Esempio n. 1
0
 protected void CheckForBulletCollide(SkyKidGame world)
 {
     foreach (SkyKidGame.Bullet b in SkyKidGame.Bullets)
     {
         if (SkyKidGame.Collide(b.x, b.y, 1, 1, X, Y, Width, Height))
         {
             Dead = true;
             Animation.AutoAnimateOnce("dead", 0);
         }
     }
 }