public override void UpdateStatus(FightStatus fightStatus)
        {
            if (fightStatus.TryGetEntity(concernedEntity, out PlayerStatus entityStatus))
            {
                bool flag  = fightStatus == FightStatus.local;
                int  count = moves.Count;
                for (int i = 0; i < count; i++)
                {
                    SpellMovement spellMovement = moves[i];
                    if (flag)
                    {
                        FightCastManager.CheckSpellPlayed(spellMovement.Spell.SpellInstanceId);
                    }
                    switch (spellMovement.To)
                    {
                    case Ankama.Cube.Protocols.FightCommonProtocol.SpellMovementZone.Nowhere:
                    case Ankama.Cube.Protocols.FightCommonProtocol.SpellMovementZone.Deck:
                        if (spellMovement.From == Ankama.Cube.Protocols.FightCommonProtocol.SpellMovementZone.Hand)
                        {
                            int spellInstanceId = spellMovement.Spell.SpellInstanceId;
                            entityStatus.RemoveSpell(spellInstanceId);
                            AbstractPlayerUIRework view2 = entityStatus.view;
                            if (null != view2)
                            {
                                view2.RemoveSpellStatus(spellInstanceId, i);
                            }
                        }
                        break;

                    case Ankama.Cube.Protocols.FightCommonProtocol.SpellMovementZone.Hand:
                    {
                        SpellInfo   spell       = spellMovement.Spell;
                        SpellStatus spellStatus = SpellStatus.TryCreate(spell, entityStatus);
                        if (spellStatus != null)
                        {
                            entityStatus.AddSpell(spellStatus);
                            AbstractPlayerUIRework view = entityStatus.view;
                            if (null != view)
                            {
                                view.AddSpellStatus(spell, i);
                            }
                        }
                        break;
                    }

                    default:
                        throw new ArgumentOutOfRangeException($"Spell moved to unknown zone: {spellMovement.To}");
                    }
                }
            }
            else
            {
                Log.Error(FightEventErrors.PlayerNotFound(concernedEntity), 75, "C:\\BuildAgents\\AgentB\\work\\cub_client_win64_develop\\client\\DofusCube.Unity\\Assets\\Core\\Code\\Fight\\Events\\SpellsMovedEvent.cs");
            }
            FightLogicExecutor.FireUpdateStatus(fightStatus.fightId, EventCategory.SpellsMoved);
        }