public void BindBufferRange(int target, int index, WebGLBuffer buffer, long offset, long size)
 {
 }
Exemple #2
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 public bool IsBuffer(WebGLBuffer buffer)
 {
     return(false);
 }
 public void BindBufferBase(int target, int index, WebGLBuffer buffer)
 {
 }
Exemple #4
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 public void DeleteBuffer(WebGLBuffer buffer)
 {
 }
Exemple #5
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 public void BindBuffer(int target, WebGLBuffer buffer)
 {
 }
 public bool IsBuffer(WebGLBuffer buffer)
 {
     return false;
 }
 public void DeleteBuffer(WebGLBuffer buffer)
 {
 }
 public void BindBuffer(uint target, WebGLBuffer buffer)
 {
 }
Exemple #9
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 public void BindBufferRange(int target, int index, WebGLBuffer buffer, long offset, long size)
 {
 }
Exemple #10
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 public void BindBufferBase(int target, int index, WebGLBuffer buffer)
 {
 }