private void appLanguage() { SetLang setlang = new SetLang(); List<string> templang = setlang.SetAdv(); try { FloatHelpTitle = templang[0]; FloatConfirm = templang[1]; FloatCancel = templang[2]; clearBtn.Content = templang[3]; createBtn.Content = templang[4]; AdvNum1 = templang[8]; AdvNum2 = templang[9]; AdvNeedNextBtn2Save = templang[10]; AdvNullSel = templang[11]; AdvFirstPage = templang[12]; AdvAnyPage = templang[13]; AdvCanBroke = templang[14]; AdvCanPlace = templang[15]; this.Title = templang[16]; tabRPGOnlyBroke.Content = templang[21]; tabRPGOnlyBrokePre.Content = templang[22]; tabRPGOnlyPlacePre.Content = templang[22]; tabRPGOnlyBrokeNext.Content = templang[23]; tabRPGOnlyPlaceNext.Content = templang[23]; tabRPGOnlyPlace.Content = templang[24]; AdvHelpStr = templang[25]; FloatErrorTitle = templang[26]; FloatHelpFileCantFind = templang[27]; } catch (System.Exception) { /* throw; */ } }
private void appLanguage() { SetLang setlang = new SetLang(); List<string> templang = setlang.SetParticle(); try { FloatHelpTitle = templang[0]; FloatConfirm = templang[1]; FloatCancel = templang[2]; tabParticleClear.Content = templang[3]; tabParticleCreate.Content = templang[4]; checkBtn.Content = templang[5]; tabParticleCopy.Content = templang[6]; this.Title = templang[8]; ParticleChooseEffect.Content = templang[9]; tabParticleCN.Content = templang[10]; tabParticleEN.Content = templang[11]; ParticleXYZ.Content = templang[12]; ParticleDxyz.Content = templang[13]; ParticleSpeed.Content = templang[14]; ParticleCount.Content = templang[15]; tabParticleXNum.Content = templang[16]; ParticleHelpStr = templang[17]; FloatErrorTitle = templang[18]; FloatHelpFileCantFind = templang[19]; colorBtn.Content = templang[20]; } catch (System.Exception) { /* throw; */ } }
private void appLanguage() { SetLang setlang = new SetLang(); List<string> templang = setlang.SetEffect(); try { FloatErrorTitle = templang[0]; FloatHelpTitle = templang[1]; FloatConfirm = templang[2]; FloatCancel = templang[3]; atBtn.Content = templang[4]; tabEffectClear.Content = templang[5]; tabEffectCreate.Content = templang[6]; checkBtn.Content = templang[7]; tabEffectCopy.Content = templang[8]; EffectChooseEffect = templang[10]; EffectNotChooseError = templang[11]; this.Title = templang[12]; EffectChooseEffect2.Content = templang[13]; tabEffectSelName.Content = templang[14]; tabEffectSelID.Content = templang[15]; EffectTime.Content = templang[16]; EffectLevel.Content = templang[17]; tabEffectHide.Content = templang[18]; tabEffectPlay.Content = templang[19]; EffectHelpStr = templang[20]; FloatHelpFileCantFind = templang[21]; } catch (Exception) { /* throw; */ } }
private void appLanguage() { SetLang setlang = new SetLang(); List<string> templang = setlang.SetChestEdit(); try { atBtn.Content = templang[0]; clearBtn.Content = templang[1]; createBtn.Content = templang[2]; checkBtn.Content = templang[3]; copyBtn.Content = templang[4]; this.Title = templang[5]; tabChest.Header = templang[6]; tabFurnace.Header = templang[7]; tabTrap.Header = templang[8]; tabDispenser.Header = templang[9]; tabHopper.Header = templang[10]; tabBrewingStand.Header = templang[11]; tabFlowerpot.Header = templang[12]; tabRecordplayer.Header = templang[13]; ContainerName.ToolTip = templang[14]; ContainerLock.ToolTip = templang[15]; ContainerLTPath.ToolTip = templang[16]; ContainerLTSeed.ToolTip = templang[17]; furnaceBurnTime.ToolTip = templang[18]; furnaceCookTime.ToolTip = templang[19]; furnaceCookTimeTotal.ToolTip = templang[20]; hopperCooldown.ToolTip = templang[21]; brewTime.ToolTip = templang[22]; brewFuel.ToolTip = templang[23]; record.ToolTip = templang[24]; } catch (Exception) { /* throw; */ } }
private void appLanguage() { SetLang setlang = new SetLang(); List<string> templang = setlang.SetTestfor(); try { FloatHelpTitle = templang[0]; FloatConfirm = templang[1]; FloatCancel = templang[2]; clearBtn.Content = templang[3]; createBtn.Content = templang[4]; checkBtn.Content = templang[5]; copyBtn.Content = templang[6]; TestforHelpStr = templang[8]; this.Title = templang[9]; atBtn.Content = templang[10]; FloatErrorTitle = templang[11]; FloatHelpFileCantFind = templang[12]; rbTestfor.ToolTip = templang[13]; rbExecute.ToolTip = templang[14]; detectGpb.Header = templang[15]; detectCheck.ToolTip = templang[16]; x.ToolTip = templang[18]; y.ToolTip = templang[19]; z.ToolTip = templang[20]; executeCmd.ToolTip = templang[21]; itemSel.ToolTip = templang[22]; x2.ToolTip = templang[23]; y2.ToolTip = templang[24]; z2.ToolTip = templang[25]; blockData.ToolTip = templang[26]; getBlockBtn.Content = templang[27]; getBlockBtn.ToolTip = templang[28]; } catch (System.Exception) { /* throw; */ } }
private void appLanguage() { SetLang setlang = new SetLang(); List<string> templang = setlang.SetBanner(); try { FloatHelpTitle = templang[0]; FloatConfirm = templang[1]; FloatCancel = templang[2]; clearBtn.Content = templang[3]; createBtn.Content = templang[4]; checkBtn.Content = templang[5]; copyBtn.Content = templang[6]; BannerNum1 = templang[8]; BannerNum2 = templang[9]; BannerFirstLayer = templang[10]; BannerAnyLayer = templang[11]; BannerAtLeastClickOnce = templang[12]; this.Title = templang[13]; tabBannerGive.Content = templang[14]; tabBannerSetblock.Content = templang[15]; BannerBaseColor.Content = templang[16]; BannerType.Content = templang[17]; BannerColor.Content = templang[18]; tabBannerHasMoreAttr.Content = templang[19]; enchantMoreGetBtn.Content = templang[20]; tabBannerShow.Content = templang[21]; tabBannerPre.Content = templang[22]; tabBannerNext.Content = templang[23]; ShieldCheck.Content = templang[24]; BannerHelpStr = templang[25]; FloatErrorTitle = templang[26]; FloatHelpFileCantFind = templang[27]; } catch (Exception) { /* throw; */ } }
