Ignite")); } if (Smite != null) { DrawingMenu.Add("Sdraw", new CheckBox("Smite")); } ComboMenu = ExecutionerUrgotMenu.AddSubMenu("Combo Features", "ComboFeatures"); ComboMenu.AddGroupLabel("Combo Features"); ComboMenu.AddSeparator(); ComboMenu.Add("Qcombo", new CheckBox("Q")); /* ComboMenu.Add("Wcombo", new CheckBox("W")); */ ComboMenu.Add("Ecombo", new CheckBox("E")); ComboMenu.Add("Rcombo", new CheckBox("R")); ComboMenu.AddSeparator(); ComboMenu.AddLabel("Muramana Activation - 0 is Off"); ComboMenu.Add("Muracall", new Slider("Muramana - Current Mana Limiter", 50, 0, 100)); HarassMenu = ExecutionerUrgotMenu.AddSubMenu("Harass Features", "HarassFeatures"); HarassMenu.AddGroupLabel("Harass Features"); HarassMenu.AddSeparator(); HarassMenu.Add("Qharass", new CheckBox("Q")); JungleMenu = ExecutionerUrgotMenu.AddSubMenu("Jungle Features", "JungleFeatures"); JungleMenu.AddGroupLabel("Jungle Features"); JungleMenu.AddSeparator(); JungleMenu.Add("Qjungle", new CheckBox("Q")); JungleMenu.Add("Ejungle", new CheckBox("E")); if (Smite != null) { JungleMenu.AddGroupLabel("Smite Features"); JungleMenu.AddLabel("Summoner's Rift Camps"); JungleMenu.Add("Bluesmite", new CheckBox("Blue Sentinel")); JungleMenu.Add("Redsmite", new CheckBox("Red Brambleback")); JungleMenu.Add("Krugsmite", new CheckBox("Ancient Krug")); JungleMenu.Add("Grompsmite", new CheckBox("Gromp")); JungleMenu.Add("Murksmite", new CheckBox("Greater Murk Wolf")); JungleMenu.Add("Birdsmite", new CheckBox("Crimson Raptor")); JungleMenu.Add("Crabsmite", new CheckBox("Rift Scuttler")); JungleMenu.Add("Dragonsmite", new CheckBox("Dragon")); JungleMenu.Add("Baronsmite", new CheckBox("Baron Nashor")); JungleMenu.AddLabel("Twisted Treeline Camps"); JungleMenu.Add("Golemsmite", new CheckBox("Big Golem")); JungleMenu.Add("Wolfsmite", new CheckBox("Giant Wolf")); JungleMenu.Add("Wraithsmite", new CheckBox("Wraith")); JungleMenu.Add("Spidersmite", new CheckBox("Vilemaw")); } LaneClearMenu = ExecutionerUrgotMenu.AddSubMenu("Lane Clear Features", "LaneClearFeatures"); LaneClearMenu.AddGroupLabel("Lane Clear Features"); LaneClearMenu.AddSeparator(); LaneClearMenu.Add("Qlanec", new CheckBox("Q")); LastHitMenu = ExecutionerUrgotMenu.AddSubMenu("Last Hit Features", "LastHitFeatures"); LastHitMenu.AddGroupLabel("Last Hit Features"); LastHitMenu.AddSeparator(); LastHitMenu.Add("Qlasthit", new CheckBox("Q")); Game.OnTick += Game_OnTick; Drawing.OnDraw += Drawing_OnDraw; if (ExecutionerHandler.Urgot.Level == 1) { ExecutionerHandler.Urgot.Spellbook.LevelSpell(SpellSlot.Q); } Player.OnLevelUp += ExecutionerHandler.LevelerMode; /*Gapcloser.OnGapCloser += Gapcloser_OnGapcloser; * Interrupter.OnInterruptableSpell += Interrupter_OnInterruptableSpell;*/ }
public static void Initialize() { // Addon Menu ExecutionerUrgotMenu = MainMenu.AddMenu("ExecutionerUrgot", "ExecutionerUrgot"); ExecutionerUrgotMenu.AddGroupLabel("Executioner Urgot"); // Combo Menu ComboMenu = ExecutionerUrgotMenu.AddSubMenu("Combo Features", "ComboFeatures"); ComboMenu.AddGroupLabel("Combo Features"); ComboMenu.AddLabel("Independent boxes for Spells:"); ComboMenu.Add("Qcombo", new CheckBox("Use Q")); ComboMenu.Add("Wcombo", new CheckBox("Use W for slow")); ComboMenu.Add("Ecombo", new CheckBox("Use E")); ComboMenu.AddLabel("Urgot will cast R when Slider # equals # of Enemies."); ComboMenu.Add("Rcombo", new Slider("Use R - 0 is off", 3, 0, 5)); // Harass Menu HarassMenu = ExecutionerUrgotMenu.AddSubMenu("Harass Features", "HarassFeatures"); HarassMenu.AddGroupLabel("Harass Features"); HarassMenu.AddLabel("Independent boxes for Spells:"); HarassMenu.Add("Qharass", new CheckBox("Use Q")); HarassMenu.Add("Eharass", new CheckBox("Use E")); HarassMenu.AddSeparator(1); HarassMenu.Add("Mharass", new Slider("Mana Limiter at Mana %", 25)); // Jungle Menu JungleMenu = ExecutionerUrgotMenu.AddSubMenu("Jungle Features", "JungleFeatures"); JungleMenu.AddGroupLabel("Jungle Features"); JungleMenu.AddLabel("Independent boxes for Spells:"); JungleMenu.Add("Qjungle", new CheckBox("Use Q")); JungleMenu.Add("Ejungle", new CheckBox("Use E")); JungleMenu.AddSeparator(1); JungleMenu.Add("Mjungle", new Slider("Mana Limiter at Mana %", 25)); // LaneClear Menu LaneClearMenu = ExecutionerUrgotMenu.AddSubMenu("Lane Clear Features", "LaneClearFeatures"); LaneClearMenu.AddGroupLabel("Lane Clear Features"); LaneClearMenu.AddLabel("Independent boxes for Spells:"); LaneClearMenu.Add("Qlanec", new CheckBox("Use Q")); LaneClearMenu.Add("Elanec", new CheckBox("Use