RemoveMember() public méthode

public RemoveMember ( Server.Mobile m ) : void
m Server.Mobile
Résultat void
Exemple #1
0
 public void JoinGuilded(PlayerMobile mob, Guild guild)
 {
     if (mob.Young)
     {
         guild.RemoveMember(mob);
         mob.SendLocalizedMessage(1042283); // You have been kicked out of your guild!  Young players may not remain in a guild which is allied with a faction.
     }
     else if (this.AlreadyHasCharInFaction(mob))
     {
         guild.RemoveMember(mob);
         mob.SendLocalizedMessage(1005281); // You have been kicked out of your guild due to factional overlap
     }
     else if (IsFactionBanned(mob))
     {
         guild.RemoveMember(mob);
         mob.SendLocalizedMessage(1005052); // You are currently banned from the faction system
     }
     else
     {
         this.AddMember(mob);
         mob.SendLocalizedMessage(1042756, true, " " + this.m_Definition.FriendlyName); // You are now joining a faction:
     }
 }
Exemple #2
0
 public void JoinGuilded( PlayerMobile mob, Guild guild )
 {
     if ( mob.Young )
     {
         guild.RemoveMember( mob );
         mob.SendAsciiMessage( "You have been kicked out of your guild! Young players may not remain in a guild which is allied with a faction." );
     }
     else if ( AlreadyHasCharInFaction( mob ) )
     {
         guild.RemoveMember( mob );
         mob.SendAsciiMessage( "You have been kicked out of your guild due to factional overlap." );
     }
     else if ( IsFactionBanned( mob ) )
     {
         guild.RemoveMember( mob );
         mob.SendAsciiMessage( "You are currently banned from the faction system." );
     }
     else
     {
         AddMember( mob );
         mob.SendAsciiMessage( "You are now joining a faction: " + m_Definition.FriendlyName );
     }
 }
Exemple #3
0
		public void JoinGuilded(PlayerMobile mob, Guild guild)
		{
			Faction faction = this;
			if (mob.Young)
			{
				guild.RemoveMember(mob);
				mob.SendLocalizedMessage(1042283);
				// You have been kicked out of your guild!  Young players may not remain in a guild which is allied with a faction.
			}
			else if (AlreadyHasCharInFaction(mob, faction))
			{
				guild.RemoveMember(mob);
				mob.SendLocalizedMessage(1005281); // You have been kicked out of your guild due to factional overlap
			}
			else if (IsFactionBanned(mob))
			{
				guild.RemoveMember(mob);
				mob.SendLocalizedMessage(1005052); // You are currently banned from the faction system
			}
			else if (mob.SkillsTotal < 7000)
			{
				guild.RemoveMember(mob);
				mob.SendMessage("You are not skilled enough to join a faction.");
			}
			else
			{
				AddMember(mob);
				Player pl = Player.Find(mob);
				if (Ethic.Enabled && pl == null)
				{
					switch (m_Definition.FriendlyName)
					{
						case "Shadowlords":
						case "Minax":
							pl = new Player(Ethic.Evil, mob);
							break;
						case "Council of Mages":
						case "True Britannians":
							pl = new Player(Ethic.Hero, mob);
							break;
					}
					if (pl != null)
					{
						pl.Attach();
					}
				}
				mob.SendLocalizedMessage(1042756, true, " " + m_Definition.FriendlyName);
				// You are now joining a faction:
			}
		}
Exemple #4
0
        public override void OnResponse(NetState sender, RelayInfo info)
        {
            base.OnResponse(sender, info);

            PlayerMobile pm = sender.Mobile as PlayerMobile;

            if (!IsMember(pm, Guild))
            {
                return;
            }


            pm.DisplayGuildTitle = info.IsSwitched(0);

            switch (info.ButtonID)
            {
            //1-3 handled by base.OnResponse
            case 4:
            {
                if (IsLeader(pm, Guild))
                {
                    pm.SendLocalizedMessage(1013071);                                     // Enter the new guild charter (50 characters max):

                    pm.BeginPrompt(new PromptCallback(SetCharter_Callback), true);        //Have the same callback handle both canceling and deletion cause the 2nd callback would just get a text of ""
                }
                break;
            }

            case 5:
            {
                if (IsLeader(pm, Guild))
                {
                    pm.SendLocalizedMessage(1013072);                                     // Enter the new website for the guild (50 characters max):
                    pm.BeginPrompt(new PromptCallback(SetWebsite_Callback), true);        //Have the same callback handle both canceling and deletion cause the 2nd callback would just get a text of ""
                }
                break;
            }

            case 6:
            {
                //Alliance Roster
                if (Guild.Alliance != null && Guild.Alliance.IsMember(Guild))
                {
                    pm.SendGump(new AllianceInfo.AllianceRosterGump(pm, Guild, Guild.Alliance));
                }

                break;
            }

            case 7:
            {
                //Resign
                if (!m_IsResigning)
                {
                    pm.SendLocalizedMessage(1063332);                                     // Are you sure you wish to resign from your guild?
                    pm.SendGump(new GuildInfoGump(pm, Guild, true));
                }
                else
                {
                    Guild.RemoveMember(pm, 1063411);                                     // You resign from your guild.
                }
                break;
            }

            case 100:                     // Custom code to support Order/Chaos in the new guild system
            {
                // Guild Faction
                if (Guild.OrderChaos && IsLeader(pm, Guild))
                {
                    pm.CloseGump(typeof(GuildChangeTypeGump));
                    pm.SendGump(new GuildChangeTypeGump(pm, Guild));
                }
                break;
            }
            }
        }
Exemple #5
0
        public override void OnResponse(NetState sender, RelayInfo info)
        {
            if (sender.Mobile is not PlayerMobile pm || !IsMember(pm, Guild) || !IsMember(m_Member, Guild))
            {
                return;
            }

