Exemple #1
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 public static float summedMagic(Champion a_champion)
 {
     return(StrengthToMagic(a_champion) + AgilityToMagic(a_champion) + IntellectToMagic(a_champion));
 }
Exemple #2
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 public static float summedResist(Champion a_champion)
 {
     return(StrengthToResist(a_champion) + AgilityToResist(a_champion) + IntellectToResist(a_champion));
 }
Exemple #3
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 public static float summedDefense(Champion a_champion)
 {
     return(StrengthToDefense(a_champion) + AgilityToDefense(a_champion) + IntellectToDefense(a_champion));
 }
Exemple #4
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 public static float summedAttack(Champion a_champion)
 {
     return(StrengthToAttack(a_champion) + AgilityToAttack(a_champion) + IntellectToAttack(a_champion));
 }
Exemple #5
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 public abstract void invokeEffect(Champion a_champion);
Exemple #6
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 public static int attack(Champion a_attacker, Champion a_defender)
 {
     return(Math.Max((a_attacker.getStat("attack") - a_defender.getStat("defense")), 0));
 }