E", false)); LaneClearMenu.AddSeparator(1); LaneClearMenu.Add("Mlanec", new Slider("Mana Limiter at Mana %", 25)); // LastHit Menu LastHitMenu = ExecutionerUrgotMenu.AddSubMenu("Last Hit Features", "LastHitFeatures"); LastHitMenu.AddGroupLabel("Last Hit Features"); LastHitMenu.AddLabel("Independent boxes for Spells:"); LastHitMenu.Add("Qlasthit", new CheckBox("Use Q")); LastHitMenu.AddSeparator(1); LastHitMenu.Add("Mlasthit", new Slider("Mana Limiter at Mana %", 25)); // Kill Steal Menu KillStealMenu = ExecutionerUrgotMenu.AddSubMenu("KS Features", "KSFeatures"); KillStealMenu.AddGroupLabel("Kill Steal Features"); KillStealMenu.Add("Uks", new CheckBox("KS Mode")); KillStealMenu.AddSeparator(1); KillStealMenu.AddLabel("Independent boxes for Spells:"); KillStealMenu.Add("Qks", new CheckBox("Use Q in KS")); KillStealMenu.Add("Eks", new CheckBox("Use E in KS", false)); // Drawing Menu DrawingMenu = ExecutionerUrgotMenu.AddSubMenu("Drawing Features", "DrawingFeatures"); DrawingMenu.AddGroupLabel("Drawing Features"); DrawingMenu.Add("Udrawer", new CheckBox("Use Drawer")); DrawingMenu.AddSeparator(1); DrawingMenu.AddLabel("Independent boxes for Spells:"); DrawingMenu.Add("Qdraw", new CheckBox("Draw Q")); DrawingMenu.Add("Edraw", new CheckBox("Draw E")); DrawingMenu.Add("Rdraw", new CheckBox("Draw R")); DrawingMenu.AddSeparator(1); DrawingMenu.AddLabel("Skin Designer"); DrawingMenu.Add("Udesigner", new CheckBox("Use Designer")); DrawingMenu.Add("Sdesign", new Slider("Skin Designer: ", 2, 0, 3)); // Setting Menu SettingMenu = ExecutionerUrgotMenu.AddSubMenu("Settings", "Settings"); SettingMenu.AddGroupLabel("Settings"); SettingMenu.AddLabel("Automatic Leveler"); SettingMenu.Add("Uleveler", new CheckBox("Use Leveler")); SettingMenu.AddSeparator(1); SettingMenu.AddLabel("Automatic Tear Stacker"); SettingMenu.Add("Ustacker", new CheckBox("Use Stacker")); SettingMenu.AddSeparator(1); SettingMenu.AddLabel("Auto R - While under ally turret, grab enemy"); SettingMenu.Add("Ugrabber", new CheckBox("Use Grabber")); SettingMenu.AddSeparator(1); SettingMenu.AddLabel("Interrupter"); SettingMenu.Add("Uinterrupt", new CheckBox("Use Interrupter", false)); SettingMenu.Add("Rinterrupt", new CheckBox("Use R to interrupt", false)); SettingMenu.AddLabel("Gap Closer"); SettingMenu.Add("Ugapc", new CheckBox("Use Gapcloser", false)); SettingMenu.Add("Rgapc", new CheckBox("Use R to gapclose", false)); }
public static void Initialize() { // Addon Menu BallistaKogMawMenu = MainMenu.AddMenu("BallistaKogMaw", "BallistaKogMaw"); BallistaKogMawMenu.AddGroupLabel("Ballista Kog'Maw"); // Combo Menu ComboMenu = BallistaKogMawMenu.AddSubMenu("Combo Features", "ComboFeatures"); ComboMenu.AddGroupLabel("Combo Features"); ComboMenu.AddLabel("Independent boxes for Spells:"); ComboMenu.Add("Qcombo", new CheckBox("Use Q")); ComboMenu.Add("Wcombo", new CheckBox("Use W")); ComboMenu.Add("Ecombo", new CheckBox("Use E")); ComboMenu.Add("Rcombo", new CheckBox("Use R")); ComboMenu.Add("Scombo", new Slider("Max R Stacks", 2, 1, 10)); // Harass Menu HarassMenu = BallistaKogMawMenu.AddSubMenu("Harass Features", "HarassFeatures"); HarassMenu.AddGroupLabel("Harass Features"); HarassMenu.AddLabel("Independent boxes for Spells:"); HarassMenu.Add("Qharass", new CheckBox("Use Q")); HarassMenu.Add("Wharass", new CheckBox("Use W", false)); HarassMenu.Add("Eharass", new CheckBox("Use E", false)); HarassMenu.Add("Rharass", new CheckBox("Use R", false)); HarassMenu.Add("Sharass", new Slider("Max R Stacks", 1, 1, 10)); HarassMenu.AddSeparator(1); HarassMenu.Add("Mharass", new Slider("Mana Limiter at Mana %", 25)); // Jungle Menu JungleMenu = BallistaKogMawMenu.AddSubMenu("Jungle Features", "JungleFeatures"); JungleMenu.AddGroupLabel("Jungle Features"); JungleMenu.AddLabel("Independent boxes for Spells:"); JungleMenu.Add("Qjungle", new CheckBox("Use Q")); JungleMenu.Add("Wjungle", new CheckBox("Use W")); JungleMenu.Add("Rjungle", new CheckBox("Use R", false)); JungleMenu.Add("Sjungle", new Slider("Max R Stacks", 1, 1, 10)); JungleMenu.AddSeparator(1); JungleMenu.Add("Mjungle", new Slider("Mana Limiter at Mana %", 25)); // LaneClear Menu LaneClearMenu = BallistaKogMawMenu.AddSubMenu("Lane Clear Features", "LaneClearFeatures"); LaneClearMenu.AddGroupLabel("Lane Clear Features"); LaneClearMenu.AddLabel("Independent boxes for Spells:"); LaneClearMenu.Add("Qlanec", new CheckBox("Use Q", false)); LaneClearMenu.Add("Wlanec", new CheckBox("Use W", false)); LaneClearMenu.Add("Rlanec", new CheckBox("Use R", false)); LaneClearMenu.Add("Slanec", new