            RankDefinition playerRank = pm.GuildRank;
            RankDefinition targetRank = m_Member.GuildRank;

            switch (info.ButtonID)
            {
            case 1:                     //Promote
            {
                if (playerRank.GetFlag(RankFlags.CanPromoteDemote) && ((playerRank.Rank - 1) > targetRank.Rank || (playerRank == RankDefinition.Leader && playerRank.Rank > targetRank.Rank)))
                {
                    targetRank = RankDefinition.Ranks[targetRank.Rank + 1];

                    if (targetRank == RankDefinition.Leader)
                    {
                        if (m_ToLeader)
                        {
                            m_Member.GuildRank = targetRank;
                            pm.SendLocalizedMessage(1063156, m_Member.Name);                                       // The guild information for ~1_val~ has been updated.
                            pm.SendLocalizedMessage(1063156, pm.Name);                                             // The guild information for ~1_val~ has been updated.
                            Guild.Leader = m_Member;
                        }
                        else
                        {
                            pm.SendLocalizedMessage(1063144);                                             // Are you sure you wish to make this member the new guild leader?
                            pm.SendGump(new GuildMemberInfoGump(Player, Guild, m_Member, false, true));
                        }
                    }
                    else
                    {
                        m_Member.GuildRank = targetRank;
                        pm.SendLocalizedMessage(1063156, m_Member.Name);                                         // The guild information for ~1_val~ has been updated.
                    }
                }
                else
                {
                    pm.SendLocalizedMessage(1063143);                                     // You don't have permission to promote this member.
                }
                break;
            }

            case 2:                     //Demote
            {
                if (playerRank.GetFlag(RankFlags.CanPromoteDemote) && playerRank.Rank > targetRank.Rank)
                {
                    if (targetRank == RankDefinition.Lowest)
                    {
                        if (RankDefinition.Lowest.Name.Number == 1062963)
                        {
                            pm.SendLocalizedMessage(1063333);                                             // You can't demote a ronin.
                        }
                        else
                        {
                            pm.SendMessage("You can't demote a {0}.", RankDefinition.Lowest.Name);
                        }
                    }
                    else
                    {
                        m_Member.GuildRank = RankDefinition.Ranks[targetRank.Rank - 1];
                        pm.SendLocalizedMessage(1063156, m_Member.Name);                                         // The guild information for ~1_val~ has been updated.
                    }
                }
                else
                {
                    pm.SendLocalizedMessage(1063146);                                     // You don't have permission to demote this member.
                }
                break;
            }

            case 3:                     //Set Guild title
            {
                if (playerRank.GetFlag(RankFlags.CanSetGuildTitle) && (playerRank.Rank > targetRank.Rank || m_Member == Player))
                {
                    pm.SendLocalizedMessage(1011128);                                     // Enter the new title for this guild member or 'none' to remove a title:

                    pm.BeginPrompt(new PromptCallback(SetTitle_Callback));
                }
                else if (m_Member.GuildTitle == null || m_Member.GuildTitle.Length <= 0)
                {
                    pm.SendLocalizedMessage(1070746);                                     // You don't have the permission to set that member's guild title.
                }
                else
                {
                    pm.SendLocalizedMessage(1063148);                                     // You don't have permission to change this member's guild title.
                }

                break;
            }

            case 4:                     //Vote
            {
                if (m_Member == pm.GuildFealty && Guild.Leader != m_Member)
                {
                    pm.SendLocalizedMessage(1063158);                            // You have cleared your vote for guild leader.
                }
                else if (Guild.CanVote(m_Member))                                //( playerRank.GetFlag( RankFlags.CanVote ) )
                {
                    if (m_Member == Guild.Leader)
                    {
                        pm.SendLocalizedMessage(1063424);                                         // You can't vote for the current guild leader.
                    }
                    else if (!Guild.CanBeVotedFor(m_Member))
                    {
                        pm.SendLocalizedMessage(1063425);                                         // You can't vote for an inactive guild member.
                    }
                    else
                    {
                        pm.GuildFealty = m_Member;
                        pm.SendLocalizedMessage(1063159, m_Member.Name);                                         // You cast your vote for ~1_val~ for guild leader.
                    }
                }
                else
                {
                    pm.SendLocalizedMessage(1063149);                                     // You don't have permission to vote.
                }
                break;
            }

            case 5:                     //Kick
            {
                if ((playerRank.GetFlag(RankFlags.RemovePlayers) && playerRank.Rank > targetRank.Rank) || (playerRank.GetFlag(RankFlags.RemoveLowestRank) && targetRank == RankDefinition.Lowest))
                {
                    if (m_toKick)
                    {
                        Guild.RemoveMember(m_Member);
                        pm.SendLocalizedMessage(1063157);                                         // The member has been removed from your guild.
                    }
                    else
                    {
                        pm.SendLocalizedMessage(1063152);                                         // Are you sure you wish to kick this member from the guild?
                        pm.SendGump(new GuildMemberInfoGump(Player, Guild, m_Member, true, false));
                    }
                }
                else
                {
                    pm.SendLocalizedMessage(1063151);                                     // You don't have permission to remove this member.
                }
                break;
            }
            }
        }