internal static void Ignore(Player player, Command cmd) { string name = cmd.Next(); if (name != null) { PlayerInfo targetInfo; if (!PlayerDB.FindPlayerInfo(name, out targetInfo)) { PlayerInfo[] infos = PlayerDB.FindPlayers(name); if (infos.Length == 1) { targetInfo = infos[0]; } else if (infos.Length > 1) { player.ManyMatchesMessage("player", infos); return; } else { player.NoPlayerMessage(name); return; } } else if (targetInfo == null) { player.NoPlayerMessage(name); return; } if (player.Ignore(targetInfo)) { player.MessageNow("You are now ignoring {0}", targetInfo.GetClassyName()); } else { player.MessageNow("You are already ignoring {0}", targetInfo.GetClassyName()); } } else { PlayerInfo[] ignoreList = player.GetIgnoreList(); if (ignoreList.Length > 0) { player.MessageNow("Ignored players: {0}", ignoreList.JoinToClassyString()); } else { player.MessageNow("You are not currently ignoring anyone."); } return; } }
static void IgnoreHandler(Player player, CommandReader cmd) { string name = cmd.Next(); if (name != null) { if (cmd.HasNext) { CdIgnore.PrintUsage(player); return; } PlayerInfo targetInfo = PlayerDB.FindByPartialNameOrPrintMatches(player, name); if (targetInfo == null) { return; } if (targetInfo == player.Info) { player.MessageNow("You cannot ignore yourself."); return; } if (player.Ignore(targetInfo)) { player.MessageNow("You are now ignoring {0}", targetInfo.ClassyName); } else { player.MessageNow("You are already ignoring {0}", targetInfo.ClassyName); } } else { PlayerInfo[] ignoreList = player.IgnoreList; if (ignoreList.Length > 0) { player.MessageNow("Ignored players: {0}", ignoreList.JoinToClassyString()); } else { player.MessageNow("You are not currently ignoring anyone."); } } }
static void IgnoreHandler([NotNull] Player player, [NotNull] CommandReader cmd) { string name = cmd.Next(); if (name != null) { if (cmd.HasNext) { // too many parameters given CdIgnore.PrintUsage(player); return; } // A name was given -- let's find the target PlayerInfo targetInfo = PlayerDB.FindPlayerInfoOrPrintMatches(player, name, SearchOptions.ReturnSelfIfOnlyMatch); if (targetInfo == null) { return; } if (targetInfo == player.Info) { player.Message("You cannot &H/Ignore&S yourself."); return; } if (player.Ignore(targetInfo)) { player.MessageNow("You are now ignoring {0}", targetInfo.ClassyName); } else { player.MessageNow("You are already ignoring {0}", targetInfo.ClassyName); } } else { ListIgnoredPlayers(player); } }
private static void IgnoreHandler(Player player, Command cmd) { string name = cmd.Next(); if (name != null) { if (cmd.HasNext) { CdIgnore.PrintUsage(player); return; } PlayerInfo targetInfo = PlayerDB.FindPlayerInfoOrPrintMatches(player, name); if (targetInfo == null) { return; } if (player.Ignore(targetInfo)) { player.MessageNow("&WYou are now ignoring {0}&W.", targetInfo.ClassyName); } else { player.MessageNow("&SYou are already ignoring {0}&S.", targetInfo.ClassyName); } } else { PlayerInfo[] ignoreList = player.IgnoreList; if (ignoreList.Length > 0) { player.MessageNow("&WIgnored players: {0}&W.", ignoreList.JoinToClassyString()); } else { player.MessageNow("&SYou are not currently ignoring anyone."); } return; } }
static void IgnoreHandler( Player player, Command cmd ) { string name = cmd.Next(); if( name != null ) { if( cmd.HasNext ) { CdIgnore.PrintUsage( player ); return; } PlayerInfo targetInfo = PlayerDB.FindPlayerInfoOrPrintMatches( player, name ); if( targetInfo == null ) return; if( player.Ignore( targetInfo ) ) { player.MessageNow( "You are now ignoring {0}", targetInfo.ClassyName ); } else { player.MessageNow( "You are already ignoring {0}", targetInfo.ClassyName ); } } else { PlayerInfo[] ignoreList = player.IgnoreList; if( ignoreList.Length > 0 ) { player.MessageNow( "Ignored players: {0}", ignoreList.JoinToClassyString() ); } else { player.MessageNow( "You are not currently ignoring anyone." ); } return; } }
internal static void Ignore( Player player, Command cmd ) { string name = cmd.Next(); if( name != null ) { PlayerInfo targetInfo; if( !PlayerDB.FindPlayerInfo( name, out targetInfo ) ) { PlayerInfo[] infos = PlayerDB.FindPlayers( name ); if( infos.Length == 1 ) { targetInfo = infos[0]; } else if( infos.Length > 1 ) { player.ManyMatchesMessage( "player", infos ); return; } else { player.NoPlayerMessage( name ); return; } } else if( targetInfo == null ) { player.NoPlayerMessage( name ); return; } if( player.Ignore( targetInfo ) ) { player.MessageNow( "You are now ignoring {0}", targetInfo.GetClassyName() ); } else { player.MessageNow( "You are already ignoring {0}", targetInfo.GetClassyName() ); } } else { PlayerInfo[] ignoreList = player.GetIgnoreList(); if( ignoreList.Length > 0 ) { player.MessageNow( "Ignored players: {0}", ignoreList.JoinToClassyString() ); } else { player.MessageNow( "You are not currently ignoring anyone." ); } return; } }
static void IgnoreHandler( Player player, CommandReader cmd ) { string name = cmd.Next(); if( name != null ) { if( cmd.HasNext ) { // too many parameters given CdIgnore.PrintUsage( player ); return; } // A name was given -- let's find the target PlayerInfo targetInfo = PlayerDB.FindPlayerInfoOrPrintMatches( player, name, SearchOptions.ReturnSelfIfNoMatches ); if( targetInfo == null ) return; if( targetInfo == player.Info ) { player.Message( "You cannot &H/Ignore&S yourself." ); return; } if( player.Ignore( targetInfo ) ) { player.MessageNow( "You are now ignoring {0}", targetInfo.ClassyName ); } else { player.MessageNow( "You are already ignoring {0}", targetInfo.ClassyName ); } } else { ListIgnoredPlayers( player ); } }
static void IgnoreHandler(Player player, CommandReader cmd) { string name = cmd.Next(); if (!string.IsNullOrEmpty(name)) { if (name.ToLower() == "irc") { if (player.Info.ReadIRC == true) { player.Info.ReadIRC = false; player.Message("You are now ignoring &iIRC"); string message = String.Format("\u212C&SPlayer {0}&S is now Ignoring IRC", player.ClassyName); if (!player.Info.IsHidden) { IRC.SendChannelMessage(message); } } else { player.Message("You are already ignoring &iIRC"); } return; } if (cmd.HasNext) { CdIgnore.PrintUsage(player); return; } PlayerInfo targetInfo = PlayerDB.FindPlayerInfoOrPrintMatches(player, name, SearchOptions.ReturnSelfIfOnlyMatch); if (targetInfo == null) return; if (player.Ignore(targetInfo)) { player.Message("You are now ignoring {0}", targetInfo.ClassyName); } else { player.Message("You are already ignoring {0}", targetInfo.ClassyName); } } else { PlayerInfo[] ignoreList = player.IgnoreList; if (ignoreList.Length > 0) { player.Message("Ignored players: {0}", ignoreList.JoinToClassyString()); } else { player.Message("You are not currently ignoring anyone."); } } }