Slider("Max R Stacks", 1, 1, 10)); LaneClearMenu.AddSeparator(1); LaneClearMenu.Add("Mlanec", new Slider("Mana Limiter at Mana %", 25)); // LastHit Menu LastHitMenu = BallistaKogMawMenu.AddSubMenu("Last Hit Features", "LastHitFeatures"); LastHitMenu.AddGroupLabel("Last Hit Features"); LastHitMenu.AddLabel("Independent boxes for Spells:"); LastHitMenu.Add("Qlasthit", new CheckBox("Use Q")); LastHitMenu.Add("Rlasthit", new CheckBox("Use R", false)); LastHitMenu.Add("Slasthit", new Slider("Max R Stacks", 1, 1, 10)); LastHitMenu.AddSeparator(1); LastHitMenu.Add("Mlasthit", new Slider("Mana Limiter at Mana %", 25)); // Kill Steal Menu KillStealMenu = BallistaKogMawMenu.AddSubMenu("KS Features", "KSFeatures"); KillStealMenu.AddGroupLabel("Kill Steal Features"); KillStealMenu.Add("Uks", new CheckBox("KS Mode")); KillStealMenu.AddSeparator(1); KillStealMenu.AddLabel("Independent boxes for Spells:"); KillStealMenu.Add("Qks", new CheckBox("Use Q in KS")); KillStealMenu.Add("Rks", new CheckBox("Use R in KS")); // Drawing Menu DrawingMenu = BallistaKogMawMenu.AddSubMenu("Drawing Features", "DrawingFeatures"); DrawingMenu.AddGroupLabel("Drawing Features"); DrawingMenu.Add("Udrawer", new CheckBox("Use Drawer")); DrawingMenu.AddSeparator(1); DrawingMenu.AddLabel("Independent boxes for Spells:"); DrawingMenu.Add("Qdraw", new CheckBox("Draw Q")); DrawingMenu.Add("Wdraw", new CheckBox("Draw W")); DrawingMenu.Add("Edraw", new CheckBox("Draw E")); DrawingMenu.Add("Rdraw", new CheckBox("Draw R")); DrawingMenu.AddSeparator(1); DrawingMenu.AddLabel("Skin Designer"); DrawingMenu.Add("Udesigner", new CheckBox("Use Designer")); DrawingMenu.Add("Sdesign", new Slider("Skin Designer: ", 7, 0, 8)); // Setting Menu SettingMenu = BallistaKogMawMenu.AddSubMenu("Settings", "Settings"); SettingMenu.AddGroupLabel("Settings"); SettingMenu.AddLabel("Automatic Leveler"); SettingMenu.Add("Uleveler", new CheckBox("Use Leveler")); SettingMenu.AddSeparator(1); SettingMenu.AddLabel("Automatic Tear Stacker"); SettingMenu.Add("Ustacker", new CheckBox("Use Stacker")); SettingMenu.AddSeparator(1); SettingMenu.AddLabel("Automatic Passive - Death Follower"); SettingMenu.Add("Ufollower", new CheckBox("Use Follower")); SettingMenu.AddSeparator(1); SettingMenu.AddLabel("Gap Closer"); SettingMenu.Add("Ugapc", new CheckBox("Use Gapcloser")); SettingMenu.Add("Egapc", new CheckBox("Use E to gapclose")); }
public static void Initialize() { // Addon Menu DraconicChoGathMenu = MainMenu.AddMenu("DraconicChoGath", "DraconicChoGath"); DraconicChoGathMenu.AddGroupLabel("Draconic Cho'Gath"); // Combo Menu ComboMenu = DraconicChoGathMenu.AddSubMenu("Combo Features", "ComboFeatures"); ComboMenu.AddGroupLabel("Combo Features"); ComboMenu.AddLabel("Independent boxes for Spells:"); ComboMenu.Add("Qcombo", new CheckBox("Use Q")); ComboMenu.Add("Wcombo", new CheckBox("Use W")); ComboMenu.Add("Rcombo", new CheckBox("Use R", false)); // Harass Menu HarassMenu = DraconicChoGathMenu.AddSubMenu("Harass Features", "HarassFeatures"); HarassMenu.AddGroupLabel("Harass Features"); HarassMenu.AddLabel("Independent boxes for Spells:"); HarassMenu.Add("Qharass", new CheckBox("Use Q")); HarassMenu.Add("Wharass", new CheckBox("Use W")); // Jungle Menu JungleMenu = DraconicChoGathMenu.AddSubMenu("Jungle Features", "JungleFeatures"); JungleMenu.AddGroupLabel("Jungle Features"); JungleMenu.AddLabel("Independent boxes for Spells:"); JungleMenu.Add("Qjungle", new CheckBox("Use Q")); JungleMenu.Add("Wjungle", new CheckBox("Use W", false)); JungleMenu.Add("Rjungle", new CheckBox("Use R")); JungleMenu.Add("Fjungle", new CheckBox("Use Flash + R to steal")); // LaneClear Menu LaneClearMenu = DraconicChoGathMenu.AddSubMenu("Lane Clear Features", "LaneClearFeatures"); LaneClearMenu.AddGroupLabel("Lane Clear Features"); LaneClearMenu.AddLabel("Independent boxes for Spells:"); LaneClearMenu.Add("Qlanec", new CheckBox("Use Q", false)); LaneClearMenu.Add("Wlanec", new CheckBox("Use W", false)); // LastHit Menu LastHitMenu = DraconicChoGathMenu.AddSubMenu("Last Hit Features", "LastHitFeatures"); LastHitMenu.AddGroupLabel("Last Hit Features"); LastHitMenu.AddLabel("Independent boxes for Spells:"); LastHitMenu.Add("Qlasthit", new CheckBox("Use Q", false)); LastHitMenu.Add("Wlasthit", new CheckBox("Use W", false)); LastHitMenu.Add("Rlasthit", new CheckBox("Use R")); // Kill Steal Menu KillStealMenu = DraconicChoGathMenu.AddSubMenu("KS Features", "KSFeatures"); KillStealMenu.AddGroupLabel("Kill Steal Features"); KillStealMenu.Add("Uks", new