OnSceneGUI() 공개 메소드

public OnSceneGUI ( ) : void
리턴 void
예제 #1
0
 public void OnSceneGUI()
 {
     ParticleSystemUI[] emitters = this.m_Emitters;
     for (int i = 0; i < emitters.Length; i++)
     {
         ParticleSystemUI particleSystemUI = emitters[i];
         particleSystemUI.OnSceneGUI();
     }
 }