private void appLanguage()
 {
     SetLang setlang = new SetLang();
     List<string> templang = setlang.SetAdv();
     try
     {
         FloatHelpTitle = templang[0];
         FloatConfirm = templang[1];
         FloatCancel = templang[2];
         clearBtn.Content = templang[3];
         createBtn.Content = templang[4];
         AdvNum1 = templang[8];
         AdvNum2 = templang[9];
         AdvNeedNextBtn2Save = templang[10];
         AdvNullSel = templang[11];
         AdvFirstPage = templang[12];
         AdvAnyPage = templang[13];
         AdvCanBroke = templang[14];
         AdvCanPlace = templang[15];
         this.Title = templang[16];
         tabRPGOnlyBroke.Content = templang[21];
         tabRPGOnlyBrokePre.Content = templang[22];
         tabRPGOnlyPlacePre.Content = templang[22];
         tabRPGOnlyBrokeNext.Content = templang[23];
         tabRPGOnlyPlaceNext.Content = templang[23];
         tabRPGOnlyPlace.Content = templang[24];
         AdvHelpStr = templang[25];
         FloatErrorTitle = templang[26];
         FloatHelpFileCantFind = templang[27];
     } catch (System.Exception) { /* throw; */ }
 }
 private void appLanguage()
 {
     SetLang setlang = new SetLang();
     List<string> templang = setlang.SetParticle();
     try
     {
         FloatHelpTitle = templang[0];
         FloatConfirm = templang[1];
         FloatCancel = templang[2];
         tabParticleClear.Content = templang[3];
         tabParticleCreate.Content = templang[4];
         checkBtn.Content = templang[5];
         tabParticleCopy.Content = templang[6];
         this.Title = templang[8];
         ParticleChooseEffect.Content = templang[9];
         tabParticleCN.Content = templang[10];
         tabParticleEN.Content = templang[11];
         ParticleXYZ.Content = templang[12];
         ParticleDxyz.Content = templang[13];
         ParticleSpeed.Content = templang[14];
         ParticleCount.Content = templang[15];
         tabParticleXNum.Content = templang[16];
         ParticleHelpStr = templang[17];
         FloatErrorTitle = templang[18];
         FloatHelpFileCantFind = templang[19];
         colorBtn.Content = templang[20];
     } catch (System.Exception) { /* throw; */ }
 }
 private void appLanguage()
 {
     SetLang setlang = new SetLang();
     List<string> templang = setlang.SetEffect();
     try
     {
         FloatErrorTitle = templang[0];
         FloatHelpTitle = templang[1];
         FloatConfirm = templang[2];
         FloatCancel = templang[3];
         atBtn.Content = templang[4];
         tabEffectClear.Content = templang[5];
         tabEffectCreate.Content = templang[6];
         checkBtn.Content = templang[7];
         tabEffectCopy.Content = templang[8];
         EffectChooseEffect = templang[10];
         EffectNotChooseError = templang[11];
         this.Title = templang[12];
         EffectChooseEffect2.Content = templang[13];
         tabEffectSelName.Content = templang[14];
         tabEffectSelID.Content = templang[15];
         EffectTime.Content = templang[16];
         EffectLevel.Content = templang[17];
         tabEffectHide.Content = templang[18];
         tabEffectPlay.Content = templang[19];
         EffectHelpStr = templang[20];
         FloatHelpFileCantFind = templang[21];
     } catch (Exception) { /* throw; */ }
 }
 private void appLanguage()
 {
     SetLang setlang = new SetLang();
     List<string> templang = setlang.SetChestEdit();
     try
     {
         atBtn.Content = templang[0];
         clearBtn.Content = templang[1];
         createBtn.Content = templang[2];
         checkBtn.Content = templang[3];
         copyBtn.Content = templang[4];
         this.Title = templang[5];
         tabChest.Header = templang[6];
         tabFurnace.Header = templang[7];
         tabTrap.Header = templang[8];
         tabDispenser.Header = templang[9];
         tabHopper.Header = templang[10];
         tabBrewingStand.Header = templang[11];
         tabFlowerpot.Header = templang[12];
         tabRecordplayer.Header = templang[13];
         ContainerName.ToolTip = templang[14];
         ContainerLock.ToolTip = templang[15];
         ContainerLTPath.ToolTip = templang[16];
         ContainerLTSeed.ToolTip = templang[17];
         furnaceBurnTime.ToolTip = templang[18];
         furnaceCookTime.ToolTip = templang[19];
         furnaceCookTimeTotal.ToolTip = templang[20];
         hopperCooldown.ToolTip = templang[21];
         brewTime.ToolTip = templang[22];
         brewFuel.ToolTip = templang[23];
         record.ToolTip = templang[24];
     }
     catch (Exception) { /* throw; */ }
 }
 private void appLanguage()
 {
     SetLang setlang = new SetLang();
     List<string> templang = setlang.SetTestfor();
     try
     {
         FloatHelpTitle = templang[0];
         FloatConfirm = templang[1];
         FloatCancel = templang[2];
         clearBtn.Content = templang[3];
         createBtn.Content = templang[4];
         checkBtn.Content = templang[5];
         copyBtn.Content = templang[6];
         TestforHelpStr = templang[8];
         this.Title = templang[9];
         atBtn.Content = templang[10];
         FloatErrorTitle = templang[11];
         FloatHelpFileCantFind = templang[12];
         rbTestfor.ToolTip = templang[13];
         rbExecute.ToolTip = templang[14];
         detectGpb.Header = templang[15];
         detectCheck.ToolTip = templang[16];
         x.ToolTip = templang[18];
         y.ToolTip = templang[19];
         z.ToolTip = templang[20];
         executeCmd.ToolTip = templang[21];
         itemSel.ToolTip = templang[22];
         x2.ToolTip = templang[23];
         y2.ToolTip = templang[24];
         z2.ToolTip = templang[25];
         blockData.ToolTip = templang[26];
         getBlockBtn.Content = templang[27];
         getBlockBtn.ToolTip = templang[28];
     } catch (System.Exception) { /* throw; */ }
 }
 private void appLanguage()
 {
     SetLang setlang = new SetLang();
     List<string> templang = setlang.SetBanner();
     try
     {
         FloatHelpTitle = templang[0];
         FloatConfirm = templang[1];
         FloatCancel = templang[2];
         clearBtn.Content = templang[3];
         createBtn.Content = templang[4];
         checkBtn.Content = templang[5];
         copyBtn.Content = templang[6];
         BannerNum1 = templang[8];
         BannerNum2 = templang[9];
         BannerFirstLayer = templang[10];
         BannerAnyLayer = templang[11];
         BannerAtLeastClickOnce = templang[12];
         this.Title = templang[13];
         tabBannerGive.Content = templang[14];
         tabBannerSetblock.Content = templang[15];
         BannerBaseColor.Content = templang[16];
         BannerType.Content = templang[17];
         BannerColor.Content = templang[18];
         tabBannerHasMoreAttr.Content = templang[19];
         enchantMoreGetBtn.Content = templang[20];