CheckBox("KS Mode")); KillStealMenu.AddSeparator(1); KillStealMenu.AddLabel("Independent boxes for Spells:"); KillStealMenu.Add("Qks", new CheckBox("Use Q in KS")); KillStealMenu.Add("Wks", new CheckBox("Use W in KS")); KillStealMenu.Add("Rks", new CheckBox("Use R in KS")); KillStealMenu.Add("Fks", new CheckBox("Use Flash + R to KS")); // Drawing Menu DrawingMenu = DraconicChoGathMenu.AddSubMenu("Drawing Features", "DrawingFeatures"); DrawingMenu.AddGroupLabel("Drawing Features"); DrawingMenu.Add("Udraw", new CheckBox("Draw Mode")); DrawingMenu.AddSeparator(1); DrawingMenu.AddLabel("Independent boxes for Spells:"); DrawingMenu.Add("Qdraw", new CheckBox("Draw Q")); DrawingMenu.Add("Wdraw", new CheckBox("Draw W")); DrawingMenu.Add("Rdraw", new CheckBox("Draw R")); DrawingMenu.Add("Fdraw", new CheckBox("Draw Flash + R")); DrawingMenu.AddSeparator(1); DrawingMenu.AddLabel("Skin Designer"); DrawingMenu.Add("Udesign", new CheckBox("Draw Skin Design")); DrawingMenu.Add("Sdesign", new Slider("Skin Designer: ", 0, 0, 6)); // Setting Menu SettingMenu = DraconicChoGathMenu.AddSubMenu("Settings", "Settings"); SettingMenu.AddGroupLabel("Settings"); SettingMenu.AddLabel("Automatic Leveler"); SettingMenu.Add("Ulevel", new CheckBox("Auto Leveler")); SettingMenu.AddSeparator(1); SettingMenu.AddLabel("Automatic Tear Stacker"); SettingMenu.Add("Ustack", new CheckBox("Stack Mode")); SettingMenu.AddSeparator(1); SettingMenu.AddLabel("Interrupter"); SettingMenu.Add("Uinterrupt", new CheckBox("Interrupt Mode")); SettingMenu.Add("Qinterrupt", new CheckBox("Use Q to interrupt")); SettingMenu.AddLabel("Gap Closer"); SettingMenu.Add("Ugapc", new CheckBox("Gap Closer Mode")); SettingMenu.Add("Qgapc", new CheckBox("Use Q to gapclose")); }
public static void Initialize() { // Addon Menu BallistaKogMawMenu = MainMenu.AddMenu("CH汉化-弩弓大嘴", "BallistaKogMaw"); BallistaKogMawMenu.AddGroupLabel("CH汉化-弩弓大嘴"); // Combo Menu ComboMenu = BallistaKogMawMenu.AddSubMenu("连招", "ComboFeatures"); ComboMenu.AddGroupLabel("连招设置"); ComboMenu.AddLabel("技能使用:"); ComboMenu.Add("Qcombo", new CheckBox("使用 Q")); ComboMenu.Add("Wcombo", new CheckBox("使用 W")); ComboMenu.Add("Ecombo", new CheckBox("使用 E")); ComboMenu.Add("Rcombo", new CheckBox("使用 R")); ComboMenu.Add("Scombo", new Slider("最大R叠加", 2, 1, 10)); // Harass Menu HarassMenu = BallistaKogMawMenu.AddSubMenu("骚扰", "HarassFeatures"); HarassMenu.AddGroupLabel("骚扰设置"); HarassMenu.AddLabel("技能使用:"); HarassMenu.Add("Qharass", new CheckBox("使用 Q")); HarassMenu.Add("Wharass", new CheckBox("使用 W", false)); HarassMenu.Add("Eharass", new CheckBox("使用 E", false)); HarassMenu.Add("Rharass", new CheckBox("使用 R", false)); HarassMenu.Add("Sharass", new Slider("最大R叠加", 1, 1, 10)); HarassMenu.AddSeparator(1); HarassMenu.Add("Mharass", new Slider("蓝量限制百分比 %", 25)); // Jungle Menu JungleMenu = BallistaKogMawMenu.AddSubMenu("清野", "JungleFeatures"); JungleMenu.AddGroupLabel("清野设置"); JungleMenu.AddLabel("技能使用:"); JungleMenu.Add("Qjungle", new CheckBox("使用 Q")); JungleMenu.Add("Wjungle", new CheckBox("使用 W")); JungleMenu.Add("Rjungle", new CheckBox("使用 R", false)); JungleMenu.Add("Sjungle", new Slider("最大R叠加", 1, 1, 10)); JungleMenu.AddSeparator(1); JungleMenu.Add("Mjungle", new Slider("蓝量限制百分比 %", 25)); // LaneClear Menu LaneClearMenu = BallistaKogMawMenu.AddSubMenu("清线", "LaneClearFeatures"); LaneClearMenu.AddGroupLabel("清线设置"); LaneClearMenu.AddLabel("技能使用:"); LaneClearMenu.Add("Qlanec", new CheckBox("使用 Q", false)); LaneClearMenu.Add("Wlanec", new CheckBox("使用 W", false)); LaneClearMenu.Add("Rlanec", new CheckBox("使用 R", false)); LaneClearMenu.Add("Slanec", new Slider("最大R叠加", 1, 1, 10)); LaneClearMenu.AddSeparator(1); LaneClearMenu.Add("Mlanec", new Slider("蓝量限制百分比 %", 25)); // LastHit Menu LastHitMenu = BallistaKogMawMenu.AddSubMenu("尾兵", "LastHitFeatures"); LastHitMenu.AddGroupLabel("尾兵设置"); LastHitMenu.AddLabel("技能使用:"); LastHitMenu.Add("Qlasthit", new CheckBox("使用 Q")); LastHitMenu.Add("Rlasthit", new CheckBox("使用 R", false)); LastHitMenu.Add("Slasthit", new Slider("最大R叠加", 1, 1, 10)); LastHitMenu.AddSeparator(1); LastHitMenu.Add("Mlasthit", new Slider("蓝量限制百分比 %", 25)); // Kill Steal Menu KillStealMenu = BallistaKogMawMenu.AddSubMenu("抢头", "KSFeatures"); KillStealMenu.AddGroupLabel("抢头设置"); KillStealMenu.Add("Uks", new CheckBox("抢头模式")); KillStealMenu.AddSeparator(1); KillStealMenu.AddLabel("技能使用:"); KillStealMenu.Add("Qks", new CheckBox("使用 Q 抢头")); KillStealMenu.Add("Rks", new CheckBox("使用 R 抢头")); // Drawing Menu DrawingMenu = BallistaKogMawMenu.AddSubMenu("线圈", "DrawingFeatures"); DrawingMenu.AddGroupLabel("线圈设置"); DrawingMenu.Add("Udrawer", new CheckBox("显示线圈")); DrawingMenu.AddSeparator(1); DrawingMenu.AddLabel("技能线圈:"); DrawingMenu.Add("Qdraw", new CheckBox("显示 Q")); DrawingMenu.Add("Wdraw", new CheckBox("显示 W")); DrawingMenu.Add("Edraw", new CheckBox("显示 E")); DrawingMenu.Add("Rdraw", new CheckBox("显示 R")); DrawingMenu.AddSeparator(1); DrawingMenu.AddLabel("换肤"); DrawingMenu.Add("Udesigner", new CheckBox("使用换肤")); DrawingMenu.Add("Sdesign", new Slider("Skin Designer: ", 7, 0, 8)); // Setting Menu SettingMenu = BallistaKogMawMenu.AddSubMenu("杂项", "Settings"); SettingMenu.AddGroupLabel("杂项"); SettingMenu.AddLabel("自动加点"); SettingMenu.Add("Uleveler", new CheckBox("使用自动加点")); SettingMenu.AddSeparator(1); SettingMenu.AddLabel("自动叠加女神"); SettingMenu.Add("Ustacker", new CheckBox("使用自动叠加女神")); SettingMenu.AddSeparator(1); SettingMenu.AddLabel("自动被动 - 死亡跟随"); SettingMenu.Add("Ufollower", new CheckBox("使用死亡跟随")); SettingMenu.AddSeparator(1); SettingMenu.AddLabel("防突击"); SettingMenu.Add("Ugapc", new CheckBox("使用防突进")); SettingMenu.Add("Egapc", new CheckBox("使用造成间距")); }
public static void Initialize() { // Addon Menu SeekerVelKozMenu = MainMenu.AddMenu("Seeker Vel'Koz", "SeekerVelKoz"); SeekerVelKozMenu.AddGroupLabel("Seeker Vel'Koz"); // Combo Menu ComboMenu = SeekerVelKozMenu.AddSubMenu("Combo Features", "ComboFeatures"); ComboMenu.AddGroupLabel("Combo Features"); ComboMenu.AddLabel("Independent boxes for Spells:"); ComboMenu.Add("Qcombo", new CheckBox("Use Q")); ComboMenu.Add("Wcombo", new CheckBox("Use W")); ComboMenu.Add("Ecombo", new CheckBox("Use E")); ComboMenu.Add("Rcombo", new CheckBox("Use R")); ComboMenu.AddSeparator(1); ComboMenu.Add("Wlimit", new CheckBox("Only W if knocked back", false)); ComboMenu.Add("Elimit", new CheckBox("Only E if slowed", false)); ComboMenu.Add("Rcool", new CheckBox("Only R if other spells on Cooldown")); ComboMenu.Add("Rlimit", new Slider("Use R when Enemies in range >=", 4, 1, 5)); // Harass Menu HarassMenu = SeekerVelKozMenu.AddSubMenu("Harass Features", "HarassFeatures"); HarassMenu.AddGroupLabel("Harass Features"); HarassMenu.AddLabel("Independent boxes for Spells:"); HarassMenu.Add("Qharass", new CheckBox("Use Q")); HarassMenu.Add("Eharass", new CheckBox("Use E", false)); HarassMenu.AddSeparator(1); HarassMenu.Add("Mharass", new Slider("Mana Limiter at Mana %", 25)); // Jungle Menu JungleMenu = SeekerVelKozMenu.AddSubMenu("Jungle Features", "JungleFeatures"); JungleMenu.AddGroupLabel("Jungle Features"); JungleMenu.AddLabel("Independent boxes for Spells:"); JungleMenu.Add("Qjungle", new CheckBox("Use Q")); JungleMenu.Add("Wjungle", new CheckBox("Use W")); JungleMenu.Add("Ejungle", new CheckBox("Use E")); JungleMenu.AddSeparator(1); JungleMenu.Add("Mjungle", new Slider("Mana Limiter at Mana %", 25)); // LaneClear Menu LaneClearMenu = SeekerVelKozMenu.AddSubMenu("Lane Clear Features", "LaneClearFeatures"); LaneClearMenu.AddGroupLabel("Lane Clear Features"); LaneClearMenu.AddLabel("Independent boxes for Spells:"); LaneClearMenu.Add("Qlanec", new CheckBox("Use Q", false)); LaneClearMenu.Add("Wlanec", new CheckBox("Use W", false)); LaneClearMenu.Add("Elanec", new CheckBox("Use E", false)); LaneClearMenu.AddSeparator(1); LaneClearMenu.Add("Mlanec", new Slider("Mana Limiter at Mana %", 25)); // LastHit Menu LastHitMenu = SeekerVelKozMenu.AddSubMenu("Last Hit Features", "LastHitFeatures"); LastHitMenu.AddGroupLabel("Last Hit Features"); LastHitMenu.AddLabel("Independent boxes for Spells:"); LastHitMenu.Add("Qlasthit", new CheckBox("Use Q", false)); LastHitMenu.Add("Wlasthit", new CheckBox("Use W", false)); LastHitMenu.Add("Elasthit", new CheckBox("Use E", false)); LastHitMenu.AddSeparator(1); LastHitMenu.Add("Mlasthit", new Slider("Mana Limiter at Mana %", 25)); // Kill Steal Menu KillStealMenu = SeekerVelKozMenu.AddSubMenu("KS Features", "KSFeatures"); KillStealMenu.AddGroupLabel("Kill Steal Features"); KillStealMenu.Add("Uks", new CheckBox("KS Mode")); KillStealMenu.AddSeparator(1); KillStealMenu.AddLabel("Independent boxes for Spells:"); KillStealMenu.Add("Qks", new CheckBox("Use Q in KS")); KillStealMenu.Add("Wks", new CheckBox("Use W in KS", false)); KillStealMenu.Add("Eks", new CheckBox("Use E in KS", false)); KillStealMenu.Add("Rks", new CheckBox("Use R in KS")); KillStealMenu.Add("Kslimit", new Slider("Use R when Enemies in range >=", 2, 1, 5)); // Drawing Menu DrawingMenu = SeekerVelKozMenu.AddSubMenu("Drawing Features", "DrawingFeatures"); DrawingMenu.AddGroupLabel("Drawing