private void win_Loaded(object sender, RoutedEventArgs e) { SetLang setlang = new SetLang(); lang = setlang.getAllLanguage(); string templang = setlang.getLangFile(); appLanguage(setlang.SetMain(templang)); if (config.getSetting("[Personalize]", "Avatar") != "sc") { pictureBoxClicked(); } readTheme(); if (config.getSetting("[Personalize]", "CheckingUpdate") != "false") { Update.IsChecked = true; Thread t = new Thread(() => { UpdateCheck(); }); t.Start(); } else { Update.IsChecked = false; } passversion = config.getSetting("[Personalize]", "PassVersion"); string Taccents = config.getSetting("[Theme]", "ThemeColor"); string Tthemes = config.getSetting("[Theme]", "ThemeType"); ThemeManager.ChangeAppStyle(Application.Current, ThemeManager.GetAccent(Taccents), ThemeManager.GetAppTheme(Tthemes)); timer = new DispatcherTimer(); timer.Interval = TimeSpan.FromSeconds(1); timer.Tick += timer_Tick; timer.Start(); if (config.getSetting("[Personalize]", "ColorfulFontsUse") != "Sign") { fixColorSelSign.IsChecked = false; fixColorSelCB.IsChecked = true; } else { fixColorSelCB.IsChecked = false; fixColorSelSign.IsChecked = true; } if (config.getSetting("[Personalize]", "MCVersion") == "1.8") { mcv18.IsChecked = true; } else if(config.getSetting("[Personalize]", "MCVersion") == "1.9/1.10") { mcv110.IsChecked = true; } else { mcvLatest.IsChecked = true; } }
private void appLanguage() { SetLang setlang = new SetLang(); List<string> templang = setlang.SetReplaceitem(); try { FloatHelpTitle = templang[0]; FloatConfirm = templang[1]; FloatCancel = templang[2]; atBtn.Content = templang[3]; clearBtn.Content = templang[4]; createBtn.Content = templang[5]; checkBtn.Content = templang[6]; copyBtn.Content = templang[7]; ReplaceItemHelpStr = templang[9]; this.Title = templang[10]; tabRItemEntity.Content = templang[11]; tabRItemBlock.Content = templang[12]; tabRItemXNum.Content = templang[13]; ReplaceItemX.Content = templang[14]; attrBtn.Content = templang[15]; ReplaceItemMeta.Content = templang[16]; ReplaceItemCount.Content = templang[17]; tabRItemHasEnchant.Content = templang[18]; tabRItemHasNL.Content = templang[19]; tabRItemHasAttr.Content = templang[20]; tabRItemUnbreaking.Content = templang[21]; FloatErrorTitle = templang[22]; FloatHelpFileCantFind = templang[23]; } catch (System.Exception) { /* throw; */ } }
private void appLanguage() { SetLang setlang = new SetLang(); System.Collections.Generic.List<string> templang = setlang.SetUpdate(); try { this.Title = templang[0] + " - v" + version + " -> v" + getversion; label.Content = templang[1]; pass.Content = templang[2]; } catch (System.Exception) { /* throw; */ } }
private void appLanguage() { SetLang setlang = new SetLang(); List<string> templang = setlang.SetCustomCreate(); try { CCStep0 = templang[0]; CCStep1 = templang[1]; CCStep2 = templang[2]; CCStep3 = templang[3]; CCStep4 = templang[4]; CCStep5 = templang[5]; CCStep6 = templang[6]; CCBack = templang[8]; CCFront = templang[9]; this.Title = templang[10]; CCTip1.Content = templang[11]; CCTip2.Content = templang[12]; CCTip3.Content = templang[13]; b1.Content = templang[14]; b2.Content = templang[14]; b3.Content = templang[14]; b4.Content = templang[14]; b5.Content = templang[14]; b6.Content = templang[14]; b7.Content = templang[14]; b8.Content = templang[14]; b9.Content = templang[14]; b1_Copy.Content = templang[14]; b2_Copy.Content = templang[14]; b3_Copy.Content = templang[14]; b4_Copy.Content = templang[14]; b5_Copy.Content = templang[14]; b6_Copy.Content = templang[14]; b7_Copy.Content = templang[14]; b8_Copy.Content = templang[14]; b9_Copy.Content = templang[14]; CustomNameCheck.Content = templang[15]; CustomNameCheck_Copy.Content = templang[15]; CCTip4.Content = templang[16]; bCreate.Content = templang[17]; CCChooseDirection.Content = templang[18]; East.Content = templang[19]; South.Content = templang[20]; West.Content = templang[21]; North.Content = templang[22]; FloatErrorTitle = templang[23]; FloatHelpFileCantFind = templang[24]; FloatConfirm = templang[25]; FloatCancel = templang[26]; } catch (System.Exception) { /* throw; */ } }
private void appLanguage() { SetLang setlang = new SetLang(); List<string> templang = setlang.SetAt(); try { FloatTipTitle = templang[0]; FloatHelpTitle = templang[1]; FloatConfirm = templang[2]; FloatCancel = templang[3]; clearBtn.Content = templang[4]; createBtn.Content = templang[5]; checkBtn.Content = templang[6]; copyBtn.Content = templang[7]; this.Title = templang[9]; //AtPlzCloseWindow = templang[10]; mUN.Content = templang[11]; teamUN.Content = templang[11]; nameUN.Content = templang[11]; typeUN.Content = templang[11]; xyzCheck.Content = templang[12]; dxCheck.Content = templang[13]; rCheck.Content = templang[16]; rmCheck.Content = templang[17]; mCheck.Content = templang[18]; rxCheck.Content = templang[19]; rxmCheck.Content = templang[20]; cCheck.Content = templang[21]; ryCheck.Content = templang[22]; rymCheck.Content = templang[23]; lCheck.Content = templang[24]; lmCheck.Content = templang[25]; scoreCheck.Content = templang[26]; scoreMinCheck.Content = templang[27]; teamCheck.Content = templang[28]; nameCheck.Content = templang[29]; typeCheck.Content = templang[31]; AtTip.Content = templang[32]; flyCheck.Content = templang[33]; handCheck.Content = templang[34]; rideCheck.Content = templang[35]; AtHelpStr = templang[36]; tagCheck.Content = templang[37]; FloatErrorTitle = templang[38]; FloatHelpFileCantFind = templang[39]; itemCheck.Content = templang[40]; } catch (Exception) { /* throw; */ } }