         tabBannerShow.Content = templang[21];
         tabBannerPre.Content = templang[22];
         tabBannerNext.Content = templang[23];
         ShieldCheck.Content = templang[24];
         BannerHelpStr = templang[25];
         FloatErrorTitle = templang[26];
         FloatHelpFileCantFind = templang[27];
     } catch (Exception) { /* throw; */ }
 }
 private void win_Loaded(object sender, RoutedEventArgs e)
 {
     SetLang setlang = new SetLang();
     lang = setlang.getAllLanguage();
     string templang = setlang.getLangFile();
     appLanguage(setlang.SetMain(templang));
     if (config.getSetting("[Personalize]", "Avatar") != "sc")
     {
         pictureBoxClicked();
     }
     readTheme();
     if (config.getSetting("[Personalize]", "CheckingUpdate") != "false")
     {
         Update.IsChecked = true;
         Thread t = new Thread(() => {
             UpdateCheck();
         });
         t.Start();
     }
     else
     {
         Update.IsChecked = false;
     }
     passversion = config.getSetting("[Personalize]", "PassVersion");
     string Taccents = config.getSetting("[Theme]", "ThemeColor");
     string Tthemes = config.getSetting("[Theme]", "ThemeType");
     ThemeManager.ChangeAppStyle(Application.Current, ThemeManager.GetAccent(Taccents), ThemeManager.GetAppTheme(Tthemes));
     timer = new DispatcherTimer();
     timer.Interval = TimeSpan.FromSeconds(1);
     timer.Tick += timer_Tick;
     timer.Start();
     if (config.getSetting("[Personalize]", "ColorfulFontsUse") != "Sign") { fixColorSelSign.IsChecked = false; fixColorSelCB.IsChecked = true; } else { fixColorSelCB.IsChecked = false; fixColorSelSign.IsChecked = true; }
     if (config.getSetting("[Personalize]", "MCVersion") == "1.8") { mcv18.IsChecked = true; } else if(config.getSetting("[Personalize]", "MCVersion") == "1.9/1.10") { mcv110.IsChecked = true; } else { mcvLatest.IsChecked = true; }
 }
 private void appLanguage()
 {
     SetLang setlang = new SetLang();
     List<string> templang = setlang.SetReplaceitem();
     try
     {
         FloatHelpTitle = templang[0];
         FloatConfirm = templang[1];
         FloatCancel = templang[2];
         atBtn.Content = templang[3];
         clearBtn.Content = templang[4];
         createBtn.Content = templang[5];
         checkBtn.Content = templang[6];
         copyBtn.Content = templang[7];
         ReplaceItemHelpStr = templang[9];
         this.Title = templang[10];
         tabRItemEntity.Content = templang[11];
         tabRItemBlock.Content = templang[12];
         tabRItemXNum.Content = templang[13];
         ReplaceItemX.Content = templang[14];
         attrBtn.Content = templang[15];
         ReplaceItemMeta.Content = templang[16];
         ReplaceItemCount.Content = templang[17];
         tabRItemHasEnchant.Content = templang[18];
         tabRItemHasNL.Content = templang[19];
         tabRItemHasAttr.Content = templang[20];
         tabRItemUnbreaking.Content = templang[21];
         FloatErrorTitle = templang[22];
         FloatHelpFileCantFind = templang[23];
     } catch (System.Exception) { /* throw; */ }
 }
 private void appLanguage()
 {
     SetLang setlang = new SetLang();
     System.Collections.Generic.List<string> templang = setlang.SetUpdate();
     try
     {
         this.Title = templang[0] + " - v" + version + " -> v" + getversion;
         label.Content = templang[1];
         pass.Content = templang[2];
     }
     catch (System.Exception) { /* throw; */ }
 }
 private void appLanguage()
 {
     SetLang setlang = new SetLang();
     List<string> templang = setlang.SetCustomCreate();
     try
     {
         CCStep0 = templang[0];
         CCStep1 = templang[1];
         CCStep2 = templang[2];
         CCStep3 = templang[3];
         CCStep4 = templang[4];
         CCStep5 = templang[5];
         CCStep6 = templang[6];
         CCBack = templang[8];
         CCFront = templang[9];
         this.Title = templang[10];
         CCTip1.Content = templang[11];
         CCTip2.Content = templang[12];
         CCTip3.Content = templang[13];
         b1.Content = templang[14];
         b2.Content = templang[14];
         b3.Content = templang[14];
         b4.Content = templang[14];
         b5.Content = templang[14];
         b6.Content = templang[14];
         b7.Content = templang[14];
         b8.Content = templang[14];
         b9.Content = templang[14];
         b1_Copy.Content = templang[14];
         b2_Copy.Content = templang[14];
         b3_Copy.Content = templang[14];
         b4_Copy.Content = templang[14];
         b5_Copy.Content = templang[14];
         b6_Copy.Content = templang[14];
         b7_Copy.Content = templang[14];
         b8_Copy.Content = templang[14];
         b9_Copy.Content = templang[14];
         CustomNameCheck.Content = templang[15];
         CustomNameCheck_Copy.Content = templang[15];
         CCTip4.Content = templang[16];
         bCreate.Content = templang[17];
         CCChooseDirection.Content = templang[18];
         East.Content = templang[19];
         South.Content = templang[20];
         West.Content = templang[21];
         North.Content = templang[22];
         FloatErrorTitle = templang[23];
         FloatHelpFileCantFind = templang[24];
         FloatConfirm = templang[25];
         FloatCancel = templang[26];
     } catch (System.Exception) { /* throw; */ }
 }
 private void appLanguage()
 {
     SetLang setlang = new SetLang();
     List<string> templang = setlang.SetAt();
     try
     {
         FloatTipTitle = templang[0];
         FloatHelpTitle = templang[1];
         FloatConfirm = templang[2];
         FloatCancel = templang[3];
         clearBtn.Content = templang[4];
         createBtn.Content = templang[5];
         checkBtn.Content = templang[6];
         copyBtn.Content = templang[7];
         this.Title = templang[9];
         //AtPlzCloseWindow = templang[10];
         mUN.Content = templang[11];
         teamUN.Content = templang[11];
         nameUN.Content = templang[11];
         typeUN.Content = templang[11];
         xyzCheck.Content = templang[12];
         dxCheck.Content = templang[13];
         rCheck.Content = templang[16];
         rmCheck.Content = templang[17];
         mCheck.Content = templang[18];
         rxCheck.Content = templang[19];
         rxmCheck.Content = templang[20];
         cCheck.Content = templang[21];
         ryCheck.Content = templang[22];
         rymCheck.Content = templang[23];
         lCheck.Content = templang[24];
         lmCheck.Content = templang[25];
         scoreCheck.Content = templang[26];
         scoreMinCheck.Content = templang[27];
         teamCheck.Content = templang[28];
         nameCheck.Content = templang[29];
         typeCheck.Content = templang[31];
         AtTip.Content = templang[32];
         flyCheck.Content = templang[33];
         handCheck.Content = templang[34];
