DistanceToCircle() public static méthode

Pixel distance from mouse pointer to camera facing circle.

public static DistanceToCircle ( Vector3 position, float radius ) : float
position Vector3
radius float
Résultat float
 private static float DistanceToCircleInternal(Vector3 position, Quaternion rotation, float size)
 {
     return(HandleUtility.DistanceToCircle(position, size));
 }