OnSceneGUI() public méthode

public OnSceneGUI ( ) : void
Résultat void
 public void OnSceneGUI()
 {
     ParticleSystemUI[] emitters = this.m_Emitters;
     for (int i = 0; i < emitters.Length; i++)
     {
         ParticleSystemUI particleSystemUI = emitters[i];
         particleSystemUI.OnSceneGUI();
     }
 }