public void Setup()
 {
     combatController      = CharacterDesign.CombatModule(gameObject);
     movementController    = CharacterDesign.MovementModule(gameObject);
     interactionController = CharacterDesign.InteractionModule(gameObject);
     animationController   = CharacterDesign.AnimationModule(gameObject);
     playerStats           = CharacterDesign.StatsModule(gameObject);
 }
Esempio n. 2
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    void Start()
    {
        PlayerStats lookup = CharacterDesign.StatsModule(gameObject);

        if (lookup)
        {
            healthStats = lookup;
        }
    }