private void appLanguage() { SetLang setlang = new SetLang(); List<string> templang = setlang.SetCheck(); try { this.Title = templang[0]; favouriteText.Text = templang[1]; CheckCreate = templang[2]; FloatErrorTitle = templang[3]; FloatHelpFileCantFind = templang[4]; FloatConfirm = templang[5]; FloatCancel = templang[6]; } catch (Exception) { /* throw; */ } }
private void appLanguage() { SetLang setlang = new SetLang(); List<string> templang = setlang.SetSuperflat(); try { FloatHelpTitle = templang[0]; FloatConfirm = templang[1]; FloatCancel = templang[2]; clearBtn.Content = templang[3]; createBtn.Content = templang[4]; checkBtn.Content = templang[5]; copyBtn.Content = templang[6]; SuperflatAir = templang[8]; SuperflatFirstLayer = templang[9]; SuperflatNum1 = templang[10]; SuperflatNum2 = templang[11]; SuperflatAnyLayer = templang[12]; SuperflatAtLeastClickOnce = templang[13]; SuperflatHelpStr = templang[14]; SuperflatHelpVillage = templang[15]; SuperflatHelpStronghold = templang[16]; SuperflatHelpMineshaft = templang[17]; SuperflatHelpBiome = templang[18]; this.Title = templang[19]; preBtn.Content = templang[20]; nextBtn.Content = templang[21]; GroupMineshaft.Header = " " + templang[22]; CheckMineshaftChance.Content = templang[23]; GroupVillage.Header = " " + templang[24]; CheckVillageSize.Content = templang[25]; CheckVillageDistance.Content = templang[26]; GroupStronghold.Header = " " + templang[27]; CheckStrongholdCount.Content = templang[28]; CheckStrongholdDistance.Content = templang[29]; CheckStrongholdSpread.Content = templang[30]; GroupBiome.Header = " " + templang[31]; CheckBiomeChance.Content = templang[32]; CheckDungeon.Content = templang[33]; CheckDecoration.Content = templang[34]; CheckLake.Content = templang[35]; CheckLavaLake.Content = templang[36]; CheckOceanmonument.Content = templang[37]; FloatErrorTitle = templang[39]; FloatHelpFileCantFind = templang[40]; } catch (System.Exception) { /* throw; */ } }
private void appLanguage() { SetLang setlang = new SetLang(); List<string> templang = setlang.SetColorSel(); try { BtnCreate = templang[0]; Title = templang[1]; Red.Content = templang[2]; Green.Content = templang[3]; Blue.Content = templang[4]; FloatErrorTitle = templang[5]; FloatHelpFileCantFind = templang[6]; FloatConfirm = templang[7]; FloatCancel = templang[8]; } catch (Exception) { /* throw; */ } }
private void addLanguage() { SetLang setlang = new SetLang(); List<string> templang = setlang.SetAbout(); this.Title = templang[0]; AboutP.Content = templang[1] + "\r\n\r\n" + templang[2]; mail.Content = "@" + templang[3]; website.Content = templang[4]; AboutP2 = "data:text/html;charset=utf-8;base64," + templang[5]; AboutThanksTitle.Content = templang[6]; AboutT.Content = templang[7] + "\r\n" + templang[8]; ieONStr = templang[9]; ieOFFStr = templang[10]; FloatErrorTitle = templang[11]; FloatHelpFileCantFind = templang[12]; FloatConfirm = templang[13]; FloatCancel = templang[14]; }
private void appLanguage() { SetLang setlang = new SetLang(); List<string> templang = setlang.SetFavourite(); try { FloatHelpTitle = templang[0]; FloatConfirm = templang[1]; FloatCancel = templang[2]; FavouriteIndexError = templang[3]; this.Title = templang[4]; FavouriteTip1 = templang[5]; FavouriteTip2 = templang[6]; FavouriteHelpStr = templang[7]; FloatErrorTitle = templang[8]; FloatHelpFileCantFind = templang[9]; } catch (Exception) { /* throw; */ } }
private void appLanguage() { SetLang setlang = new SetLang(); List<string> templang = setlang.SetHeadlib(); try { FloatConfirm = templang[0]; FloatCancel = templang[1]; HeadlibFinish = templang[2]; HeadlibFinishTitle = templang[3]; HeadlibNum = templang[4]; HeadlibHeader1.Header = templang[5]; HeadlibTip0.Content = templang[6]; HeadlibTip1.Content = templang[7]; HeadlibTip2.Content = templang[8]; HeadlibTip3.Content = templang[9]; HeadlibTip4.Content = templang[10]; HeadlibTip5.Content = templang[11]; HeadlibTip6.Content = templang[12]; hardLoad.Content = templang[13]; HeadlibTip7.Content = templang[14]; HeadlibTip8.Content = templang[15]; HeadlibTip9.Content = templang[16]; HeadlibTip10.Content = templang[17]; HeadlibTip11.Content = templang[18]; HeadlibTip12.Content = templang[19]; HeadlibTip13.Content = templang[20]; HeadlibHeader2.Header = templang[21]; searchBox.Text = templang[22]; tabFoodLoad.Header = templang[23]; tabDeviceLoad.Header = templang[24]; tabMiscLoad.Header = templang[25]; tabAlphabetLoad.Header = templang[26]; tabInteriorLoad.Header = templang[27]; tabColorLoad.Header = templang[28]; tabBlockLoad.Header = templang[29]; tabMobLoad.Header = templang[30]; tabGameLoad.Header = templang[31]; tabCharacterLoad.Header = templang[32]; tabPokemonLoad.Header = templang[33]; FloatErrorTitle = templang[34]; FloatHelpFileCantFind = templang[35]; } catch (Exception) { /* throw; */ } }
private void appLanguage() { SetLang setlang = new SetLang(); List<string> templang = setlang.SetFixColorCode(); try { FColorTitle = templang[0]; FColorClickMe = templang[1]; FColorCopy = templang[2]; colorBox.ToolTip = templang[3]; fixColorBtn.ToolTip = templang[4]; fixColorSelCB.ToolTip = templang[5]; fixColorSelSign.ToolTip = templang[6]; FloatErrorTitle = templang[7]; FloatHelpFileCantFind = templang[8]; FloatConfirm = templang[9]; FloatCancel = templang[10]; } catch (Exception) { /* throw; */ } }
