Esempio n. 1
0
    public void Draw(AD2SpriteBatch sb)
    {
        Renderer.GraphicsDevice.Clear(new Color(20, 0, 28));
        Utils.DefaultFont.Draw(sb, "CHOOSE YOUR CHARACTER", 50, 50, Color.White, 3);
        Pirate.Draw(sb, 10 + 50, 10 + 100, 24 * 2, 32 * 2);
        Dragon.Draw(sb, 10 + 100, 10 + 100, 24 * 2, 32 * 2);
        Meximage.Draw(sb, 10 + 150, 10 + 100, 24 * 2, 32 * 2);
        Ninja.Draw(sb, 10 + 200, 10 + 100, 24 * 2, 32 * 2);

        sb.DrawTexture(Arrow, 63 + (50 * CharacterSelect), 91, Color.DarkOrange);
    }
Esempio n. 2
0
 //Consider a camera
 public void Draw(AD2SpriteBatch sb, int cameraX, int cameraY)
 {
     Anim.Draw(sb, X + -cameraX, Y + -cameraY);
 }