         rideCheck.Content = templang[35];
         AtHelpStr = templang[36];
         tagCheck.Content = templang[37];
         FloatErrorTitle = templang[38];
         FloatHelpFileCantFind = templang[39];
         itemCheck.Content = templang[40];
     } catch (Exception) { /* throw; */ }
 }
 private void appLanguage()
 {
     SetLang setlang = new SetLang();
     List<string> templang = setlang.SetCheck();
     try
     {
         this.Title = templang[0];
         favouriteText.Text = templang[1];
         CheckCreate = templang[2];
         FloatErrorTitle = templang[3];
         FloatHelpFileCantFind = templang[4];
         FloatConfirm = templang[5];
         FloatCancel = templang[6];
     }
     catch (Exception) { /* throw; */ }
 }
 private void appLanguage()
 {
     SetLang setlang = new SetLang();
     List<string> templang = setlang.SetSuperflat();
     try
     {
         FloatHelpTitle = templang[0];
         FloatConfirm = templang[1];
         FloatCancel = templang[2];
         clearBtn.Content = templang[3];
         createBtn.Content = templang[4];
         checkBtn.Content = templang[5];
         copyBtn.Content = templang[6];
         SuperflatAir = templang[8];
         SuperflatFirstLayer = templang[9];
         SuperflatNum1 = templang[10];
         SuperflatNum2 = templang[11];
         SuperflatAnyLayer = templang[12];
         SuperflatAtLeastClickOnce = templang[13];
         SuperflatHelpStr = templang[14];
         SuperflatHelpVillage = templang[15];
         SuperflatHelpStronghold = templang[16];
         SuperflatHelpMineshaft = templang[17];
         SuperflatHelpBiome = templang[18];
         this.Title = templang[19];
         preBtn.Content = templang[20];
         nextBtn.Content = templang[21];
         GroupMineshaft.Header = "      " + templang[22];
         CheckMineshaftChance.Content = templang[23];
         GroupVillage.Header = "      " + templang[24];
         CheckVillageSize.Content = templang[25];
         CheckVillageDistance.Content = templang[26];
         GroupStronghold.Header = "      " + templang[27];
         CheckStrongholdCount.Content = templang[28];
         CheckStrongholdDistance.Content = templang[29];
         CheckStrongholdSpread.Content = templang[30];
         GroupBiome.Header = "      " + templang[31];
         CheckBiomeChance.Content = templang[32];
         CheckDungeon.Content = templang[33];
         CheckDecoration.Content = templang[34];
         CheckLake.Content = templang[35];
         CheckLavaLake.Content = templang[36];
         CheckOceanmonument.Content = templang[37];
         FloatErrorTitle = templang[39];
         FloatHelpFileCantFind = templang[40];
     } catch (System.Exception) {  /* throw; */ }
 }
 private void appLanguage()
 {
     SetLang setlang = new SetLang();
     List<string> templang = setlang.SetColorSel();
     try
     {
         BtnCreate = templang[0];
         Title = templang[1];
         Red.Content = templang[2];
         Green.Content = templang[3];
         Blue.Content = templang[4];
         FloatErrorTitle = templang[5];
         FloatHelpFileCantFind = templang[6];
         FloatConfirm = templang[7];
         FloatCancel = templang[8];
     }
     catch (Exception) { /* throw; */ }
 }
 private void addLanguage()
 {
     SetLang setlang = new SetLang();
     List<string> templang = setlang.SetAbout();
     this.Title = templang[0];
     AboutP.Content = templang[1] + "\r\n\r\n" + templang[2];
     mail.Content = "@" + templang[3];
     website.Content = templang[4];
     AboutP2 = "data:text/html;charset=utf-8;base64," + templang[5];
     AboutThanksTitle.Content = templang[6];
     AboutT.Content = templang[7] + "\r\n" + templang[8];
     ieONStr = templang[9];
     ieOFFStr = templang[10];
     FloatErrorTitle = templang[11];
     FloatHelpFileCantFind = templang[12];
     FloatConfirm = templang[13];
     FloatCancel = templang[14];
 }
 private void appLanguage()
 {
     SetLang setlang = new SetLang();
     List<string> templang = setlang.SetFavourite();
     try
     {
         FloatHelpTitle = templang[0];
         FloatConfirm = templang[1];
         FloatCancel = templang[2];
         FavouriteIndexError = templang[3];
         this.Title = templang[4];
         FavouriteTip1 = templang[5];
         FavouriteTip2 = templang[6];
         FavouriteHelpStr = templang[7];
         FloatErrorTitle = templang[8];
         FloatHelpFileCantFind = templang[9];
     } catch (Exception) { /* throw; */ }
 }
 private void appLanguage()
 {
     SetLang setlang = new SetLang();
     List<string> templang = setlang.SetHeadlib();
     try
     {
         FloatConfirm = templang[0];
         FloatCancel = templang[1];
         HeadlibFinish = templang[2];
         HeadlibFinishTitle = templang[3];
         HeadlibNum = templang[4];
         HeadlibHeader1.Header = templang[5];
         HeadlibTip0.Content = templang[6];
         HeadlibTip1.Content = templang[7];
         HeadlibTip2.Content = templang[8];
         HeadlibTip3.Content = templang[9];
         HeadlibTip4.Content = templang[10];
         HeadlibTip5.Content = templang[11];
         HeadlibTip6.Content = templang[12];
         hardLoad.Content = templang[13];
         HeadlibTip7.Content = templang[14];
         HeadlibTip8.Content = templang[15];
         HeadlibTip9.Content = templang[16];
         HeadlibTip10.Content = templang[17];
         HeadlibTip11.Content = templang[18];
         HeadlibTip12.Content = templang[19];
         HeadlibTip13.Content = templang[20];
         HeadlibHeader2.Header = templang[21];
         searchBox.Text = templang[22];
         tabFoodLoad.Header = templang[23];
         tabDeviceLoad.Header = templang[24];
         tabMiscLoad.Header = templang[25];
         tabAlphabetLoad.Header = templang[26];
         tabInteriorLoad.Header = templang[27];
         tabColorLoad.Header = templang[28];
         tabBlockLoad.Header = templang[29];
         tabMobLoad.Header = templang[30];
         tabGameLoad.Header = templang[31];
         tabCharacterLoad.Header = templang[32];
         tabPokemonLoad.Header = templang[33];
         FloatErrorTitle = templang[34];
         FloatHelpFileCantFind = templang[35];
     } catch (Exception) { /* throw; */ }
 }
 private void appLanguage()
 {
     SetLang setlang = new SetLang();
     List<string> templang = setlang.SetFixColorCode();
     try
     {
         FColorTitle = templang[0];
         FColorClickMe = templang[1];
         FColorCopy = templang[2];
         colorBox.ToolTip = templang[3];
         fixColorBtn.ToolTip = templang[4];
         fixColorSelCB.ToolTip = templang[5];
         fixColorSelSign.ToolTip = templang[6];
         FloatErrorTitle = templang[7];
         FloatHelpFileCantFind = templang[8];
         FloatConfirm = templang[9];
         FloatCancel = templang[10];