Features"); DrawingMenu.Add("Udraw", new CheckBox("Draw Mode")); DrawingMenu.AddSeparator(1); DrawingMenu.AddLabel("Independent boxes for Spells:"); DrawingMenu.Add("QWdraw", new CheckBox("Draw Q & W")); DrawingMenu.Add("Edraw", new CheckBox("Draw E")); DrawingMenu.Add("Rdraw", new CheckBox("Draw R")); DrawingMenu.AddSeparator(1); DrawingMenu.AddLabel("Skin Designer"); DrawingMenu.Add("Udesign", new CheckBox("Draw Skin Design")); DrawingMenu.Add("Sdesign", new Slider("Skin Designer: ", 0, 0, 2)); // Setting Menu SettingMenu = SeekerVelKozMenu.AddSubMenu("Settings", "Settings"); SettingMenu.AddGroupLabel("Settings"); SettingMenu.AddLabel("Automatic Leveler"); SettingMenu.Add("Ulevel", new CheckBox("Auto Leveler")); SettingMenu.AddSeparator(1); SettingMenu.AddLabel("Ultimate Follower"); SettingMenu.Add("Uultimate", new CheckBox("Use Ult Follower")); SettingMenu.AddLabel("Automatic Tear Stacker"); SettingMenu.Add("Ustack", new CheckBox("Stack Mode")); SettingMenu.AddLabel("Interrupter"); SettingMenu.Add("Uinterrupt", new CheckBox("Interrupt Mode")); SettingMenu.Add("Einterrupt", new CheckBox("Use E to interrupt")); SettingMenu.AddSeparator(1); SettingMenu.AddLabel("Gap Closer"); SettingMenu.Add("Ugapc", new CheckBox("Gap Closer Mode")); SettingMenu.Add("Egapc", new CheckBox("Use E to gapclose")); }
static void Loading_OnLoadingComplete(EventArgs args) { /* Confirming Champion */ if (Player.Instance.ChampionName != "KogMaw") { return; } Q = new Spell.Skillshot(SpellSlot.Q, 1000, SkillShotType.Linear); W = new Spell.Active(SpellSlot.W); E = new Spell.Skillshot(SpellSlot.E, 1280, SkillShotType.Linear); R = new Spell.Skillshot(SpellSlot.R, 1200, SkillShotType.Circular); if (Player.GetSpell(SpellSlot.Summoner1).Name == "summonerdot") { Ignite = new Spell.Targeted(SpellSlot.Summoner1, 600); } if (Player.GetSpell(SpellSlot.Summoner2).Name == "summonerdot") { Ignite = new Spell.Targeted(SpellSlot.Summoner2, 600); } if (Player.GetSpell(SpellSlot.Summoner1).Name == "summonerheal") { Heal = new Spell.Active(SpellSlot.Summoner1); } if (Player.GetSpell(SpellSlot.Summoner2).Name == "summonerheal") { Heal = new Spell.Active(SpellSlot.Summoner2); } BallistaKogMawMenu = MainMenu.AddMenu("Ballista Kog'Maw", "BallistaKogMaw"); BallistaKogMawMenu.AddGroupLabel("Ballista Kog'Maw"); SettingMenu = BallistaKogMawMenu.AddSubMenu("Settings", "Settings"); SettingMenu.AddGroupLabel("Settings"); SettingMenu.AddSeparator(); SettingMenu.Add("KSmode", new CheckBox("KS Mode")); SettingMenu.Add("Stackmode", new CheckBox("Stack Tear Mode")); if (Ignite != null) { SettingMenu.Add("Ignitemode", new CheckBox("Auto Ignite")); } SettingMenu.AddSeparator(); SettingMenu.AddLabel("Health Potion/Mana Potion/Crystalline Flask Activator - 0 is off"); SettingMenu.Add("Healthcall", Sliders.Heathcall); SettingMenu.Add("Manacall", Sliders.Manacall); SettingMenu.Add("FlaskHcall", Sliders.FlaskHcall); SettingMenu.Add("FlaskMcall", Sliders.FlaskMcall); if (Heal != null) { SettingMenu.AddLabel("Summoner Spell Heal Activator - 0 is off"); SettingMenu.Add("Healcall", Sliders.Healcall); } DrawingMenu = BallistaKogMawMenu.AddSubMenu("Drawing Features", "DrawingFeatures"); DrawingMenu.AddGroupLabel("Drawing Features"); DrawingMenu.AddSeparator(); DrawingMenu.Add("Qdraw", new CheckBox("Q")); DrawingMenu.Add("Wdraw", new CheckBox("W")); DrawingMenu.Add("Edraw", new CheckBox("E")); DrawingMenu.Add("Rdraw", new CheckBox("R")); if (Ignite != null) { DrawingMenu.Add("Idraw", new CheckBox("Ignite")); } ComboMenu = BallistaKogMawMenu.AddSubMenu("Combo Features", "ComboFeatures"); ComboMenu.AddGroupLabel("Combo Features"); ComboMenu.AddSeparator(); ComboMenu.Add("Qcombo", new CheckBox("Q")); ComboMenu.Add("Wcombo", new CheckBox("W")); ComboMenu.Add("Ecombo", new CheckBox("E")); ComboMenu.Add("Rcombo", new CheckBox("R")); HarassMenu = BallistaKogMawMenu.AddSubMenu("Harass Features", "HarassFeatures"); HarassMenu.AddGroupLabel("Harass Features"); HarassMenu.AddSeparator(); HarassMenu.Add("Qharass", new CheckBox("Q")); JungleMenu = BallistaKogMawMenu.AddSubMenu("Jungle Features", "JungleFeatures"); JungleMenu.AddGroupLabel("Jungle Features"); JungleMenu.AddSeparator(); JungleMenu.Add("Qjungle", new CheckBox("Q")); JungleMenu.Add("Wjungle", new CheckBox("W")); JungleMenu.Add("Rjungle", new CheckBox("R")); LaneClearMenu = BallistaKogMawMenu.AddSubMenu("Lane Clear Features", "LaneClearFeatures"); LaneClearMenu.AddGroupLabel("Lane Clear Features"); LaneClearMenu.AddSeparator(); LaneClearMenu.Add("Qlanec", new