public void SetArmor(ItemWearable item)
 {
     if (item != null && item.wearableType != ItemWearable.WearableTypes.Armor)
     {
         return;
     }
     if (Armor != null)
     {
         Armor.Deactivate();
     }
     Armor = item;
     if (onSetWearable != null)
     {
         onSetWearable(item);
     }
 }