RegisterEncoded() public static méthode

public static RegisterEncoded ( int packetID, bool ingame, OnEncodedPacketReceive onReceive ) : void
packetID int
ingame bool
onReceive OnEncodedPacketReceive
Résultat void
Exemple #1
0
 public static void Initialize()
 {
     PacketHandlers.RegisterEncoded(0x1E, true, new OnEncodedPacketReceive(EquipLastWeaponRequest));
 }
Exemple #2
0
 public static void Initialize()
 {
     PacketHandlers.RegisterEncoded(0x1E, true, EquipLastWeaponRequest);
 }