CheckBox("Q")); LaneClearMenu.Add("Wlanec", new CheckBox("W")); LastHitMenu = BallistaKogMawMenu.AddSubMenu("Last Hit Features", "LastHitFeatures"); LastHitMenu.AddGroupLabel("Last Hit Features"); LastHitMenu.AddSeparator(); LastHitMenu.Add("Qlasthit", new CheckBox("Q")); LastHitMenu.Add("Wlasthit", new CheckBox("W - Out of Reach AA")); Game.OnTick += Game_OnTick; Drawing.OnDraw += Drawing_OnDraw; if (BallistaHandler.KogMaw.Level == 1) { BallistaHandler.KogMaw.Spellbook.LevelSpell(SpellSlot.W); } Player.OnLevelUp += BallistaHandler.LevelerMode; /*Gapcloser.OnGapCloser += Gapcloser_OnGapcloser; * Interrupter.OnInterruptableSpell += Interrupter_OnInterruptableSpell;*/ }
public static void Initialize() { // Addon Menu MagicianRyzeMenu = MainMenu.AddMenu("CH汉化魔术师-瑞兹", "魔术师-瑞兹"); MagicianRyzeMenu.AddGroupLabel("CH汉化魔术师瑞兹"); // Combo Menu ComboMenu = MagicianRyzeMenu.AddSubMenu("连招设置", "ComboFeatures"); ComboMenu.AddGroupLabel("连招设置"); ComboMenu.Add("Ucombo", new Slider("作者连招 - 作者喜欢的连招", 1, 1, 2)); ComboMenu.AddSeparator(1); ComboMenu.AddLabel("技能使用:"); ComboMenu.Add("Qcombo", new CheckBox("使用 Q")); ComboMenu.Add("Wcombo", new CheckBox("使用 W")); ComboMenu.Add("Ecombo", new CheckBox("使用 E")); ComboMenu.Add("Rcombo", new CheckBox("使用 R")); ComboMenu.Add("Dcombo", new CheckBox("当敌人被禁锢才使用R")); ComboMenu.AddSeparator(1); ComboMenu.Add("Scombo", new Slider("被动叠加层数使用大招", 4, 1, 4)); // Harass Menu HarassMenu = MagicianRyzeMenu.AddSubMenu("骚扰设置", "HarassFeatures"); HarassMenu.AddGroupLabel("骚扰设置"); HarassMenu.AddLabel("技能使用:"); HarassMenu.Add("Qharass", new CheckBox("使用 Q")); HarassMenu.AddSeparator(1); HarassMenu.Add("Mharass", new Slider("蓝量限制百分比 %", 25)); // Jungle Menu JungleMenu = MagicianRyzeMenu.AddSubMenu("清野", "JungleFeatures"); JungleMenu.AddGroupLabel("清野"); JungleMenu.AddLabel("技能使用:"); JungleMenu.Add("Qjungle", new CheckBox("使用 Q")); JungleMenu.Add("Wjungle", new CheckBox("使用 W")); JungleMenu.Add("Ejungle", new CheckBox("使用 E")); JungleMenu.AddSeparator(1); JungleMenu.Add("Mjungle", new Slider("蓝量限制百分比 %", 25)); // LaneClear Menu LaneClearMenu = MagicianRyzeMenu.AddSubMenu("清线", "LaneClearFeatures"); LaneClearMenu.AddGroupLabel("清线"); LaneClearMenu.AddLabel("技能使用:"); LaneClearMenu.Add("Qlanec", new CheckBox("使用 Q")); LaneClearMenu.Add("Wlanec", new CheckBox("使用 W", false)); LaneClearMenu.Add("Elanec", new CheckBox("使用 E", false)); LaneClearMenu.AddSeparator(1); LaneClearMenu.Add("Mlanec", new Slider("蓝量限制百分比 %", 25)); LaneClearMenu.AddSeparator(1); LaneClearMenu.Add("Planec", new CheckBox("清线是进行被动叠加")); LaneClearMenu.AddSeparator(1); LaneClearMenu.AddLabel("后期清线模式 - QWE小兵蓝量使用百分比 %"); LaneClearMenu.Add("Ulategame", new CheckBox("后期模式", false)); LaneClearMenu.AddSeparator(1); LaneClearMenu.AddLabel("后期模式激活器"); LaneClearMenu.Add("Llategame", new Slider("开启后期模式当等级为", 14, 1, 18)); LaneClearMenu.Add("Mlategame", new Slider("蓝量限制百分比 %", 15)); // LastHit Menu LastHitMenu = MagicianRyzeMenu.AddSubMenu("尾兵", "LastHitFeatures"); LastHitMenu.AddGroupLabel("尾兵"); LastHitMenu.AddLabel("技能使用:"); LastHitMenu.Add("Qlasthit", new CheckBox("使用 Q")); LastHitMenu.Add("Wlasthit", new CheckBox("使用 W", false)); LastHitMenu.Add("Elasthit", new CheckBox("使用 E", false)); LastHitMenu.AddSeparator(1); LastHitMenu.Add("Mlasthit", new Slider("蓝量限制百分比 %", 25)); // Kill Steal Menu KillStealMenu = MagicianRyzeMenu.AddSubMenu("抢头", "KSFeatures"); KillStealMenu.AddGroupLabel("抢头设置"); KillStealMenu.Add("Uks", new CheckBox("抢头模式")); KillStealMenu.AddSeparator(1); KillStealMenu.AddLabel("技能使用:"); KillStealMenu.Add("Qks", new CheckBox("使用 Q 抢头")); KillStealMenu.Add("Wks", new CheckBox("使用 W 抢头")); KillStealMenu.Add("Eks", new CheckBox("使用 E 抢头")); // Drawing Menu DrawingMenu = MagicianRyzeMenu.AddSubMenu("线圈", "DrawingFeatures"); DrawingMenu.AddGroupLabel("线圈设置"); DrawingMenu.Add("Udraw", new CheckBox("显示线圈")); DrawingMenu.AddSeparator(1); DrawingMenu.AddLabel("技能显示:"); DrawingMenu.Add("Qdraw", new CheckBox("显示 Q")); DrawingMenu.Add("WEdraw", new CheckBox("显示 W 和 E")); DrawingMenu.AddSeparator(1); DrawingMenu.AddLabel("换肤"); DrawingMenu.Add("Udesign", new CheckBox("显示换肤")); DrawingMenu.Add("Sdesign", new Slider("Skin Designer: ", 9, 0, 9)); // Setting Menu SettingMenu = MagicianRyzeMenu.AddSubMenu("杂项", "Settings"); SettingMenu.AddGroupLabel("杂项"); SettingMenu.AddLabel("自动加点"); SettingMenu.Add("Ulevel", new CheckBox("自动加点")); SettingMenu.AddSeparator(1); SettingMenu.AddLabel("自动女神叠加"); SettingMenu.Add("Ustack", new CheckBox("叠加模式")); SettingMenu.AddSeparator(1); SettingMenu.AddLabel("大招模式 - QWE滚键盘"); SettingMenu.Add("Uultimate", new CheckBox("大招模式", false)); SettingMenu.AddSeparator(1); SettingMenu.AddLabel("技能打断"); SettingMenu.Add("Uinterrupt", new CheckBox("打断模式")); SettingMenu.Add("Winterrupt", new CheckBox("使用W打断技能")); SettingMenu.AddLabel("防止突击"); SettingMenu.Add("Ugapc", new CheckBox("防止突击模式")); SettingMenu.Add("Wgapc", new CheckBox("使用W造成间距")); }