private void appLanguage() { SetLang setlang = new SetLang(); List<string> templang = setlang.SetFireworks(); try { FloatHelpTitle = templang[0]; FloatConfirm = templang[1]; FloatCancel = templang[2]; clearBtn.Content = templang[3]; createBtn.Content = templang[4]; checkBtn.Content = templang[5]; copyBtn.Content = templang[6]; FireworkNum1 = templang[8]; FireworkNum2 = templang[9]; FireworkFirstPage = templang[10]; FireworkAnyPage = templang[11]; FireworkColorStr = templang[12]; FireworkAtLeastClickOnce = templang[13]; FireworkHelpStr = templang[14]; this.Title = templang[15]; FireworkFlyTime.Content = templang[16]; FireworkFlyHeight.Content = templang[17]; FireworkX.Content = templang[18]; FireworkY.Content = templang[19]; FireworkZ.Content = templang[20]; tabFireXNum.Content = templang[21]; tabFireCreateItem.Content = templang[22]; tabFireOnlyStar.Content = templang[23]; FireworkFlicker.Content = templang[24]; FireworkIsTrail.Content = templang[25]; FireworkType.Content = templang[26]; FireworkColor.Content = templang[27]; FireworkFadeColor.Content = templang[28]; tabFirePre.Content = templang[29]; tabFireNext.Content = templang[30]; } catch (System.Exception) { /* throw; */ } }
private void appLanguage() { SetLang setlang = new SetLang(); List<string> templang = setlang.SetSpreadPlayer(); try { FloatHelpTitle = templang[0]; FloatConfirm = templang[1]; FloatCancel = templang[2]; atBtn.Content = templang[3]; clearBtn.Content = templang[4]; createBtn.Content = templang[5]; checkBtn.Content = templang[6]; copyBtn.Content = templang[7]; this.Title = templang[9]; SpreadPlayerMinRange.Content = templang[10]; SpreadPlayerMaxRange.Content = templang[11]; tabSPTeam.Content = templang[12]; SpreadPlayerHelpStr = templang[13]; FloatErrorTitle = templang[14]; FloatHelpFileCantFind = templang[15]; } catch (System.Exception) { /* throw; */ } }
private void appLanguage() { SetLang setlang = new SetLang(); List<string> templang = setlang.SetSummon(); try { FloatHelpTitle = templang[0]; FloatConfirm = templang[1]; FloatCancel = templang[2]; tabSummonClear.Content = templang[3]; tabSumosClear.Content = templang[3]; tabVillagerClear.Content = templang[3]; tabSpawnerClear.Content = templang[3]; tabSumosRidingClear.Content = templang[3]; tabSumosCreate.Content = templang[4]; tabSpawnerCreate.Content = templang[4]; EntityAttritube.Content = templang[4]; tabSumosCheckBtn.Content = templang[5]; tabSpawnerCheckBtn.Content = templang[5]; tabSumosCopy.Content = templang[6]; tabSpawnerCopy.Content = templang[6]; SummonAGetData = templang[8]; tabSumosHandBtn.Content = templang[8]; tabSumosBootBtn.Content = templang[8]; tabSumosLegBtn.Content = templang[8]; tabSumosChestBtn.Content = templang[8]; tabSumosHeadBtn.Content = templang[8]; tabSumosLHandBtn.Content = templang[8]; tabVillagerAGet.Content = templang[8]; tabVillagerBGet.Content = templang[8]; tabVillagerCGet.Content = templang[8]; SummonAGetData2 = templang[9]; SummonAVillagerName = templang[11]; SummonSNotChooseItemType = templang[12]; SummonSNotChooseSummonType = templang[13]; SummonOHelpStr = templang[15]; SummonVFirstPage = templang[16]; SummonVNum1 = templang[17]; SummonVNum2 = templang[18]; SummonVAnyPage = templang[19]; SummonVAtLeastOnce = templang[20]; SummonPHelpStr = templang[22]; this.Title = templang[23]; SummonSHeader.Header = templang[24]; SummonSCount.Content = templang[25]; tabSummonHasEnchant.Content = templang[26]; tabSummonHasNL.Content = templang[27]; tabSummonHasAttr.Content = templang[28]; tabSummonEnchantGetBtn.Content = templang[29]; tabSummonUnbreaking.Content = templang[30]; SummonSPickupWaitTime.Content = templang[31]; SummonSDespawnTime.Content = templang[32]; SummonOHeader.Header = templang[33]; tabSumosHasPotion.Content = templang[34]; tabSumosPotionGetBtn.Content = templang[35]; tabSumosHasMetaData.Content = templang[36]; tabSumosAttrGetBtn.Content = templang[37]; tabSumosNoAI.Content = templang[38]; tabSumosSilent.Content = templang[39]; tabSumosInvulnerable.Content = templang[40]; tabSumosBaby.Content = templang[41]; tabSumosHasName.Content = templang[42]; SummonOLeftHand.Content = templang[43]; SummonOLeftHand2.Content = templang[43]; SummonORightHand.Content = templang[44]; SummonORightHand2.Content = templang[44]; SummonOHelmet.Content = templang[45]; SummonOHelmet2.Content = templang[45]; SummonOChest.Content = templang[46]; SummonOChest2.Content = templang[46]; SummonOLeg.Content = templang[47]; SummonOLeg2.Content = templang[47]; SummonOBoot.Content = templang[48]; SummonOBoot2.Content = templang[48]; tabSumosHasHeadID.Content = templang[49]; tabSumosDropchance.Content = templang[50]; tabSumosArmorCheck.Content = templang[52]; SummonOAHead.Content = templang[53]; SummonOABody.Content = templang[54]; SummonOALeftArm.Content = templang[55]; SummonOARightArm.Content = templang[56]; SummonOALeftLeg.Content = templang[57]; SummonOARightLeg.Content = templang[58]; tabSumosMotionCheck.Content = templang[59]; tabSumosArmorRotationCheck.Content = templang[60]; SummonOX.Content = templang[61]; SummonOY.Content = templang[62]; SummonOZ.Content = templang[63]; tabSumosMarker.Content = templang[64]; tabSumosArmorShowarmor.Content = templang[65]; tabSumosArmorNochestplate.Content = templang[66]; tabSumosArmorCant.Content = templang[67]; tabSumosArmorNogravity.Content = templang[68]; tabSumosLeftHand.Content = templang[69]; tabSumosNameVisible.ToolTip = templang[70]; tabSumosRiding.Content = templang[71]; SummonORiding1.Content = templang[72]; SummonORiding2.Content = templang[73]; SummonVHeader.Header = templang[74]; SummonVType.Content = templang[75]; tabVillagerPre.Content = templang[82]; tabVillagerNext.Content = templang[83]; SummonVTradeMaxCount.Content = templang[87]; tabVillagerRewardExp.Content = templang[88]; SummonPHeader.Header = templang[89]; SummonPNowEntity.Content = templang[90]; tabSpawnerHasName.Content = templang[98]; tabSpawnerHasItemNL.Content = templang[99]; tabSpawner1.Content = templang[100] + "1"; tabSpawner2.Content = templang[100] + "2"; tabSpawner3.Content = templang[100] + "3"; tabSpawner4.Content = templang[100] + "4"; SummonPSummonCountInOnce.Content = templang[101]; SummonPSummonRange.Content = templang[102]; SummonPNeedPlayerInRange.Content = templang[103]; SummonPNowWaitTick.Content = templang[104]; SummonPMinWaitTick.Content = templang[105]; SummonPMaxWaitTick.Content = templang[106]; SummonPMaxNumEntityInRange.Content = templang[107]; tabSpawnerAddToInv.Content = templang[108]; tabSpawnerAddToMap.Content = templang[109]; SummonPTipTick.Content = templang[110]; SummonBHeader.Header = templang[111]; tabItemAttrGroupbox.Header = templang[112]; tabItemAttrAttackCheck.Content = templang[113]; tabItemAttrRangeCheck.Content = templang[114]; tabItemAttrHealthCheck.Content = templang[115]; tabItemAttrFBackCheck.Content = templang[116]; tabItemAttrMSpeedCheck.Content = templang[117]; tabItemAttrJumpStrengthCheck.Content = templang[118]; tabItemAttrZombieRCheck.Content = templang[119]; ridingLoader.Header = templang[120]; tabSumosEgg.Content = templang[121]; tabSumosNowHealthCheck.Content = templang[122]; SummonExtraDurationTooltip = templang[123]; tabSumosEDuration.ToolTip = templang[123]; SummonExtraRadiusTooltip = templang[124]; tabSumosERadius.ToolTip = templang[124]; tabSumosGlowing.Content = templang[125]; tabSumosPersistenceRequired.Content = templang[126]; tabSumosFireCheck.Content = templang[127]; tabSumosTagsCheck.Content = templang[128]; tabSumosDirection.Content = templang[129]; tabSumosEEnderman.Content = templang[130]; tabSumosEEnderman.ToolTip = templang[131]; tabSumosEUUID.ToolTip = templang[132]; tabSumosEWoolColor.ToolTip = templang[133]; tabSumosEdamage.ToolTip = templang[134]; tabSumosEOwner.ToolTip = templang[135]; tabSumosEExplosionRadius.ToolTip = templang[136]; tabSumosEDragon.ToolTip = templang[137]; tabSumosESize.ToolTip = templang[138]; tabSumosEShulkerPeek.ToolTip = templang[139]; tabSumosEpickup.ToolTip = templang[140]; tabSumosEThrower.ToolTip = templang[141]; tabSumosEFuse.ToolTip = templang[142]; tabSumosEExplosionPower.ToolTip = templang[143]; tabSumosECatType.ToolTip = templang[144]; tabSumosERabbitType.ToolTip = templang[145]; tabSumosEInvul.ToolTip = templang[146]; tabSumosEExp.ToolTip = templang[147]; tabSumosEPowered.Content = templang[148]; tabSumosEElder.Content = templang[149]; tabSumosEAtkByEnderman.Content = templang[150]; tabSumosESaddle.Content = templang[151]; tabSumosECanBreakDoor.Content = templang[152]; tabSumosESheared.Content = templang[154]; tabSumosEPlayerCreated.Content = templang[156]; tabSumosEAngry.Content = templang[157]; tabSumosEParticle.ToolTip = templang[158]; tabSumosEParticleColor.ToolTip = templang[159]; SummonArmorStandHeader.Header = templang[160]; SummonHorseHeader.Header = templang[161]; HorseTypeHorse.Content = templang[162]; HorseTypeDonkey.Content = templang[163]; HorseTypeMule.Content = templang[164]; HorseTypeZombie.Content = templang[165]; HorseTypeSkeleton.Content = templang[166]; HorseHasChest.Content = templang[167]; HorseTamedUUID.ToolTip = templang[168]; HorseArmorBtn.Content = templang[169]; HorseSaddleBtn.Content = templang[170]; HorseVariant.Content = templang[171]; HorseTamed.Content = templang[172]; HorseTemper.ToolTip = templang[173]; HorseSkeletonTrap.Content = templang[174]; HorseSkeletonTrapTime.ToolTip = templang[175]; HorseSaddle.Content = templang[176]; FloatErrorTitle = templang[177]; FloatHelpFileCantFind = templang[178]; tabSumosEZombieType.ToolTip = templang[179]; tabSumosElytra.Content = templang[180]; tabSumosTeamCheck.Content = templang[181]; tabSumosTeamCheck.ToolTip = templang[182]; FloatSaveFileCantFind = templang[183]; SummonSand.Header = templang[184]; FallingSandItemSel.ToolTip = templang[185]; FallingSandMeta.ToolTip = templang[186]; FallingSandLifeTime.ToolTip = templang[187]; FallingSandIsDrop.Content = templang[188]; FallingSandIsDamage.Content = templang[189]; FallingSandMaxDamage.ToolTip = templang[190]; FallingSandDamageCount.ToolTip = templang[191]; SummonFrame.Header = templang[192]; FrameX.ToolTip = templang[193]; FrameY.ToolTip = templang[194]; FrameZ.ToolTip = templang[195]; FrameCoCheck.Content = templang[196]; FrameFacing.ToolTip = templang[197]; FrameDropChance.ToolTip = templang[198]; FrameRouteCount.ToolTip = templang[199]; FrameHasItem.Content = templang[200]; FrameGetItemBtn.Content = templang[201]; FloatFavouriteFileVersionOld = templang[202]; } catch (System.Exception) { /* throw; */ } }
