static void Main(string[] args) { Program test = new Program(); Paddle p = new Paddle(10); Ball b = new Ball(); Display display = new Display(); ConsoleKey input = Console.ReadKey().Key; Task.Run(async() => { while (true) { display.gameSpace(25, 20, b, p); await Task.Delay(150); } }); while (true) { input = Console.ReadKey().Key; if (input == ConsoleKey.UpArrow) { p.movePadUp(); } if (input == ConsoleKey.DownArrow) { p.movePadDown(); } } }