     }
     catch (Exception) { /* throw; */ }
 }
 private void appLanguage()
 {
     SetLang setlang = new SetLang();
     List<string> templang = setlang.SetFireworks();
     try
     {
         FloatHelpTitle = templang[0];
         FloatConfirm = templang[1];
         FloatCancel = templang[2];
         clearBtn.Content = templang[3];
         createBtn.Content = templang[4];
         checkBtn.Content = templang[5];
         copyBtn.Content = templang[6];
         FireworkNum1 = templang[8];
         FireworkNum2 = templang[9];
         FireworkFirstPage = templang[10];
         FireworkAnyPage = templang[11];
         FireworkColorStr = templang[12];
         FireworkAtLeastClickOnce = templang[13];
         FireworkHelpStr = templang[14];
         this.Title = templang[15];
         FireworkFlyTime.Content = templang[16];
         FireworkFlyHeight.Content = templang[17];
         FireworkX.Content = templang[18];
         FireworkY.Content = templang[19];
         FireworkZ.Content = templang[20];
         tabFireXNum.Content = templang[21];
         tabFireCreateItem.Content = templang[22];
         tabFireOnlyStar.Content = templang[23];
         FireworkFlicker.Content = templang[24];
         FireworkIsTrail.Content = templang[25];
         FireworkType.Content = templang[26];
         FireworkColor.Content = templang[27];
         FireworkFadeColor.Content = templang[28];
         tabFirePre.Content = templang[29];
         tabFireNext.Content = templang[30];
     } catch (System.Exception) { /* throw; */ }
 }
 private void appLanguage()
 {
     SetLang setlang = new SetLang();
     List<string> templang = setlang.SetSpreadPlayer();
     try
     {
         FloatHelpTitle = templang[0];
         FloatConfirm = templang[1];
         FloatCancel = templang[2];
         atBtn.Content = templang[3];
         clearBtn.Content = templang[4];
         createBtn.Content = templang[5];
         checkBtn.Content = templang[6];
         copyBtn.Content = templang[7];
         this.Title = templang[9];
         SpreadPlayerMinRange.Content = templang[10];
         SpreadPlayerMaxRange.Content = templang[11];
         tabSPTeam.Content = templang[12];
         SpreadPlayerHelpStr = templang[13];
         FloatErrorTitle = templang[14];
         FloatHelpFileCantFind = templang[15];
     } catch (System.Exception) { /* throw; */ }
 }
 private void appLanguage()
 {
     SetLang setlang = new SetLang();
     List<string> templang = setlang.SetSummon();
     try
     {
         FloatHelpTitle = templang[0];
         FloatConfirm = templang[1];
         FloatCancel = templang[2];
         tabSummonClear.Content = templang[3];
         tabSumosClear.Content = templang[3];
         tabVillagerClear.Content = templang[3];
         tabSpawnerClear.Content = templang[3];
         tabSumosRidingClear.Content = templang[3];
         tabSumosCreate.Content = templang[4];
         tabSpawnerCreate.Content = templang[4];
         EntityAttritube.Content = templang[4];
         tabSumosCheckBtn.Content = templang[5];
         tabSpawnerCheckBtn.Content = templang[5];
         tabSumosCopy.Content = templang[6];
         tabSpawnerCopy.Content = templang[6];
         SummonAGetData = templang[8];
         tabSumosHandBtn.Content = templang[8];
         tabSumosBootBtn.Content = templang[8];
         tabSumosLegBtn.Content = templang[8];
         tabSumosChestBtn.Content = templang[8];
         tabSumosHeadBtn.Content = templang[8];
         tabSumosLHandBtn.Content = templang[8];
         tabVillagerAGet.Content = templang[8];
         tabVillagerBGet.Content = templang[8];
         tabVillagerCGet.Content = templang[8];
         SummonAGetData2 = templang[9];
         SummonAVillagerName = templang[11];
         SummonSNotChooseItemType = templang[12];
         SummonSNotChooseSummonType = templang[13];
         SummonOHelpStr = templang[15];
         SummonVFirstPage = templang[16];
         SummonVNum1 = templang[17];
         SummonVNum2 = templang[18];
         SummonVAnyPage = templang[19];
         SummonVAtLeastOnce = templang[20];
         SummonPHelpStr = templang[22];
         this.Title = templang[23];
         SummonSHeader.Header = templang[24];
         SummonSCount.Content = templang[25];
         tabSummonHasEnchant.Content = templang[26];
         tabSummonHasNL.Content = templang[27];
         tabSummonHasAttr.Content = templang[28];
         tabSummonEnchantGetBtn.Content = templang[29];
         tabSummonUnbreaking.Content = templang[30];
         SummonSPickupWaitTime.Content = templang[31];
         SummonSDespawnTime.Content = templang[32];
         SummonOHeader.Header = templang[33];
         tabSumosHasPotion.Content = templang[34];
         tabSumosPotionGetBtn.Content = templang[35];
         tabSumosHasMetaData.Content = templang[36];
         tabSumosAttrGetBtn.Content = templang[37];
         tabSumosNoAI.Content = templang[38];
         tabSumosSilent.Content = templang[39];
         tabSumosInvulnerable.Content = templang[40];
         tabSumosBaby.Content = templang[41];
         tabSumosHasName.Content = templang[42];
         SummonOLeftHand.Content = templang[43];
         SummonOLeftHand2.Content = templang[43];
         SummonORightHand.Content = templang[44];
         SummonORightHand2.Content = templang[44];
         SummonOHelmet.Content = templang[45];
         SummonOHelmet2.Content = templang[45];
         SummonOChest.Content = templang[46];
         SummonOChest2.Content = templang[46];
         SummonOLeg.Content = templang[47];
         SummonOLeg2.Content = templang[47];
         SummonOBoot.Content = templang[48];
         SummonOBoot2.Content = templang[48];
         tabSumosHasHeadID.Content = templang[49];
         tabSumosDropchance.Content = templang[50];
         tabSumosArmorCheck.Content = templang[52];
         SummonOAHead.Content = templang[53];
         SummonOABody.Content = templang[54];
         SummonOALeftArm.Content = templang[55];
         SummonOARightArm.Content = templang[56];
         SummonOALeftLeg.Content = templang[57];
         SummonOARightLeg.Content = templang[58];
         tabSumosMotionCheck.Content = templang[59];
         tabSumosArmorRotationCheck.Content = templang[60];
         SummonOX.Content = templang[61];
         SummonOY.Content = templang[62];
         SummonOZ.Content = templang[63];
         tabSumosMarker.Content = templang[64];
         tabSumosArmorShowarmor.Content = templang[65];
         tabSumosArmorNochestplate.Content = templang[66];
         tabSumosArmorCant.Content = templang[67];
         tabSumosArmorNogravity.Content = templang[68];
         tabSumosLeftHand.Content = templang[69];
         tabSumosNameVisible.ToolTip = templang[70];
         tabSumosRiding.Content = templang[71];
         SummonORiding1.Content = templang[72];
