AddEnemy() public méthode

public AddEnemy ( Guild g ) : void
g Guild
Résultat void
        public void AddEnemy(Guild g)
        {
            if (!m_Enemies.Contains(g))
            {
                m_Enemies.Add(g);

                g.AddEnemy(this);
            }
        }
Exemple #2
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        public void AddEnemy(Guild g)
        {
            if (m_Enemies == null)
            {
                m_Enemies = new ArrayList();
            }

            if (!m_Enemies.Contains(g))
            {
                m_Enemies.Add(g);

                g.AddEnemy(this);
            }
        }
Exemple #3
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        public void AddEnemy( Guild g )
        {
            if ( !m_Enemies.Contains( g ) )
            {
                m_Enemies.Add( g );

                g.AddEnemy( this );
            }
        }
Exemple #4
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        public void AddEnemy( Guild g )
        {
            if (m_Enemies == null)
                m_Enemies = new ArrayList();

            if ( !m_Enemies.Contains( g ) )
            {
                m_Enemies.Add( g );

                g.AddEnemy( this );
            }
        }