public void Setup()
 {
     combatController      = CharacterDesign.CombatModule(gameObject);
     movementController    = CharacterDesign.MovementModule(gameObject);
     interactionController = CharacterDesign.InteractionModule(gameObject);
     animationController   = CharacterDesign.AnimationModule(gameObject);
     playerStats           = CharacterDesign.StatsModule(gameObject);
 }