         SummonORiding2.Content = templang[73];
         SummonVHeader.Header = templang[74];
         SummonVType.Content = templang[75];
         tabVillagerPre.Content = templang[82];
         tabVillagerNext.Content = templang[83];
         SummonVTradeMaxCount.Content = templang[87];
         tabVillagerRewardExp.Content = templang[88];
         SummonPHeader.Header = templang[89];
         SummonPNowEntity.Content = templang[90];
         tabSpawnerHasName.Content = templang[98];
         tabSpawnerHasItemNL.Content = templang[99];
         tabSpawner1.Content = templang[100] + "1";
         tabSpawner2.Content = templang[100] + "2";
         tabSpawner3.Content = templang[100] + "3";
         tabSpawner4.Content = templang[100] + "4";
         SummonPSummonCountInOnce.Content = templang[101];
         SummonPSummonRange.Content = templang[102];
         SummonPNeedPlayerInRange.Content = templang[103];
         SummonPNowWaitTick.Content = templang[104];
         SummonPMinWaitTick.Content = templang[105];
         SummonPMaxWaitTick.Content = templang[106];
         SummonPMaxNumEntityInRange.Content = templang[107];
         tabSpawnerAddToInv.Content = templang[108];
         tabSpawnerAddToMap.Content = templang[109];
         SummonPTipTick.Content = templang[110];
         SummonBHeader.Header = templang[111];
         tabItemAttrGroupbox.Header = templang[112];
         tabItemAttrAttackCheck.Content = templang[113];
         tabItemAttrRangeCheck.Content = templang[114];
         tabItemAttrHealthCheck.Content = templang[115];
         tabItemAttrFBackCheck.Content = templang[116];
         tabItemAttrMSpeedCheck.Content = templang[117];
         tabItemAttrJumpStrengthCheck.Content = templang[118];
         tabItemAttrZombieRCheck.Content = templang[119];
         ridingLoader.Header = templang[120];
         tabSumosEgg.Content = templang[121];
         tabSumosNowHealthCheck.Content = templang[122];
         SummonExtraDurationTooltip = templang[123];
         tabSumosEDuration.ToolTip = templang[123];
         SummonExtraRadiusTooltip = templang[124];
         tabSumosERadius.ToolTip = templang[124];
         tabSumosGlowing.Content = templang[125];
         tabSumosPersistenceRequired.Content = templang[126];
         tabSumosFireCheck.Content = templang[127];
         tabSumosTagsCheck.Content = templang[128];
         tabSumosDirection.Content = templang[129];
         tabSumosEEnderman.Content = templang[130];
         tabSumosEEnderman.ToolTip = templang[131];
         tabSumosEUUID.ToolTip = templang[132];
         tabSumosEWoolColor.ToolTip = templang[133];
         tabSumosEdamage.ToolTip = templang[134];
         tabSumosEOwner.ToolTip = templang[135];
         tabSumosEExplosionRadius.ToolTip = templang[136];
         tabSumosEDragon.ToolTip = templang[137];
         tabSumosESize.ToolTip = templang[138];
         tabSumosEShulkerPeek.ToolTip = templang[139];
         tabSumosEpickup.ToolTip = templang[140];
         tabSumosEThrower.ToolTip = templang[141];
         tabSumosEFuse.ToolTip = templang[142];
         tabSumosEExplosionPower.ToolTip = templang[143];
         tabSumosECatType.ToolTip = templang[144];
         tabSumosERabbitType.ToolTip = templang[145];
         tabSumosEInvul.ToolTip = templang[146];
         tabSumosEExp.ToolTip = templang[147];
         tabSumosEPowered.Content = templang[148];
         tabSumosEElder.Content = templang[149];
         tabSumosEAtkByEnderman.Content = templang[150];
         tabSumosESaddle.Content = templang[151];
         tabSumosECanBreakDoor.Content = templang[152];
         tabSumosESheared.Content = templang[154];
         tabSumosEPlayerCreated.Content = templang[156];
         tabSumosEAngry.Content = templang[157];
         tabSumosEParticle.ToolTip = templang[158];
         tabSumosEParticleColor.ToolTip = templang[159];
         SummonArmorStandHeader.Header = templang[160];
         SummonHorseHeader.Header = templang[161];
         HorseTypeHorse.Content = templang[162];
         HorseTypeDonkey.Content = templang[163];
         HorseTypeMule.Content = templang[164];
         HorseTypeZombie.Content = templang[165];
         HorseTypeSkeleton.Content = templang[166];
         HorseHasChest.Content = templang[167];
         HorseTamedUUID.ToolTip = templang[168];
         HorseArmorBtn.Content = templang[169];
         HorseSaddleBtn.Content = templang[170];
         HorseVariant.Content = templang[171];
         HorseTamed.Content = templang[172];
         HorseTemper.ToolTip = templang[173];
         HorseSkeletonTrap.Content = templang[174];
         HorseSkeletonTrapTime.ToolTip = templang[175];
         HorseSaddle.Content = templang[176];
         FloatErrorTitle = templang[177];
         FloatHelpFileCantFind = templang[178];
         tabSumosEZombieType.ToolTip = templang[179];
         tabSumosElytra.Content = templang[180];
         tabSumosTeamCheck.Content = templang[181];
         tabSumosTeamCheck.ToolTip = templang[182];
         FloatSaveFileCantFind = templang[183];
         SummonSand.Header = templang[184];
         FallingSandItemSel.ToolTip = templang[185];
         FallingSandMeta.ToolTip = templang[186];
         FallingSandLifeTime.ToolTip = templang[187];
         FallingSandIsDrop.Content = templang[188];
         FallingSandIsDamage.Content = templang[189];
         FallingSandMaxDamage.ToolTip = templang[190];
         FallingSandDamageCount.ToolTip = templang[191];
         SummonFrame.Header = templang[192];
         FrameX.ToolTip = templang[193];
         FrameY.ToolTip = templang[194];
         FrameZ.ToolTip = templang[195];
         FrameCoCheck.Content = templang[196];
         FrameFacing.ToolTip = templang[197];
         FrameDropChance.ToolTip = templang[198];
         FrameRouteCount.ToolTip = templang[199];
         FrameHasItem.Content = templang[200];
         FrameGetItemBtn.Content = templang[201];
         FloatFavouriteFileVersionOld = templang[202];
     } catch (System.Exception) { /* throw; */ }
 }
 private void appLanguage()
 {
     SetLang setlang = new SetLang();
     List<string> templang = setlang.SetTellraw();
     try
     {
         FloatConfirm = templang[0];
         FloatCancel = templang[1];
         clearBtn.Content = templang[2];
         createBtn.Content = templang[3];
         checkBtn.Content = templang[4];
         copyBtn.Content = templang[5];
         Title = templang[7];
         rbTitle.Content = templang[8];
         rbSubtitle.Content = templang[9];
         rbBook.Content = templang[10];
         rbSign.Content = templang[11];
         rbText.Content = templang[12];
         rbSelector.Content = templang[13];
         rbScore.Content = templang[14];
         tText.ToolTip = templang[15];
         tScoreboardName.ToolTip = templang[16];
         bAt.ToolTip = templang[17];