private void appLanguage() { SetLang setlang = new SetLang(); List<string> templang = setlang.SetTellraw(); try { FloatConfirm = templang[0]; FloatCancel = templang[1]; clearBtn.Content = templang[2]; createBtn.Content = templang[3]; checkBtn.Content = templang[4]; copyBtn.Content = templang[5]; Title = templang[7]; rbTitle.Content = templang[8]; rbSubtitle.Content = templang[9]; rbBook.Content = templang[10]; rbSign.Content = templang[11]; rbText.Content = templang[12]; rbSelector.Content = templang[13]; rbScore.Content = templang[14]; tText.ToolTip = templang[15]; tScoreboardName.ToolTip = templang[16]; bAt.ToolTip = templang[17]; Bold.Content = templang[18]; Italic.Content = templang[19]; Underline.Content = templang[20]; Strikethorugh.Content = templang[21]; Obfuscate.Content = templang[22]; Insertion.Content = templang[23]; gClickEvent.Header = templang[24]; cCERunCmd.Content = templang[25]; cCERunCmd.ToolTip = templang[26]; cCESuggestCmd.Content = templang[27]; cCESuggestCmd.ToolTip = templang[28]; cCEOpenUrl.Content = templang[29]; cCEOpenUrl.ToolTip = templang[30]; cCEChangePage.Content = templang[31]; cCEChangePage.ToolTip = templang[32]; gHoverEvent.Header = templang[33]; cHEShowText.Content = templang[34]; cHEShowText.ToolTip = templang[35]; cHEShowTextCode.ToolTip = templang[36]; cHEShowItem.Content = templang[37]; cHEShowItem.ToolTip = templang[38]; bHEShowItem.ToolTip = templang[39]; cHEShowEntity.Content = templang[40]; cHEShowEntity.ToolTip = templang[41]; tHEShowEntityName.ToolTip = templang[42]; tHEShowEntityType.ToolTip = templang[43]; tHEShowEntityUUID.ToolTip = templang[44]; cHEShowAchevement.Content = templang[45]; cHEShowAchevement.ToolTip = templang[46]; bHEShowAchevement1.ToolTip = templang[47]; bHEShowAchevement2.ToolTip = templang[48]; tBookAuthor.ToolTip = templang[49]; tBookTitle.ToolTip = templang[50]; checkBookSigned.Content = templang[51]; bGetNow.Content = templang[52]; bGetNow.ToolTip = templang[53] + "\r\n" + templang[54]; LineLabel.Content = templang[55]; btnParaPre.Content = templang[56]; btnParaNext.Content = templang[57]; ParaNum.Content = "- " + templang[58] + "01" + templang[59] + " -"; TellrawWarningStr = templang[60]; FloatWarningTitle = templang[61]; FloatErrorTitle = templang[62]; FloatHelpFileCantFind = templang[63]; } catch (System.Exception) { /* throw; */ } }
private void appLanguage() { SetLang setlang = new SetLang(); List<string> templang = setlang.SetPotion(); try { FloatHelpTitle = templang[0]; FloatConfirm = templang[1]; FloatCancel = templang[2]; atBtn.Content = templang[3]; clearBtn.Content = templang[4]; createBtn.Content = templang[5]; checkBtn.Content = templang[6]; copyBtn.Content = templang[7]; PotionNotSelect = templang[9]; PotionClickMe = templang[10]; PotionHelpStr = templang[11]; this.Title = templang[12]; PotionChooseEffect.Content = templang[13]; PotionEffectName.Content = templang[14]; PotionTime.Content = templang[15]; PotionLevel.Content = templang[16]; PotionTip.Content = templang[17]; tabPotionEffect1.Content = templang[18]; tabPotionEffect2.Content = templang[19]; tabPotionEffect3.Content = templang[20]; tabPotionEffect4.Content = templang[21]; tabPotionEffect5.Content = templang[22]; tabPotionEffect6.Content = templang[23]; tabPotionEffect7.Content = templang[24]; tabPotionEffect8.Content = templang[25]; tabPotionEffect9.Content = templang[26]; tabPotionEffect10.Content = templang[27]; tabPotionEffect11.Content = templang[28]; tabPotionEffect12.Content = templang[29]; tabPotionEffect13.Content = templang[30]; tabPotionEffect14.Content = templang[31]; tabPotionEffect15.Content = templang[32]; tabPotionEffect16.Content = templang[33]; tabPotionEffect17.Content = templang[34]; tabPotionEffect18.Content = templang[35]; tabPotionEffect19.Content = templang[36]; tabPotionEffect20.Content = templang[37]; tabPotionEffect21.Content = templang[38]; tabPotionEffect22.Content = templang[39]; tabPotionEffect23.Content = templang[40]; tabPotionEffect24.Content = templang[41]; tabPotionEffect25.Content = templang[42]; tabPotionA.Content = templang[43]; tabPotionB.Content = templang[44]; tabPotionTipArrow.Content = templang[45]; tabPotionBUFFPotion.Content = templang[46]; tabPotionAllHideParticles.Content = templang[47]; tabPotionHasEnchant.Content = templang[48]; tabPotionHasNL.Content = templang[49]; tabPotionHasAttr.Content = templang[50]; moreAttrBtn.Content = templang[51]; PotionItemCount.Content = templang[52]; PotionHideEffect.Content = templang[53]; tabPotionEffect26.Content = templang[54]; tabPotionEffect27.Content = templang[55]; FloatErrorTitle = templang[56]; FloatHelpFileCantFind = templang[57]; BtnReadFavourite.Text = templang[58]; BtnSaveFavourite.Text = templang[59]; FloatSaveFileCantFind = templang[60]; FloatFavouriteFileVersionOld = templang[61]; } catch (Exception) { /* throw; */ } }
private void language_MouseLeftButtonUp(object sender, MouseButtonEventArgs e) { SetLang setlang = new SetLang(); if (nowLang < lang.Count - 1) { nowLang++; } else { nowLang = 0; } config.setSetting(new Dictionary<string, string> { { "Language", lang[nowLang] } }); string templang = setlang.getLangFile(); appLanguage(setlang.SetMain(templang)); }
private void appLanguage() { SetLang setlang = new SetLang(); List<string> templang = setlang.SetOther(); try { FloatHelpTitle = templang[0]; FloatConfirm = templang[1]; FloatCancel = templang[2]; tabOther1HatCreate.Content = templang[3]; tabOther1WordCreate.Content = templang[3]; tabOther1ItemFlyCreate.Content = templang[3]; tabOther1TNTCreate.Content = templang[3]; tabOther1JukeboxCreate.Content = templang[3]; tabOther1TestforInvCreate.Content = templang[3]; tabOther1TestforHotCreate.Content = templang[3]; tabOther1LockCreate.Content = templang[3]; tabOther1ClearCreate.Content = templang[3]; tabOther1GetHeadCreate.Content = templang[3]; tabOther1GatewayBtn.Content = templang[3]; tabOther1RideCreate.Content = templang[3]; tabOther1WordRemove.Content = templang[4]; tabOther1ItemFlyRemove.Content = templang[4]; tabOther1CustomCraftOpenBtn.Content = templang[5]; tabOther1ArmorStandOpenBtn.Content = templang[5]; tabOther1SuperflatOpenBtn.Content = templang[5]; OtherHelpHat = templang[6]; OtherHelpWord = templang[7]; OtherHelpFlyItem = templang[8]; OtherHelpTNT = templang[9]; OtherHelpJukebox = templang[10]; OtherHelpTestforInv = templang[11]; OtherHelpTestforHotbar = templang[12]; OtherHelpLock = templang[13]; OtherHelpUnlockKeyLore = templang[14]; OtherHelpUnlock = templang[15]; OtherHelpClear = templang[16]; OtherHelpGetHead = templang[17]; OtherHelpGetHeadNeedInternet = templang[18]; OtherHelpGetHeadHelp = templang[19]; OtherHelpGetHeadTitle = templang[20]; OtherHelpHeadLibNeedLoading = templang[21]; OtherHelpHeadLibNeedLoading2 = templang[22]; OtherHelpCustomCraft = templang[23]; OtherHelpArmorStand = templang[24]; OtherHelpArmorStandNeedInternet = templang[25]; OtherHelpArmorStand2 = templang[26]; OtherHelpSuperflat = templang[27]; OtherHelpGateway = templang[28]; OtherHelpSofa = templang[29]; OtherHelpSofa1 = templang[30]; tabOther1RideName.Text = templang[30]; OtherHelpSofa2 = templang[31]; OtherHelpSofaHelp1 = templang[32]; OtherHelpSofaHelp2 = templang[33]; OtherHelpSofaOR = templang[34]; OtherHelpSofaHelp3 = templang[35]; OtherHelpSofaHelp4 = templang[36]; this.Title = templang[37]; OtherHat.Content = templang[38]; OtherFlyWord.Content = templang[39]; OtherFlyItem.Content = templang[40]; tabOther1ItemFlyCantGet.Content = templang[41]; OtherTNT.Content = templang[42]; OtherJukebox.Content = templang[43]; OtherTestforInv.Content = templang[44]; OtherTestforHotbar.Content = templang[45]; OtherLock.Content = templang[46]; tabOther1LockUnlock.Content = templang[47]; OtherClear.Content = templang[48]; tabOther1ClearHasName.Content = templang[49]; tabOther1ClearItemSel.Content = templang[50]; tabOther1ClearHasEnchant.Content = templang[51]; tabOther1ClearHasAttr.Content = templang[52]; OtherHead.Content = templang[53]; tabOther1GetHeadLib.Content = templang[54]; tabOther1GetHeadAA.Content = templang[55]; tabOther1GetHeadFullBody.Content = templang[56]; tabOther1GetHeadCode.Content = templang[57]; OtherCustomCraft.Content = templang[58]; OtherArmorStand.Content = templang[59]; OtherSuperflat.Content = templang[60]; OtherGateway.Content = templang[61]; OtherSofa.Content = templang[62]; tabOther1RideChest.Content = templang[63]; tabOther1RideHide.Content = templang[64]; tabOther1RideRi.Content = templang[65]; OtherListNorth = templang[66]; OtherListSouth = templang[67]; OtherListWest = templang[68]; OtherListEast = templang[69]; FloatErrorTitle = templang[72]; FloatHelpFileCantFind = templang[73]; OtherHelpArmorStand3 = templang[74]; } catch (Exception) { /* throw; */ } }
private void appLanguage() { SetLang setlang = new SetLang(); List<string> templang = setlang.SetLootTable(); try { EntryClearBtn.Content = templang[0]; functionClear.Content = templang[0]; conditionsClearBtn.Content = templang[0]; AttrClearBtn.Content = templang[0]; PoolCreateBtn.Content = templang[1]; EntryCreateBtn.Content = templang[1]; functionCreate.Content = templang[1]; conditionsCreateBtn.Content = templang[1]; AttrCreateBtn.Content = templang[1]; PoolCheckBtn.Content = templang[2]; PoolGetConditionBtn.Content = templang[3] + " " + templang[30]; EntryGetConditionBtn.Content = templang[3] + " " + templang[30]; EntryGetFunctionBtn.Content = templang[3] + " " + templang[18]; functionAttributeGet.Content = templang[3] + " " + templang[45]; PoolRollCountRandom.Content = templang[4]; PoolRollBonusRandom.Content = templang[4]; functionsEnchantRandom.Content = templang[4]; functionLCountRandom.Content = templang[4]; functionCountRandom.Content = templang[4]; functionDamageRandom.Content = templang[4]; functionMetaRandom.Content = templang[4]; conditionsScoreRandom.Content = templang[4]; AttrMaxHealth_Copy.Content = templang[4]; AttrRange_Copy.Content = templang[4]; AttrKnockBack_Copy.Content = templang[4]; AttrMoveSpeed_Copy.Content = templang[4]; AttrAtkDmg_Copy.Content = templang[4]; AttrArmor_Copy.Content = templang[4]; AttrAtkSpeed_Copy.Content = templang[4]; AttrLuck_Copy.Content = templang[4]; AttrJump_Copy.Content = templang[4]; AttrZombie_Copy.Content = templang[4]; PoolRollCountMin.ToolTip = templang[5]; PoolRollBonusMin.ToolTip = templang[5]; functionsEnchantMin.ToolTip = templang[5]; functionLCountMin.ToolTip = templang[5]; functionCountMin.ToolTip = templang[5]; functionDamageMin.ToolTip = templang[5]; functionMetaMin.ToolTip = templang[5]; conditionsScoreScoreMin.ToolTip = templang[5]; AttrMaxHealthO.ToolTip = templang[5]; AttrRangeO.ToolTip = templang[5]; AttrKnockBackO.ToolTip = templang[5]; AttrMoveSpeedO.ToolTip = templang[5]; AttrAtkDmgO.ToolTip = templang[5]; AttrArmorO.ToolTip = templang[5]; AttrAtkSpeedO.ToolTip = templang[5]; AttrLuckO.ToolTip = templang[5]; AttrJumpO.ToolTip = templang[5]; AttrZombieO.ToolTip = templang[5]; PoolRollCountMax.ToolTip = templang[6]; PoolRollBonusMax.ToolTip = templang[6]; functionsEnchantMax.ToolTip = templang[6]; functionLCountMax.ToolTip = templang[6]; functionCountMax.ToolTip = templang[6]; functionDamageMax.ToolTip = templang[6]; functionMetaMax.ToolTip = templang[6]; conditionsScoreMax.ToolTip = templang[6]; AttrMaxHealthO_Copy.ToolTip = templang[6]; AttrRangeO_Copy.ToolTip = templang[6]; AttrKnockBackO_Copy.ToolTip = templang[6]; AttrMoveSpeedO_Copy.ToolTip = templang[6]; AttrAtkDmgO_Copy.ToolTip = templang[6]; AttrArmorO_Copy.ToolTip = templang[6]; AttrAtkSpeedO_Copy.ToolTip = templang[6]; AttrLuckO_Copy.ToolTip = templang[6]; AttrJumpO_Copy.ToolTip = templang[6]; AttrZombieO_Copy.ToolTip = templang[6]; LootTableRegular = templang[7]; Title = templang[8]; tabPool.Header = templang[9]; PoolRollCount.Content = templang[10]; PoolRollBonus.Content = templang[11]; PoolRollBonus.ToolTip = templang[12]; EntryItem.Content = templang[13]; EntryLoottable.Content = templang[14]; EntryNothing.Content = templang[15]; EntryWeight.ToolTip = templang[16]; EntryQuality.ToolTip = templang[17]; tabFunction.Header = "←" + templang[18]; functionsRandomEnchantGroup.Header = " " + templang[19]; functionsRandomEnchantBtn.Content = templang[20]; functionsEnchantGroup.Header = " " + templang[21]; functionsEnchantTreasure.Content = templang[22]; functionFurnaceGroup.Header = " " + templang[23]; functionLCountGroup.Header = " " + templang[24]; functionAttributeGroup.Header = " " + templang[25]; functionCountGroup.Header = " " + templang[26]; functionDamageGroup.Header = " " + templang[27]; functionMetaGroup.Header = " " + templang[28]; functionNBTGroup.Header = " " + templang[29]; tabCondition.Header = "←" + templang[30]; functionsRandomEnchantCondition.Content = templang[30]; functionsEnchantCondition.Content = templang[30]; functionFurnaceCondition.Content = templang[30]; functionLCountCondition.Content = templang[30]; functionAttributeCondition.Content = templang[30]; functionCountCondition.Content = templang[30]; functionDamageCondition.Content = templang[30]; functionMetaCondition.Content = templang[30]; functionNBTCondition.Content = templang[30]; conditionsPropertiesRBThis.Content = templang[31]; conditionsScoreRBThis.Content = templang[31]; conditionsPropertiesRBKiller.Content = templang[32]; conditionsScoreRBKiller.Content = templang[32]; conditionsPropertiesRBKillerByPlayer.Content = templang[33]; conditionsScoreRBKillerByPlayer.Content = templang[33]; conditionsPropertiesGroup.Header = " " + templang[34]; conditionsPropertiesIsOnFire.Content = templang[35]; conditionsPropertiesIsOnFire.ToolTip = templang[36]; conditionsScoreGroup.Header = " " + templang[37]; conditionsScoreName.ToolTip = templang[38]; conditionsChanceGroup.Header = " " + templang[39]; conditionsChanceChance.ToolTip = templang[40]; conditionsChanceMulti.ToolTip = templang[41]; conditionsChanceIsMulti.Content = templang[42]; conditionsKillByPlayerGroup.Header = " " + templang[43]; conditionsKillByPlayerNot.Content = templang[44]; tabAttribute.Header = "←" + templang[45]; AttrGroup.Header = templang[46]; AttrMaxHealthCheck.Content = templang[47]; AttrRangeCheck.Content = templang[48]; AttrKnockBackCheck.Content = templang[49]; AttrMoveSpeedCheck.Content = templang[50]; AttrAtkDmgCheck.Content = templang[51]; AttrArmorCheck.Content = templang[52]; AttrAtkSpeedCheck.Content = templang[53]; AttrLuckCheck.Content = templang[54]; AttrJumpCheck.Content = templang[55]; AttrZombieCheck.Content = templang[56]; AttrMaxHealth_MainHand.Content = templang[57]; AttrRange_MainHand.Content = templang[57]; AttrKnockBack_MainHand.Content = templang[57]; AttrMoveSpeed_MainHand.Content = templang[57]; AttrAtkDmg_MainHand.Content = templang[57]; AttrArmor_MainHand.Content = templang[57]; AttrAtkSpeed_MainHand.Content = templang[57]; AttrLuck_MainHand.Content = templang[57]; AttrJump_MainHand.Content = templang[57]; AttrZombie_MainHand.Content = templang[57]; AttrMaxHealth_OffHand.Content = templang[58]; AttrRange_OffHand.Content = templang[58]; AttrKnockBack_OffHand.Content = templang[58]; AttrMoveSpeed_OffHand.Content = templang[58]; AttrAtkDmg_OffHand.Content = templang[58]; AttrArmor_OffHand.Content = templang[58]; AttrAtkSpeed_OffHand.Content = templang[58]; AttrLuck_OffHand.Content = templang[58]; AttrJump_OffHand.Content = templang[58]; AttrZombie_OffHand.Content = templang[58]; AttrMaxHealth_Feet.Content = templang[59]; AttrRange_Feet.Content = templang[59]; AttrKnockBack_Feet.Content = templang[59]; AttrMoveSpeed_Feet.Content = templang[59]; AttrAtkDmg_Feet.Content = templang[59]; AttrArmor_Feet.Content = templang[59]; AttrAtkSpeed_Feet.Content = templang[59]; AttrLuck_Feet.Content = templang[59]; AttrJump_Feet.Content = templang[59]; AttrZombie_Feet.Content = templang[59]; AttrMaxHealth_Legs.Content = templang[60]; AttrRange_Legs.Content = templang[60]; AttrKnockBack_Legs.Content = templang[60]; AttrMoveSpeed_Legs.Content = templang[60]; AttrAtkDmg_Legs.Content = templang[60]; AttrArmor_Legs.Content = templang[60]; AttrAtkSpeed_Legs.Content = templang[60]; AttrLuck_Legs.Content = templang[60]; AttrJump_Legs.Content = templang[60]; AttrZombie_Legs.Content = templang[60]; AttrMaxHealth_Chest.Content = templang[61]; AttrRange_Chest.Content = templang[61]; AttrKnockBack_Chest.Content = templang[61]; AttrMoveSpeed_Chest.Content = templang[61]; AttrAtkDmg_Chest.Content = templang[61]; AttrArmor_Chest.Content = templang[61]; AttrAtkSpeed_Chest.Content = templang[61]; AttrLuck_Chest.Content = templang[61]; AttrJump_Chest.Content = templang[61]; AttrZombie_Chest.Content = templang[61]; AttrMaxHealth_Head.Content = templang[62]; AttrRange_Head.Content = templang[62]; AttrKnockBack_Head.Content = templang[62]; AttrMoveSpeed_Head.Content = templang[62]; AttrAtkDmg_Head.Content = templang[62]; AttrArmor_Head.Content = templang[62]; AttrAtkSpeed_Head.Content = templang[62]; AttrLuck_Head.Content = templang[62]; AttrJump_Head.Content = templang[62]; AttrZombie_Head.Content = templang[62]; AttrTip1.Content = templang[63]; AttrTip2.Content = templang[64]; AttrTip3.Content = templang[65]; LootTableFileName.ToolTip = templang[66]; LootTableSaveTitle = templang[67]; LootTableFileNameList.Content = templang[68]; LootTableWiki = templang[69]; FloatErrorTitle = templang[70]; FloatHelpFileCantFind = templang[71]; FloatConfirm = templang[72]; FloatCancel = templang[73]; functionLCountLimit.ToolTip = templang[74]; LootTableError = templang[75]; } catch (Exception) { /* throw; */ } }