public IEnumerator Start()
        {
            yield return(StartCoroutine(common.DoPresenceThenSubscribeAndParse(SslOn, this.name, AsObject)));

            UnityEngine.Debug.Log(string.Format("{0}: After StartCoroutine", this.name));
            yield return(new WaitForSeconds(CommonIntergrationTests.WaitTimeBetweenCalls));
        }