         Bold.Content = templang[18];
         Italic.Content = templang[19];
         Underline.Content = templang[20];
         Strikethorugh.Content = templang[21];
         Obfuscate.Content = templang[22];
         Insertion.Content = templang[23];
         gClickEvent.Header = templang[24];
         cCERunCmd.Content = templang[25];
         cCERunCmd.ToolTip = templang[26];
         cCESuggestCmd.Content = templang[27];
         cCESuggestCmd.ToolTip = templang[28];
         cCEOpenUrl.Content = templang[29];
         cCEOpenUrl.ToolTip = templang[30];
         cCEChangePage.Content = templang[31];
         cCEChangePage.ToolTip = templang[32];
         gHoverEvent.Header = templang[33];
         cHEShowText.Content = templang[34];
         cHEShowText.ToolTip = templang[35];
         cHEShowTextCode.ToolTip = templang[36];
         cHEShowItem.Content = templang[37];
         cHEShowItem.ToolTip = templang[38];
         bHEShowItem.ToolTip = templang[39];
         cHEShowEntity.Content = templang[40];
         cHEShowEntity.ToolTip = templang[41];
         tHEShowEntityName.ToolTip = templang[42];
         tHEShowEntityType.ToolTip = templang[43];
         tHEShowEntityUUID.ToolTip = templang[44];
         cHEShowAchevement.Content = templang[45];
         cHEShowAchevement.ToolTip = templang[46];
         bHEShowAchevement1.ToolTip = templang[47];
         bHEShowAchevement2.ToolTip = templang[48];
         tBookAuthor.ToolTip = templang[49];
         tBookTitle.ToolTip = templang[50];
         checkBookSigned.Content = templang[51];
         bGetNow.Content = templang[52];
         bGetNow.ToolTip = templang[53] + "\r\n" + templang[54];
         LineLabel.Content = templang[55];
         btnParaPre.Content = templang[56];
         btnParaNext.Content = templang[57];
         ParaNum.Content = "- " + templang[58] + "01" + templang[59] + " -";
         TellrawWarningStr = templang[60];
         FloatWarningTitle = templang[61];
         FloatErrorTitle = templang[62];
         FloatHelpFileCantFind = templang[63];
     }
     catch (System.Exception) { /* throw; */ }
 }
 private void appLanguage()
 {
     SetLang setlang = new SetLang();
     List<string> templang = setlang.SetPotion();
     try
     {
         FloatHelpTitle = templang[0];
         FloatConfirm = templang[1];
         FloatCancel = templang[2];
         atBtn.Content = templang[3];
         clearBtn.Content = templang[4];
         createBtn.Content = templang[5];
         checkBtn.Content = templang[6];
         copyBtn.Content = templang[7];
         PotionNotSelect = templang[9];
         PotionClickMe = templang[10];
         PotionHelpStr = templang[11];
         this.Title = templang[12];
         PotionChooseEffect.Content = templang[13];
         PotionEffectName.Content = templang[14];
         PotionTime.Content = templang[15];
         PotionLevel.Content = templang[16];
         PotionTip.Content = templang[17];
         tabPotionEffect1.Content = templang[18];
         tabPotionEffect2.Content = templang[19];
         tabPotionEffect3.Content = templang[20];
         tabPotionEffect4.Content = templang[21];
         tabPotionEffect5.Content = templang[22];
         tabPotionEffect6.Content = templang[23];
         tabPotionEffect7.Content = templang[24];
         tabPotionEffect8.Content = templang[25];
         tabPotionEffect9.Content = templang[26];
         tabPotionEffect10.Content = templang[27];
         tabPotionEffect11.Content = templang[28];
         tabPotionEffect12.Content = templang[29];
         tabPotionEffect13.Content = templang[30];
         tabPotionEffect14.Content = templang[31];
         tabPotionEffect15.Content = templang[32];
         tabPotionEffect16.Content = templang[33];
         tabPotionEffect17.Content = templang[34];
         tabPotionEffect18.Content = templang[35];
         tabPotionEffect19.Content = templang[36];
         tabPotionEffect20.Content = templang[37];
         tabPotionEffect21.Content = templang[38];
         tabPotionEffect22.Content = templang[39];
         tabPotionEffect23.Content = templang[40];
         tabPotionEffect24.Content = templang[41];
         tabPotionEffect25.Content = templang[42];
         tabPotionA.Content = templang[43];
         tabPotionB.Content = templang[44];
         tabPotionTipArrow.Content = templang[45];
         tabPotionBUFFPotion.Content = templang[46];
         tabPotionAllHideParticles.Content = templang[47];
         tabPotionHasEnchant.Content = templang[48];
         tabPotionHasNL.Content = templang[49];
         tabPotionHasAttr.Content = templang[50];
         moreAttrBtn.Content = templang[51];
         PotionItemCount.Content = templang[52];
         PotionHideEffect.Content = templang[53];
         tabPotionEffect26.Content = templang[54];
         tabPotionEffect27.Content = templang[55];
         FloatErrorTitle = templang[56];
         FloatHelpFileCantFind = templang[57];
         BtnReadFavourite.Text = templang[58];
         BtnSaveFavourite.Text = templang[59];
         FloatSaveFileCantFind = templang[60];
         FloatFavouriteFileVersionOld = templang[61];
     } catch (Exception) { /* throw; */ }
 }
 private void language_MouseLeftButtonUp(object sender, MouseButtonEventArgs e)
 {
     SetLang setlang = new SetLang();
     if (nowLang < lang.Count - 1) { nowLang++; } else { nowLang = 0; }
     config.setSetting(new Dictionary<string, string> { { "Language", lang[nowLang] } });
     string templang = setlang.getLangFile();
     appLanguage(setlang.SetMain(templang));
 }
 private void appLanguage()
 {
     SetLang setlang = new SetLang();
     List<string> templang = setlang.SetOther();
     try
     {
         FloatHelpTitle = templang[0];
         FloatConfirm = templang[1];
         FloatCancel = templang[2];
         tabOther1HatCreate.Content = templang[3];
         tabOther1WordCreate.Content = templang[3];
         tabOther1ItemFlyCreate.Content = templang[3];
         tabOther1TNTCreate.Content = templang[3];
         tabOther1JukeboxCreate.Content = templang[3];
         tabOther1TestforInvCreate.Content = templang[3];
         tabOther1TestforHotCreate.Content = templang[3];
         tabOther1LockCreate.Content = templang[3];
         tabOther1ClearCreate.Content = templang[3];
         tabOther1GetHeadCreate.Content = templang[3];
         tabOther1GatewayBtn.Content = templang[3];
         tabOther1RideCreate.Content = templang[3];
         tabOther1WordRemove.Content = templang[4];
         tabOther1ItemFlyRemove.Content = templang[4];
         tabOther1CustomCraftOpenBtn.Content = templang[5];
         tabOther1ArmorStandOpenBtn.Content = templang[5];
         tabOther1SuperflatOpenBtn.Content = templang[5];
         OtherHelpHat = templang[6];
         OtherHelpWord = templang[7];
         OtherHelpFlyItem = templang[8];