public static void Initialize() { // Addon Menu ExecutionerUrgotMenu = MainMenu.AddMenu("ExecutionerUrgot", "ExecutionerUrgot"); ExecutionerUrgotMenu.AddGroupLabel("Executioner Urgot"); ExecutionerUrgotMenu.AddLabel("Çeviri TRAdana"); // Combo Menu ComboMenu = ExecutionerUrgotMenu.AddSubMenu("Kombo Ayarları", "ComboFeatures"); ComboMenu.AddGroupLabel("Kombo Ayarları"); ComboMenu.AddLabel("Büyüler"); ComboMenu.Add("Qcombo", new CheckBox("Kullan Q")); ComboMenu.Add("Wcombo", new CheckBox("Kullan W Yavaşlatmak için")); ComboMenu.Add("Ecombo", new CheckBox("Kullan E")); ComboMenu.AddLabel("Aşadağıdaki bölümü ayarlayın"); ComboMenu.Add("Rcombo", new Slider("Kullan R -şu kadar hedef içinde", 3, 0, 5)); // Harass Menu HarassMenu = ExecutionerUrgotMenu.AddSubMenu("Dürtme ", "HarassFeatures"); HarassMenu.AddGroupLabel("Dürtme Ayarları"); HarassMenu.AddLabel("Büyüler:"); HarassMenu.Add("Qharass", new CheckBox("Kullan Q")); HarassMenu.Add("Eharass", new CheckBox("Kullan E")); HarassMenu.AddSeparator(1); HarassMenu.Add("Mharass", new Slider("Dürtme için en az mana %", 25)); // Jungle Menu JungleMenu = ExecutionerUrgotMenu.AddSubMenu("OrmanTemizleme", "JungleFeatures"); JungleMenu.AddGroupLabel("OrmanTemizleme Ayarları"); JungleMenu.AddLabel("Büyüler:"); JungleMenu.Add("Qjungle", new CheckBox("Kullan Q")); JungleMenu.Add("Ejungle", new CheckBox("Kullan E")); JungleMenu.AddSeparator(1); JungleMenu.Add("Mjungle", new Slider("Orman temizleme için gereken mana %", 25)); // LaneClear Menu LaneClearMenu = ExecutionerUrgotMenu.AddSubMenu("LaneTemizleme ", "LaneClearFeatures"); LaneClearMenu.AddGroupLabel("LaneTemizleme Ayarları"); LaneClearMenu.AddLabel("Büyüler:"); LaneClearMenu.Add("Qlanec", new CheckBox("Kullan Q")); LaneClearMenu.Add("Elanec", new CheckBox("Kullan E", false)); LaneClearMenu.AddSeparator(1); LaneClearMenu.Add("Mlanec", new Slider("LaneTemizleme için en az mana %", 25)); // LastHit Menu LastHitMenu = ExecutionerUrgotMenu.AddSubMenu("SonVuruş Ayarları", "LastHitFeatures"); LastHitMenu.AddGroupLabel("SonVuruş Ayarları"); LastHitMenu.AddLabel("Büyüler"); LastHitMenu.Add("Qlasthit", new CheckBox("Kullan Q")); LastHitMenu.AddSeparator(1); LastHitMenu.Add("Mlasthit", new Slider("son vuruş için gereken mana", 25)); // Kill Steal Menu KillStealMenu = ExecutionerUrgotMenu.AddSubMenu("Kill Çalma", "KSFeatures"); KillStealMenu.AddGroupLabel("Kill Çalma Ayarları"); KillStealMenu.Add("Uks", new CheckBox("KS Modu")); KillStealMenu.AddSeparator(1); KillStealMenu.AddLabel("Büyüler:"); KillStealMenu.Add("Qks", new CheckBox("Q Kullan")); KillStealMenu.Add("Eks", new CheckBox("E Kullan", false)); // Drawing Menu DrawingMenu = ExecutionerUrgotMenu.AddSubMenu("Gösterge", "DrawingFeatures"); DrawingMenu.AddGroupLabel("Gösterge Ayarları"); DrawingMenu.Add("Udrawer", new CheckBox("Gösterge Kullan")); DrawingMenu.AddSeparator(1); DrawingMenu.AddLabel("Büyüler"); DrawingMenu.Add("Qdraw", new CheckBox("Göster Q")); DrawingMenu.Add("Edraw", new CheckBox("Göster E")); DrawingMenu.Add("Rdraw", new CheckBox("Göster R")); DrawingMenu.AddSeparator(1); DrawingMenu.AddLabel("Skin Değiştirici"); DrawingMenu.Add("Udesigner", new CheckBox("Kullan")); DrawingMenu.Add("Sdesign", new Slider("Skin Numarası: ", 2, 0, 3)); // Setting Menu SettingMenu = ExecutionerUrgotMenu.AddSubMenu("Ayarları", "Settings"); SettingMenu.AddGroupLabel("Ayarları"); SettingMenu.AddLabel("Otomatik Level Yükseltme"); SettingMenu.Add("Uleveler", new CheckBox("Kullan")); SettingMenu.AddSeparator(1); SettingMenu.AddLabel("Otomatik Yük Kasma"); SettingMenu.Add("Ustacker", new CheckBox("Kullan")); SettingMenu.AddSeparator(1); SettingMenu.AddLabel("Otomatik R kullan düşmanı dost kuleye çekecekse"); SettingMenu.Add("Ugrabber", new CheckBox("Çekmeyi Kullan")); SettingMenu.AddSeparator(1); SettingMenu.AddLabel("Interrupter"); SettingMenu.Add("Uinterrupt", new CheckBox("İnterrupt Kullan", false)); SettingMenu.Add("Rinterrupt", new CheckBox("İnterrupt için R", false)); SettingMenu.AddLabel("Gap Closer"); SettingMenu.Add("Ugapc", new CheckBox("Kullan Gapcloser", false)); SettingMenu.Add("Rgapc", new CheckBox("Gapcloser için R", false)); }