Esempio n. 1
0
 public IEnumerator Start()
 {
     CommonIntergrationTests common = new CommonIntergrationTests ();
     yield return StartCoroutine (common.DoSubscribeThenHereNowAndParse (SslOn, this.name, !AsObject, WithState, CustomUUID));
     UnityEngine.Debug.Log (string.Format("{0}: After StartCoroutine", this.name));
     yield return new WaitForSeconds (CommonIntergrationTests.WaitTimeBetweenCalls);
 }
Esempio n. 2
0
        public IEnumerator Start()
        {
            CommonIntergrationTests common = new CommonIntergrationTests();

            yield return(StartCoroutine(common.DoSubscribeThenHereNowAndParse(SslOn, this.name, !AsObject, WithState, CustomUUID)));

            UnityEngine.Debug.Log(string.Format("{0}: After StartCoroutine", this.name));
            yield return(new WaitForSeconds(CommonIntergrationTests.WaitTimeBetweenCalls));
        }