         OtherHelpTNT = templang[9];
         OtherHelpJukebox = templang[10];
         OtherHelpTestforInv = templang[11];
         OtherHelpTestforHotbar = templang[12];
         OtherHelpLock = templang[13];
         OtherHelpUnlockKeyLore = templang[14];
         OtherHelpUnlock = templang[15];
         OtherHelpClear = templang[16];
         OtherHelpGetHead = templang[17];
         OtherHelpGetHeadNeedInternet = templang[18];
         OtherHelpGetHeadHelp = templang[19];
         OtherHelpGetHeadTitle = templang[20];
         OtherHelpHeadLibNeedLoading = templang[21];
         OtherHelpHeadLibNeedLoading2 = templang[22];
         OtherHelpCustomCraft = templang[23];
         OtherHelpArmorStand = templang[24];
         OtherHelpArmorStandNeedInternet = templang[25];
         OtherHelpArmorStand2 = templang[26];
         OtherHelpSuperflat = templang[27];
         OtherHelpGateway = templang[28];
         OtherHelpSofa = templang[29];
         OtherHelpSofa1 = templang[30];
         tabOther1RideName.Text = templang[30];
         OtherHelpSofa2 = templang[31];
         OtherHelpSofaHelp1 = templang[32];
         OtherHelpSofaHelp2 = templang[33];
         OtherHelpSofaOR = templang[34];
         OtherHelpSofaHelp3 = templang[35];
         OtherHelpSofaHelp4 = templang[36];
         this.Title = templang[37];
         OtherHat.Content = templang[38];
         OtherFlyWord.Content = templang[39];
         OtherFlyItem.Content = templang[40];
         tabOther1ItemFlyCantGet.Content = templang[41];
         OtherTNT.Content = templang[42];
         OtherJukebox.Content = templang[43];
         OtherTestforInv.Content = templang[44];
         OtherTestforHotbar.Content = templang[45];
         OtherLock.Content = templang[46];
         tabOther1LockUnlock.Content = templang[47];
         OtherClear.Content = templang[48];
         tabOther1ClearHasName.Content = templang[49];
         tabOther1ClearItemSel.Content = templang[50];
         tabOther1ClearHasEnchant.Content = templang[51];
         tabOther1ClearHasAttr.Content = templang[52];
         OtherHead.Content = templang[53];
         tabOther1GetHeadLib.Content = templang[54];
         tabOther1GetHeadAA.Content = templang[55];
         tabOther1GetHeadFullBody.Content = templang[56];
         tabOther1GetHeadCode.Content = templang[57];
         OtherCustomCraft.Content = templang[58];
         OtherArmorStand.Content = templang[59];
         OtherSuperflat.Content = templang[60];
         OtherGateway.Content = templang[61];
         OtherSofa.Content = templang[62];
         tabOther1RideChest.Content = templang[63];
         tabOther1RideHide.Content = templang[64];
         tabOther1RideRi.Content = templang[65];
         OtherListNorth = templang[66];
         OtherListSouth = templang[67];
         OtherListWest = templang[68];
         OtherListEast = templang[69];
         FloatErrorTitle = templang[72];
         FloatHelpFileCantFind = templang[73];
         OtherHelpArmorStand3 = templang[74];
     } catch (Exception) { /* throw; */ }
 }
 private void appLanguage()
 {
     SetLang setlang = new SetLang();
     List<string> templang = setlang.SetLootTable();
     try
     {
         EntryClearBtn.Content = templang[0];
         functionClear.Content = templang[0];
         conditionsClearBtn.Content = templang[0];
         AttrClearBtn.Content = templang[0];
         PoolCreateBtn.Content = templang[1];
         EntryCreateBtn.Content = templang[1];
         functionCreate.Content = templang[1];
         conditionsCreateBtn.Content = templang[1];
         AttrCreateBtn.Content = templang[1];
         PoolCheckBtn.Content = templang[2];
         PoolGetConditionBtn.Content = templang[3] + " " + templang[30];
         EntryGetConditionBtn.Content = templang[3] + " " + templang[30];
         EntryGetFunctionBtn.Content = templang[3] + " " + templang[18];
         functionAttributeGet.Content = templang[3] + " " + templang[45];
         PoolRollCountRandom.Content = templang[4];
         PoolRollBonusRandom.Content = templang[4];
         functionsEnchantRandom.Content = templang[4];
         functionLCountRandom.Content = templang[4];
         functionCountRandom.Content = templang[4];
         functionDamageRandom.Content = templang[4];
         functionMetaRandom.Content = templang[4];
         conditionsScoreRandom.Content = templang[4];
         AttrMaxHealth_Copy.Content = templang[4];
         AttrRange_Copy.Content = templang[4];
         AttrKnockBack_Copy.Content = templang[4];
         AttrMoveSpeed_Copy.Content = templang[4];
         AttrAtkDmg_Copy.Content = templang[4];
         AttrArmor_Copy.Content = templang[4];
         AttrAtkSpeed_Copy.Content = templang[4];
         AttrLuck_Copy.Content = templang[4];
         AttrJump_Copy.Content = templang[4];
         AttrZombie_Copy.Content = templang[4];
         PoolRollCountMin.ToolTip = templang[5];
         PoolRollBonusMin.ToolTip = templang[5];
         functionsEnchantMin.ToolTip = templang[5];
         functionLCountMin.ToolTip = templang[5];
         functionCountMin.ToolTip = templang[5];
         functionDamageMin.ToolTip = templang[5];
         functionMetaMin.ToolTip = templang[5];
         conditionsScoreScoreMin.ToolTip = templang[5];
         AttrMaxHealthO.ToolTip = templang[5];
         AttrRangeO.ToolTip = templang[5];
         AttrKnockBackO.ToolTip = templang[5];
         AttrMoveSpeedO.ToolTip = templang[5];
         AttrAtkDmgO.ToolTip = templang[5];
         AttrArmorO.ToolTip = templang[5];
         AttrAtkSpeedO.ToolTip = templang[5];
         AttrLuckO.ToolTip = templang[5];
         AttrJumpO.ToolTip = templang[5];
         AttrZombieO.ToolTip = templang[5];
         PoolRollCountMax.ToolTip = templang[6];
         PoolRollBonusMax.ToolTip = templang[6];
         functionsEnchantMax.ToolTip = templang[6];
         functionLCountMax.ToolTip = templang[6];
         functionCountMax.ToolTip = templang[6];
         functionDamageMax.ToolTip = templang[6];
         functionMetaMax.ToolTip = templang[6];
         conditionsScoreMax.ToolTip = templang[6];
         AttrMaxHealthO_Copy.ToolTip = templang[6];
         AttrRangeO_Copy.ToolTip = templang[6];
         AttrKnockBackO_Copy.ToolTip = templang[6];
         AttrMoveSpeedO_Copy.ToolTip = templang[6];
         AttrAtkDmgO_Copy.ToolTip = templang[6];
         AttrArmorO_Copy.ToolTip = templang[6];
         AttrAtkSpeedO_Copy.ToolTip = templang[6];
         AttrLuckO_Copy.ToolTip = templang[6];
         AttrJumpO_Copy.ToolTip = templang[6];
         AttrZombieO_Copy.ToolTip = templang[6];
         LootTableRegular = templang[7];
         Title = templang[8];
         tabPool.Header = templang[9];
         PoolRollCount.Content = templang[10];
         PoolRollBonus.Content = templang[11];
         PoolRollBonus.ToolTip = templang[12];
         EntryItem.Content = templang[13];
         EntryLoottable.Content = templang[14];
         EntryNothing.Content = templang[15];
         EntryWeight.ToolTip = templang[16];
         EntryQuality.ToolTip = templang[17];
         tabFunction.Header = "←" + templang[18];
         functionsRandomEnchantGroup.Header = "        " + templang[19];
         functionsRandomEnchantBtn.Content = templang[20];
         functionsEnchantGroup.Header = "        " + templang[21];
         functionsEnchantTreasure.Content = templang[22];
         functionFurnaceGroup.Header = "        " + templang[23];
         functionLCountGroup.Header = "        " + templang[24];
         functionAttributeGroup.Header = "        " + templang[25];
         functionCountGroup.Header = "        " + templang[26];
         functionDamageGroup.Header = "        " + templang[27];
         functionMetaGroup.Header = "        " + templang[28];
         functionNBTGroup.Header = "        " + templang[29];
         tabCondition.Header = "←" + templang[30];
         functionsRandomEnchantCondition.Content = templang[30];
         functionsEnchantCondition.Content = templang[30];
         functionFurnaceCondition.Content = templang[30];
         functionLCountCondition.Content = templang[30];
         functionAttributeCondition.Content = templang[30];
         functionCountCondition.Content = templang[30];
         functionDamageCondition.Content = templang[30];
         functionMetaCondition.Content = templang[30];
         functionNBTCondition.Content = templang[30];
         conditionsPropertiesRBThis.Content = templang[31];
         conditionsScoreRBThis.Content = templang[31];
         conditionsPropertiesRBKiller.Content = templang[32];
         conditionsScoreRBKiller.Content = templang[32];
         conditionsPropertiesRBKillerByPlayer.Content = templang[33];
         conditionsScoreRBKillerByPlayer.Content = templang[33];
         conditionsPropertiesGroup.Header = "        " + templang[34];
         conditionsPropertiesIsOnFire.Content = templang[35];
         conditionsPropertiesIsOnFire.ToolTip = templang[36];
         conditionsScoreGroup.Header = "        " + templang[37];
         conditionsScoreName.ToolTip = templang[38];
         conditionsChanceGroup.Header = "        " + templang[39];
         conditionsChanceChance.ToolTip = templang[40];
         conditionsChanceMulti.ToolTip = templang[41];
         conditionsChanceIsMulti.Content = templang[42];
         conditionsKillByPlayerGroup.Header = "        " + templang[43];
         conditionsKillByPlayerNot.Content = templang[44];
         tabAttribute.Header = "←" + templang[45];
         AttrGroup.Header = templang[46];
         AttrMaxHealthCheck.Content = templang[47];
         AttrRangeCheck.Content = templang[48];
         AttrKnockBackCheck.Content = templang[49];
         AttrMoveSpeedCheck.Content = templang[50];
         AttrAtkDmgCheck.Content = templang[51];
         AttrArmorCheck.Content = templang[52];
         AttrAtkSpeedCheck.Content = templang[53];
         AttrLuckCheck.Content = templang[54];
         AttrJumpCheck.Content = templang[55];
         AttrZombieCheck.Content = templang[56];
         AttrMaxHealth_MainHand.Content = templang[57];
         AttrRange_MainHand.Content = templang[57];
         AttrKnockBack_MainHand.Content = templang[57];
         AttrMoveSpeed_MainHand.Content = templang[57];
         AttrAtkDmg_MainHand.Content = templang[57];
         AttrArmor_MainHand.Content = templang[57];
         AttrAtkSpeed_MainHand.Content = templang[57];
         AttrLuck_MainHand.Content = templang[57];
         AttrJump_MainHand.Content = templang[57];
         AttrZombie_MainHand.Content = templang[57];
         AttrMaxHealth_OffHand.Content = templang[58];
         AttrRange_OffHand.Content = templang[58];
         AttrKnockBack_OffHand.Content = templang[58];
         AttrMoveSpeed_OffHand.Content = templang[58];
         AttrAtkDmg_OffHand.Content = templang[58];
         AttrArmor_OffHand.Content = templang[58];
         AttrAtkSpeed_OffHand.Content = templang[58];
         AttrLuck_OffHand.Content = templang[58];
         AttrJump_OffHand.Content = templang[58];
         AttrZombie_OffHand.Content = templang[58];
         AttrMaxHealth_Feet.Content = templang[59];
         AttrRange_Feet.Content = templang[59];
         AttrKnockBack_Feet.Content = templang[59];
         AttrMoveSpeed_Feet.Content = templang[59];
         AttrAtkDmg_Feet.Content = templang[59];
         AttrArmor_Feet.Content = templang[59];
         AttrAtkSpeed_Feet.Content = templang[59];
         AttrLuck_Feet.Content = templang[59];
         AttrJump_Feet.Content = templang[59];
         AttrZombie_Feet.Content = templang[59];
         AttrMaxHealth_Legs.Content = templang[60];
         AttrRange_Legs.Content = templang[60];
         AttrKnockBack_Legs.Content = templang[60];
         AttrMoveSpeed_Legs.Content = templang[60];
         AttrAtkDmg_Legs.Content = templang[60];
         AttrArmor_Legs.Content = templang[60];
         AttrAtkSpeed_Legs.Content = templang[60];
         AttrLuck_Legs.Content = templang[60];
         AttrJump_Legs.Content = templang[60];
         AttrZombie_Legs.Content = templang[60];
         AttrMaxHealth_Chest.Content = templang[61];
         AttrRange_Chest.Content = templang[61];
         AttrKnockBack_Chest.Content = templang[61];
         AttrMoveSpeed_Chest.Content = templang[61];
         AttrAtkDmg_Chest.Content = templang[61];
         AttrArmor_Chest.Content = templang[61];
         AttrAtkSpeed_Chest.Content = templang[61];
         AttrLuck_Chest.Content = templang[61];
         AttrJump_Chest.Content = templang[61];
         AttrZombie_Chest.Content = templang[61];
         AttrMaxHealth_Head.Content = templang[62];
         AttrRange_Head.Content = templang[62];
         AttrKnockBack_Head.Content = templang[62];
         AttrMoveSpeed_Head.Content = templang[62];
         AttrAtkDmg_Head.Content = templang[62];
         AttrArmor_Head.Content = templang[62];
         AttrAtkSpeed_Head.Content = templang[62];
         AttrLuck_Head.Content = templang[62];
         AttrJump_Head.Content = templang[62];
         AttrZombie_Head.Content = templang[62];
         AttrTip1.Content = templang[63];
         AttrTip2.Content = templang[64];
         AttrTip3.Content = templang[65];
         LootTableFileName.ToolTip = templang[66];
         LootTableSaveTitle = templang[67];
         LootTableFileNameList.Content = templang[68];
         LootTableWiki = templang[69];
         FloatErrorTitle = templang[70];
         FloatHelpFileCantFind = templang[71];
         FloatConfirm = templang[72];
         FloatCancel = templang[73];
         functionLCountLimit.ToolTip = templang[74];
         LootTableError = templang[75];
     } catch (Exception) { /* throw; */ }
 }